Patch Notes v1.1.7.0 (Jun 5, 2020)

[Major New Features]

 * Many bosses in the base game that previously had no unique loot have received the Monster Infrequent treatment. 30 new Monster Infrequents have been added to the base game and an additional 5 added to Ashes of Malmouth and Forgotten Gods.
 * Monster Infrequents now feature Item Skill modifiers in the base game and no longer require Ashes of Malmouth (Legendary item modifiers remain exclusive to expansions).
 * The Crucible DLC has been updated with four new maps for owners of Ashes of Malmouth and Forgotten Gods, two for each expansion: Crucible of the Bog, Crucible of the Woods, Crucible of the Stars and Crucible of the Crags, featuring new layouts and environments from the expansions to spice up your Crucible experience!
 * Many Epic items from the base game that previously had no Mythical version have had Mythical versions added to the Forgotten Gods loot pool. For more details, see below.

[Shattered Realm]

 * Monster Infrequents and Uniques from Steps of Torment, Bastion of Chaos and Port Valbury no longer drop in the Shattered Realm. This is consistent with Roguelike Dungeons added in expansions.

[Crucible]

 * Fixed three issues which caused enemies to sometimes not leave their spawn points.
 * Monster Infrequents and Uniques from Steps of Torment, Bastion of Chaos and Port Valbury no longer drop in the Crucible. This is consistent with Roguelike Dungeons added in expansions.
 * Blessing of Ulo: increased % Physical Resist for pets to 8%
 * Empyrion’s Guidance: increased % Health for pets to 70%
 * Might of Amatok: increased % Damage Modifier for pets to 14%
 * Uluin’s Pact: increased % Offensive and % Defensive Ability for pets to 3%

[Tech]

 * Fixed an issue with prefixes and suffixes on items not merging racial bonuses properly.
 * Fixed pressing “Start” on a gamepad not closing dialog prompts.
 * Increased the limit on simultaneous floating combat text tracking to fix an issue where damage numbers would not appear when using some skills.
 * Fixed a crash when trying to apply an Illusion to an item that you do not meet the requirements for.
 * Monsters that fall off the pathable area now suffer a swift death.
 * Fixed soulbound equipment going into the transfer stash when equipping items with a gamepad.

[Game]

 * Removed bonus % Armor for monsters on Elite and Ultimate difficulty and from Multiplayer scaling
 * Reduced Monster Aether Resist by 3% on Elite difficulty and 5% on Ultimate difficulty

[Itemization]

 * Increased drop rate of Unique Monster Infrequents from Roguelike Dungeon bosses.
 * Single affix Rare items no longer drop past the early levels and will instead always roll with at least a Magic affix as well.
 * All gear is now more likely to roll Magic and Rare affixes with damage types appropriate to it (ex. a Fire scepter will be significantly more likely to roll affixes with Fire damage, or a Pet Ring rolling affixes with pet bonuses).
 * Faction - Bysmiel Champion Pendant: increased bonus to Shattering Smash to +3
 * Faction - Bysmiel Vile Seal: increased bonuses to Markovian’s Advantage, Reaping Strike and Shattering Smash to +3
 * Faction - Mark of Lethal Intents: increased Acid damage modifiers for Dreeg’s Evil Eye and Grasping Vines to 42 and 80, respectively
 * Faction - Mark of the Shadow Queen: increased Aether damage modifier for Panetti’s Replicating Missile to 60 and added 18% Run Speed Reduction / 1s modifier for it
 * Faction - Mark of the Voracious One: increased bonus to Shattering Smash to +3
 * Faction - Solael Mark of Blood: increased bonus to Reaping Strike to +3
 * Magic Affixes: trimmed various affixes out of the loot pool at lower levels. These affixes already did not drop for endgame content and were phased out around level 50. This now extends all the way through level 1.
 * Magic Prefixes: increased % Cunning, % Health, % Physique and % Spirit values on Magic prefixes. Aggressive prefix can once again be found on non-weapons at all levels.
 * Magic Prefixes: increased Conversion on flat damage Magic prefixes to match values on Rare affixes
 * Magic Prefixes: single % Fire, % Cold, % Lightning, % Pierce and % Poison Resist prefixes no longer drop after level 50. Existing items with these prefixes are unaffected.
 * Magic Prefixes: % damage Resist pair prefixes have had their values increased at levels 50+.
 * Magic Suffixes: Spellweaving suffixes have been removed from the loot pool. As their values were equivalent to the single damage type suffixes, no changes were made to items that already have these suffixes on them, but items in v1.1.7.0 and beyond cannot generate this suffix category.
 * Magic Suffixes: increased Health Regeneration on Mending and Renewal suffixes
 * Rare Prefix - Flamewall (shield): replaced Burn Retaliation with Fire Retaliation
 * Rare Prefix - Caustic (shield): increased Acid Retaliation

