Defense Stats

Armor

 * Armor protects against Physical Damage only. It does not reduce any other type of damage, including Pierce and Internal Trauma.
 * Armor in Grim Dawn is location-based. Whenever an enemy attacks you with a physical attack or skill, an area on your body will be randomly selected to take the hit. The chance for each area to be hit is:
 * Head: 12%
 * Shoulders: 12%
 * Torso: 24%
 * Arms: 16%
 * Legs: 20%
 * Feet: 16% This means that upgrading your equipment is equally important across all armor slots. If you have low protection in a slot, you are vulnerable to hard hits in that area.