Patch Notes v1.1.4.1 (Aug 8, 2019)

V1.1.4.1 Hotfix 1

Note for Translators: there were a few text updates in Tags_Items.txt, Tags_Skills.txt, TagsGDX1_Skills.txt, TagsGDX1_UI.txt, Tags_UIMain.txt and in Conversations/NPC_BonusItems_02.cnv.

[Major New Features]

 * Loyalty pays off! Owners of the Loyalist Item Pack #2 should speak to Lancel the Knight to embrace a darker form of wizardry…
 * Vendors now feature a Search Bar, which will highlight their wares based on your parameters.
 * The Smuggler UI has been updated with more clear visual distinctions between the Personal and Shared Stashes.
 * In addition, for owners of Ashes of Malmouth, a new button has been added to the Smuggler which automatically transfers all Components from your inventory into your currently open Stash page and combines them with any existing stacks.
 * Lastly for the Smuggler, the Auto-Sort button now requires confirmation.
 * New Interface Options have been added to toggle health bars over your own character, over pets and whether monster health bars should be always visible.

[Crucible]

 * Adjusted Monster damage at Waves 151+
 * Reduced Health on select vanilla Boss Encounters, particularly those found in Waves 130+.

[Art]

 * Updated the Target HUD to be less obtrusive and the font tighter.

[Animation]

 * Minor adjustments to female idle pose.

[Tech]

 * Fixed strict path checking for movement skills with a gamepad.
 * Auto picked up Components now combine silently.
 * Fixed a crash with Aegis of Menhir.
 * Added support for right click to clear search boxes.
 * Fixed locked object names becoming off center when using UI scale.
 * Fixed not being able to use the gamepad analog stick to change pages at the Transmuter.

[Game]

 * Reduced Monster Health and Damage on Normal Difficulty.
 * Reduced Monster Health at levels 1-15 on Veteran Difficulty.
 * Reduced Resistances at low levels for Zombies with exceptionally high resists (ex. Rotting Emberguards). These enemies are highly resistant to particular damage types, which can be difficult to counter at the start of the game.
 * Monsters, in particular Bosses, are no longer highly resistant to Energy Leech effects.
 * Components that come from crafting can no longer drop from any source (ex. quest rewards or bounties). In addition, any Partial Components left over from the v1.1.4.0 changes which can no longer be completed (as no partial drops exist) have automatically been upgraded to Complete Components.
 * Kilrian’s Shattered Soul is now a little less shattered and drops Complete. Drop rate reduced, but overall this is a net buff to acquiring this rare component.

[Itemization]