Relics

 * Absolution: reduced % All Retaliation damage to 100% and added 250% Fire and % Acid Retaliation damage on the granted skill
 * Ancestor: increased Elemental damage for pets on the granted skill
 * Bladedancer’s Talisman: increased Proc Chance on the granted skill to 15%
 * Bladesworn Talisman: increased Proc Chance on the granted skill to 15%
 * Blight: updated values on the granted skill
 * Calamity: reduced Cooldown on the skill proc and increased its Burn damage
 * Corruption: increased % Chaos damage to 16% and Poison Retaliation to 55 / 5s. Added 5% Attack Speed and 16% Acid damage. Increased damage on the skill proc and replaced its % Elemental Resist Reduction with -5% Acid and Chaos Resist.
 * Equilibrium: replaced % Chance of % Elemental Resist with 25% Elemental Resist and reduced Cooldown on the skill proc and changed its Activation type to 20% on Hit
 * Fortitude: increased Internal Trauma on the granted skill
 * Fortress: reduced Cooldown and increased % Health Regeneration on the granted skill
 * Glacier: reduced Cooldown on the skill proc
 * Gluttony: reduced Cooldown on the skill proc
 * Gunslinger’s Talisman: increased Proc Chance on the granted skill to 15%
 * Haunt: added 4% Health. Reduced % Aether/Vitality Resist Reduction to -8% on the granted skill.
 * Hysteria: reduced Cooldowns and increased Damage on the summoned pet’s special attacks
 * Iskandra’s Balance: replaced % Attack and % Cast Speeds with % Total Speed
 * Juggernaut: increased Heal on the skill proc and changed its Activation type to 15% on Hit
 * Marauder’s Talisman: increased Proc Chance on the granted skill to 15%
 * Mistborn Talisman: added 10% Attack Speed to granted skill
 * Rampage: reduced Duration and Cooldown on the skill proc
 * Ruination: reduced Cooldown on the skill proc
 * Sacrifice: increased Health Cost and reduced Cooldown and Duration on the granted skill
 * Sanctuary: adjusted % Chance of Stun Retaliation to 20% of 1s. Reduced Cooldown on the skill proc and changed its Activation type to 25% on Hit.
 * Savage: increased Damage on the summoned pet’s special attacks
 * Serenity: added 5% Run Speed
 * Slaughter: reduced Cooldown and increased Bleed damage on the granted skill
 * Torment: reduced % Physical Resist Reduction to -8% and added matching % Vitality Resist Reduction on the skill proc
 * Zeal: reduced % Crit damage and Cooldown on the skill proc and added Offensive Ability to it