 * Normalized Energy Costs across many skills granted by Items
 * Fixed several items that were listed in the v1.1.4.0 changelog but their changes were not in-game.
 * Faction - Bloodborer: increased % Bleed Duration to 100%
 * Faction - Hex Launcher: increased Aether damage modifier for Drain Essence to 76 and increased its Vitality dealt as Aether modifier to 60%
 * Faction - Mark of the Shadow Queen: removed % Crit damage modifier for Panetti’s Replicating Missile
 * Epic - Aetherwoe: reduced % Damage to Aetherials to 15%
 * Epic - Beast Slayer’s Mark: reduced % Damage to Beasts to 15%
 * Epic - Corpseflayer: reduced % Damage to Undead to 15%
 * Epic - Empowered Aetherwoe: reduced % Damage to Aetherials to 20%
 * Epic - Empowered Beast Slayer’s Mark: reduced % Damage to Beasts to 15%
 * Epic - Empowered Immaterial Edge: reduced % Damage to Chthonians to 12%
 * Epic - Empowered Krieg’s Cleaver: reduced % Damage to Humans to 12%
 * Epic - Empowered Lifebinder: reduced % Damage to Humans to 12%
 * Epic - Empowered Maw of the Beast: reduced % Damage to Beasts to 15%
 * Epic - Empowered Mutiny: reduced % Damage to Humans to 15%
 * Epic - Empowered Salt-Core Bolter: reduced % Damage to Aetherials to 20%
 * Epic - Empowered Slithbane: reduced % Damage to Beastkin to 20%
 * Epic - Empowered Slithscale Legwraps: reduced % Damage to Beasts to 15%
 * Epic - Empowered Wildcaller’s Skins: reduced % Damage to Beasts to 15%
 * Epic - Flesheater Legwraps: reduced % Damage to Humans to 15%
 * Epic - Immaterial Edge: reduced % Damage to Chthonians to 10%
 * Epic - Krieg’s Cleaver: reduced % Damage to Humans to 10%
 * Epic - Mythical Blacksteel Gauntlets: reduced Physical Retaliation to 240
 * Epic - Mythical Black Grimoire of Og’Napesh: increased damage dealt by the summoned pet’s special attacks
 * Epic - Mythical Corpseflayer: reduced % Damage to Undead to 15%
 * Epic - Mythical Flesheater Legwraps: reduced % Damage to Humans to 15%
 * Epic - Mythical Mutiny: reduced % Damage to Humans to 15%
 * Epic - Mythical Notched Bone of a Thousand Deaths: reduced % Damage to Humans to 10% and reduced damage on the granted skills
 * Epic - Mythical Shadowstalker’s Belt: reduced % Damage to Humans to 15%
 * Epic - Mythical Skinflayer Raiment: reduced % Damage to Humans to 15%
 * Epic - Mythical Slithscale Legwraps: reduced % Damage to Beasts to 15%
 * Epic - Notched Bone of a Thousand Deaths: reduced % Damage to Humans to 10% and reduced damage on the granted skills
 * Epic - Shadowstalker’s Belt: reduced % Damage to Humans to 10%
 * Epic - Skinflayer Raiment: reduced % Damage to Humans to 15%
 * Epic - Slithscale Legwraps: reduced % Damage to Beasts to 12%
 * Epic - Wildcaller’s Skins: reduced % Damage to Beasts to 10%
 * Monster Infrequent - Basilisk Fang: reverted addition of Conversion modifier for Aegis of Menhir. Instead increased its % Crit damage modifier to 18%.
 * Monster Infrequent - Fleshwarped Carbine: increased % Damage Modified modifier for Arcane Will to 12%
 * Monster Infrequent - Fleshwarped Shard: increased Elemental damage modifier for Necrotic Edge to 220 and its Resist Reduction modifier to 22
 * Monster Infrequent - Korvaak’s Burning-Blade: added 50% of Physical dealt as fire for pets
 * Relic - Azrakaa’s Epoch: added Projectile Fumble to the skill proc
 * Relic - Primal Instinct: increased Health and Attack Rate on the summoned pets
 * Relic - Salvation: increased Health Regen to 60 and increased % Health Regen on the skill proc
 * Relic - Uroboruuk’s Reaping: increased Vitality Decay damage on the granted skill
 * Component - Antivenom Salve: increased Health Regeneration to 10
 * Component - Bladed Plating: increased Offensive Ability to 24 and Health to 120
 * Component - Blessed Whetstone: can now be applied to guns and crossbows. Granted skill now always deals Bleed damage over 5 seconds, rather than a chance of Bleed over 10 seconds.
 * Component - Bloody Whetstone: can now be applied to guns and crossbows. Granted skill now always deals Bleed damage over 5 seconds, rather than a chance of Bleed over 10 seconds.
 * Component - Bloodied Crystal: increased % Bleed Resist to 15% and replaced % Armor with 75 Armor
 * Component - Enchanted Earth: increased Health Regeneration to 24
 * Component - Hallowed Ground: increased Health Regeneration to 30
 * Component - Mark of the Traveler: increased Health Regeneration to 18
 * Component - Prismatic Diamond: increased Health Threshold for granted skill to 50%
 * Component - Seal of Destruction: reduced Burn damage on the granted skill
 * Component - Seal of the Night: increased Pierce damage and reduced Cold damage on the granted skill
 * Component - Spellscorched Plating: added 20% Pierce Resist, increased Health to 100 and removed Armor
 * Component - Titan Plating: increased % Physique to 4%

Legendary Non-Set Items


 * Reduced damage dealt by Chain Lightning procs on Legendary items
 * Amarastan Crusher: reduced % Damage Modified Penalty modifier for Amarasta’s Blade Burst to -18%, added a -70% Weapon damage penalty and increased the % Crit damage to 18%
 * Blood Sigil of Ch’thon: reduced % Damage to Humans to 12%
 * Chillheart: increased Cold damage modifier for Eye of Reckoning to 52
 * Cindertouch: reduced damage on the skill proc
 * Direwolf Crest: reduced % Damage to Beasts to 12% and reduced Pierce damage on the granted skill
 * Guthook Belt: reduced % Damage to Humans to 12%
 * Gutsmasher: added +2 to Occultist Skills and 50% of Chaos dealt as Physical, removed bonus to Anatomy of Murder. Added 12% Weapon damage modifier for Savagery and increased the % Weapon damage modifier for Eye of Reckoning to 12%.
 * Leviathan: added 10% Attack Speed and +2 to Cadence. Increased Wave Distance on the granted skill. Removed bonus to Fighting Spirit and chance of Freeze Retaliation.
 * Mythical Abyssal Mask: increased Vitality damage modifier for Drain Essence to 86
 * Mythical Blood Sigil of Ch’thon: reduced % Damage to Humans to 12%
 * Mythical Butcher of Burrwitch: reduced % Damage to Humans to 15%
 * Mythical Codex of Lies: added 40 Aether damage modifier for Albrecht’s Aether Ray
 * Mythical Damnation: increased Vitality damage modifier for Doom Bolt to 150-320
 * Mythical Direwolf Crest: reduced % Damage to Beasts to 12% and reduced Pierce damage on the granted skill
 * Mythical Fateweaver’s Leggings: increased Offensive Ability to 66
 * Mythical Hagarradian Enforcer: added 50% Frostburn Duration. Increased Frostburn damage on the skill proc and reduced its Cooldown.
 * Mythical Grasp of Unchained Might: reduced % Weapon damage modifiers for Blade Arc and Ring of Steel to 20% and 30%, respectively. Replaced Physical Resist Reduction modifier for Blade Arc with a 33 Internal Trauma damage / 3s modifier.
 * Mythical Guillotine: added -100 Defensive Ability modifier for Siphon Souls, reduced % Bleed Duration to 100% and reverted addition of % Offensive Ability from v1.1.4.0.
 * Mythical Guthook Belt: added 40 Defensive Ability and 18% Chaos Resist, reduced % Damage to Humans to 12%
 * Mythical Judgment of Empyrion: increased Offensive Ability to 122 and increased damage on the granted skill
 * Mythical Leviathan: added 12% Attack Speed, 50% of Vitality dealt as Physical, +2 to Cadence, +4 to Necrotic Edge and modifiers for Necrotic Edge. Increased Wave Distance, Internal Trauma damage and added Defensive Ability Reduction to the granted skill. Removed bonuses/modifiers to Fighting Spirit and Amarasta’s Blade Burst and removed chance of Freeze Retaliation.
 * Mythical Lifegiver Signet: added 5% Increased Healing (Forgotten Gods only)
 * Mythical Nadaan’s Reach: reduced % Bleed Duration to 70%
 * Mythical Olexra’s Chill: added 100% of Acid dealt as Cold modifier for Amarasta’s Blade Burst
 * Mythical Reaver’s Claw: reduced Pierce damage modifier for Cadence to 40
 * Mythical Sash of the Bloordlord: added 50% of Vitality dealt as Chaos
 * Mythical Scales of Beronath: added 18% Pierce Resist and 44 Offensive Ability
 * Mythical Silverbolt: reduced % Damage to Chthonians to 20%
 * Mythical Skull of Gul’Amash: added 45% of Aether dealt as Vitality
 * Mythical Soulare’s Helm: added 4% Weapon damage modifier for Eye of Reckoning and reduced its Aether damage modifier to 45
 * Mythical Stormreaver: replaced +1 to Inquisitor Skills with +4 to Lightning Tether
 * Mythical Vortex of Souls: reduced % Damage to Aetherials to 20%
 * Mythical Wendigomane Leggings: added 5% Move Speed and increased Offensive Ability to 90
 * Mythical Wyrmbone Handguards: removed Burn damage from the skill proc
 * Mythical Turion’s Reprisal: increased % Retaliation Damage added to Attack modifier for Blackwater Cocktail to 16%
 * Mythical Voidsteel Gauntlets: increased Chaos damage modifier for Flames of Ignaffar to 35-150
 * Mythical Zolhan’s Revenge: reduced % Retaliation added to Attack on the skill proc to 10%
 * Silverbolt: reduced % Damage to Chthonians to 20%
 * Stormreaver: replaced +1 to Inquisitor Skills with +4 to Lightning Tether
 * The Butcher of Burrwitch: reduced % Damage to Humans to 15%
 * Vortex of Souls: reduced % Damage to Aetherials to 20%
 * Wendigomane Leggings: added 5% Move Speed
 * Wyrmbone Handguards: removed Burn damage from the skill proc