Components

 * Aether Soul: increased Defensive Ability to 30
 * Arcane Lens: increased Elemental damage to 5-10, % Elemental damage to 25% and Defensive Ability to 40
 * Arcane Spark: increased Offensive Ability to 50 and added 30% Disruption Resistance
 * Attuned Lodestone: increased Offensive Ability to 32. Increased damage on the skill proc and added % Damage Reduction to it.
 * Bindings of Bysmiel: increased % All damage to 20%
 * Black Tallow: increased Defensive Ability to 30
 * Blazing Ruby: added 15% Slow Resist
 * Chains of Oleron: replaced % All damage with 6% Run Speed and increased Offensive Ability to 30
 * Corpse Dust: increased % Health to 4% and % Vitality Resist to 10%
 * Dread Skull: increased % Pierce damage to 24% and replaced % Attack and % Run Speeds with 5% Total Speed
 * Ectoplasm: increased Energy Regeneration to 3.0
 * Kilrian’s Shattered Soul: increased damage on the skill proc
 * Mark of Illusions: increased Energy Regeneration to 2.5
 * Mark of Mogdrogen: increased % Run Speed to 10% and % Health to 5%
 * Mark of the Traveler: increased % Slow Resist to 15%
 * Runebound Topaz: added 10% Stun Resist
 * Seal of Ancestry: increased Absorption on the granted skill
 * Seal of Annihilation: reduced Offensive and Defensive Ability Reduction to -55
 * Seal of Blades: increased damage on the granted skill
 * Seal of Blight: increased damage and % Crit damage on the granted skill
 * Seal of Corruption: increased damage on the granted skill
 * Seal of Destruction: reduced Fire and Lightning damage and increased Burn damage on the granted skill
 * Seal of Shadows: reduced % Weapon damage on the granted skill to 50% and reduced Acid and Pierce damage
 * Seal of Skies: increased damage on the granted skill
 * Seal of the Night: reduced % Weapon damage on the granted skill to 12% and reduced Cold damage
 * Seal of the Void: increased damage on the granted skill
 * Vengeful Wraith: increased Offensive Ability to 36
 * Vicious Jawbone: increased % Attack Speed to 5%
 * Wardstone: increased % Run Speed to 6% and % Bleed and % Elemental Resistances to 18%