Legendary Set Items


 * Avenger’s Armor: added 5% Attack Speed
 * Avenger’s Crusher: reduced % Attack Speed to 14%
 * Belgothian’s Slicer: reduced % Weapon damage modifier for Belgothian’s Shears to 24%
 * Chillwhisper Set: reduced Cold damage modifier for Blade Spirit to 125
 * Chillwhisper Crown: reduced Cold damage modifier for Blade Spirit to 55
 * Dawnseeker’s Light Set: added 120% Lightning damage, 100% Lightning Retaliation and 10% Physical Resist
 * Mythical Dawnbreaker’s Beacon: added % Lightning damage
 * Mythical Dawnbreaker’s Shoulderguard: added 35 Offensive Ability and 18% Chaos Resist
 * Deathmarked Hood: removed Pierce damage
 * Deception of Dreeg Set: increased % Projectile Pierce Chance modifier for Dreeg’s Evil Eye to 50%
 * Mythical Hood of Dreeg: reduced Cooldown on the granted skill to 25s
 * Mythical Runed Dagger of Dreeg: increased Offensive Ability to 90
 * Demonslayer’s Hat: reduced % Damage to Chthonics to 12%
 * Demonslayer’s Jacket: reduced % Damage to Chthonics to 12%
 * Invoker’s Elements Set: removed % Crit damage
 * Invoker’s Blaze: removed % Crit damage
 * Invoker’s Will Set: removed % Crit damage, added 20% Crit damage modifier for Panetti’s Replicating Missile
 * Mythical Invoker’s Blaze: removed % Crit damage
 * Mythical Invoker’s Shard: updated Conversion modifier for Panetti’s Replicating Missile to convert Aether to 50% Lightning and 50% Fire
 * Iskandra’s Focusing Prism: removed Aether dealt as Elemental
 * Iskandra’s Texts: reduced damage on the skill proc
 * Krieg’s Shoulderguards: added % Aether damage
 * Ludrigan’s Pride Set: increased % Weapon damage modifier for Chilling Rounds to 25%
 * Ludrigan’s Hat: increased Electrocute damage modifier for Storm Totem to 80 / 3s
 * Ludrigan’s Mark: added 100% of Cold dealt as Lightning modifier for Panetti’s Replicating Missile and increased its All Resist Reduction modifier to 20
 * Ludrigan’s Sidearm: increased Electrocute damage modifiers for Chilling Rounds and Panetti’s Replicating Missile to 100 / 3s and 80 / 2s, respectively
 * Mythical Clairvoyant’s Hat: increased Health to 600
 * Mythical Deathmarked Hood: removed Pierce damage
 * Mythical Demonslayer’s Hat: reduced % Damage to Chthonics to 12% and reduced Vitality damage modifier for Blade Spirit to 55
 * Mythical Demonslayer’s Jacket: reduced % Damage to Chthonics to 12%
 * Mythical Infernal Knight’s Jacket: added 24% Pierce Resist
 * Mythical Infernal Knight’s Pauldrons: added 18% Aether Resist
 * Mythical Iskandra’s Focusing Prism: removed Aether dealt as Elemental
 * Mythical Iskandra’s Hood: reduced Fire damage modifier for Trozan’s Sky Shard to 60
 * Mythical Iskandra’s Texts: reduced damage on the skill proc
 * Pyran’s Effigy: reduced % Elemental Dot Durations to 70% and reduced Fire damage modifier for Mortar Trap to 60
 * Rah’Zin’s Torment Set: added 4 Energy Regen
 * Sentinel of the Three Set: increased % Physical Resist to 16%, reduced Cooldown on the granted skill to 8s
 * Armor of the Three: added 30% Chaos Resist, removed % Armor
 * Shoulderguard of the Three: added 22% Pierce Resist, removed % Armor
 * Shepherd of Lost Souls Set: reduced % Physical Resist modifier for Raise Skeletons to 20%. This has been compensated by making the 10% lost baseline to skeletons (see Necromancer mastery changes below).
 * Stoneguard Set: reduced Physical Retaliation on the skill proc to 1200
 * Stoneguard Punisher: reduced % Retaliation added to Attack modifier for Shattering Smash to 18%
 * The Cyclone Set: increased % Physical Resist to 14% and reduced % Fire/Lightning Resist Reduction modifier for Thermite Mine to -10%
 * Cyclone Effigy: removed % Physical Resist, reduced damage on the skill proc
 * Cyclone Mantle: added 4% Physical Resist, swapped bonus to Hellfire Mine with +2 to Thermite Mine
 * Cyclone Mark: swapped bonus to Thermite Mine with +2 to Hellfire Mine
 * Cyclone Mask: reduced Fire and Lightning damage modifiers for Wind Devil to 50 and 1-100, respectively
 * The Korvan Dunefiend Set: added 4 Energy Regen
 * The Vileblade Pact Set: reverted Acid damage modifier for Amarasta’s Blade Burst change from v1.1.4.0
 * Mythical Fist of the Venomblade: reverted % Weapon damage modifier for Amarasta’s Blade Burst change from v1.1.4.0
 * Mythical Razor of the Venomblade: reverted % Weapon damage modifier for Amarasta’s Blade Burst change from v1.1.4.0
 * Trozan’s Skybreach Set: reduced Lightning damage modifier for Sigil of Consumption to 40-90
 * Mythical Trozan’s Starkeeper: reduced Cold damage modifier for Sigil of Consumption to 70
 * Ultos’ Tempest Set: added 30 Lightning damage modifier for Primal Strike and increased its Electrocute damage modifier for 90. Increased Electrocute damage on the skill proc.
 * Uroboruuk’s Guise Set: increased Damage Absorb on the granted skillUroboruuk’s Visage
 * Uroboruuk’s Visage: increased Aether damage modifier for Drain Essence to 60
 * Valdun’s Betrayal Set: increased % Weapon damage on the granted skill to 138%
 * Mythical Valdun’s Rifle: increased bonus to Demolitionist and Inquisitor Skills to +2

[Class & Skills]
Devotion


 * Dryad: added 3% Physical Resist, removed Armor
 * Spear of the Heavens: reduced % Crit damage to 5%
 * Ulzuin’s Torch: reduced % Crit damage to 5%. Reduced % Burn Duration to 50%, putting it in line with other Dot Duration bonuses in Constellations.
 * Eldritch Fire: added 1s Cooldown and reduced Max Spread per cast
 * Harvestman’s Scythe: updated distribution of bonuses and their values
 * Leviathan: added 4% Physical Resist, removed % Cold Resist
 * Hand of Ultos: reduced Electrocute damage scaling with rank
 * Rumor: added 1s Cooldown and reduced Max Spread per cast
 * Spear of the Heavens (proc): reduced Lightning damage scaling with rank

Soldier


 * Veterancy: increased Health Regen scaling with rank to 45 by rank 10, 140 by max ultimate rank

Demolitionist


 * Canister Bomb: reduced Pierce damage scaling with rank

Nightblade


 * Phantasmal Armor: adjusted Energy Leech Retaliation scaling with rank to compensate for monsters no longer having high resistance to this stat

Arcanist


 * Iskandra’s Elemental Exchange: adjusted Energy Leech scaling with rank to compensate for monsters no longer having high resistance to this stat

Shaman


 * Maelstrom: reduced Targets at ranks 17+ to 3
 * Mogdrogen’s Pact: increased Health Regen scaling with rank to 50 by rank 12, 140 by max ultimate rank
 * Heart of the Wild: increased % Health Regen scaling with rank to 33% by rank 10, 65% by max ultimate rank
 * Storm Totem: reduced Lightning damage scaling at ultimate ranks

Necromancer


 * Raise Skeletons: increased base % Physical Resist by 10% and increased Health for Skeletal Warriors and Archers
 * Will of the Crypt: increased % Armor scaling at ultimate ranks to 198% by max ultimate rank

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