Monster Infrequents

 * Many existing Monster Infrequents have had their stats increased at lower levels to make finding them more enticing during the leveling process
 * Increased chance that Monster Infrequents will drop with a Rare affix. In addition, Nemesis Monster Infrequents will now always have at least one Rare affix.
 * Fixed issue where Riftclaw Slicers could not drop…so, uh, enjoy an old Monster Infrequent that’s “new” since it didn’t drop for over a year.
 * Aetherwarped Cleaver: increased % Health to 4% and bonus to Belgothian’s Shears to +3. Increased Target Bonus modifier for Cadence to +2 and added 100% Physical damage modifier for it.
 * Alkamos’ Scythe: increased Cold damage modifier for Blitz to 140 and its % Chance of % Cooldown Reduction modifier to 20%
 * Alkamos’ Warsword: increased % Chance of % Cooldown Reduction modifier for Vire’s Might to 20%
 * Ascendant Authority: increased % Health to 4% and increased % Chaos Resist. Increased % All Speed modifier for Summon Guardian of Empyrion to 30%.
 * Ascendant Conduit: increased % Health to 4%. Increased Fire damage modifier for Vindictive Flame to 220
 * Ascendant Cowl: increased Summon Burst modifier for Raise Skeletons to 3
 * Ascendant Hood: increased % Elemental damage. Increased Duration modifier for Devastation to 3s.
 * Ascendant Source: increased % Health to 4%. Increased % Crit damage modifier Sigil of Consumption to 25%.
 * Ascended Casque: increased % Attack Speed modifier for Maiven’s Sphere of Protection to 15% and its % Armor modifier to 15%
 * Ascended Diadem: increased Duration modifier for Mirror of Ereoctes to 0.5s and its % Crit damage modifier to 35%
 * Ascended Epaulets: increased % Elemental damage and Offensive Ability
 * Ascended Vestment: increased % Elemental damage
 * Bargoll’s Core: added +2s Duration modifier for Call of the Grave
 * Bargoll’s Heart: increased % Elemental damage
 * Bargoll’s Root: increased bonus to Shattering Smash to +3. Increased % Weapon damage modifier for Shattering Smash to 60% and added 40% Weapon damage modifier for Blitz.
 * Barthollem’s Warmaul: increased % Damage Modified modifier for Fire Strike to 10%
 * Basilisk Crest: added support for Word of Renewal
 * Basilisk Fang: added support for Dreeg’s Evil Eye. Increased % Crit damage modifier for Aegis of Menhir to 22% and added a 4% Attack damage Converted to Health modifier for it.
 * Basilisk Mark: added support for Blood of Dreeg. Increased Acid damage modifier for Ring of Steel to 180.
 * Bloodlord’s Blade: increased % Chance of % Cooldown Reduction modifier for Possession to 8%
 * Bloodlord’s Vengeance: added +2 to Aura of Censure
 * Bloodsworn Codex: increased % Damage modified modifier for Summon Briarthorn to 35% and added -8s Cooldown modifier for it
 * Bloodsworn Repeater: increased Chaos damage modifier for Doom Bolt to 100-210
 * Bloodsworn Scepter: added 45% of Vitality dealt as Chaos. Increased Chaos damage modifier for Sigil of Consumption to 34-160 and removed Witchfire modifier.
 * Bloodsworn Sigil: added support for Flames of Ignaffar. Increased bonus to Doom Bolt to +3 and increased Fire damage modifier for Doom Bolt to 250.
 * Bloodsworn Signet: increased % Physical Resist for pets to 5%
 * Bloodsworn Vestments: increased % Health to 4%
 * Boneblade: increased Vitality damage modifier for Bloody Pox to 90
 * Bonebleach Halberd: increased Pierce damage and % Pierce damage. Increased Cooldown Reduction modifier for Shadow Strike to -0.6s.
 * Bonescythe: added -4s Cooldown Reduction and 100% Energy Cost Reduction modifiers for Wendigo Totem and added 100% of Cold dealt as Vitality modifier for Bone Harvest.
 * Boneslicer: increased Bleed damage modifier for Judgment to 320 / 2s
 * Bonespike: added 65 Vitality damage and +3s Duration modifiers for Devouring Swarm
 * Bound Wraith: increased Cooldown Reduction modifier for Conjure Primal Spirit to -6s
 * Chosen Epaulets: increased % Pierce damage and Offensive Ability
 * Chosen Gaze: increased % Armor to 5% and increased % Crit damage modifier for Ascension to 15%
 * Chosen Raiment: added % Acid damage
 * Chosen Spaulders: increased % Elemental damage and Offensive Ability
 * Chosen Visage: added 15% Crit damage modifier for Grenado
 * Coerced Wraith: increased % Crit damage modifier for Devastation to 24% and increased its Target Radius modifier to -2
 * Colossal Bulwark: added 10% Damage Modified modifier for Overguard
 * Colossal Defender: increased Burn damage modifier for Aegis of Menhir to 220 / 3s and added 5% Retaliation added to Attack modifier for it
 * Colossal Fortress: increased bonus to Vindictive Flame to +3. Reduced Cooldown Reduction modifier for Counter Strike to -0.4s.
 * Compelled Wraith: increased % Increased Burn and Vitality Decay Durations to 50%. Increased % Fire Resist Reduction modifier for Siphon Souls to -20%.
 * Creeping Ring: increased Acid Retaliation and added +3 to Aspect of the Guardian
 * Crimson’s Arcane Scepter: increased % Health to 4%
 * Crimson’s Vile Scepter: increased % Health to 4%. Increased Poison damage modifier for Dreeg’s Evil Eye to 120 / 3s.
 * Death-Watcher Pendant: added +1 to Necromancer Skills and removed bonus to Call of the Grave, increased % Health to 4%. Added 15% Heal modifier for Call of the Grave and added 10% health modifier for Mogdrogen’s Pact.
 * Dermapteran Slicer: increased % Pierce damage. Increased % Weapon damage modifier for Amarasta’s Quick Cut to 18%. Added 6% Attack Damage Converted to Health and 50 Pierce damage modifiers for Whirling Death.
 * Dreeg-Sect Legguards: increased % Health Regeneration and Acid Retaliation
 * Ellena’s Necklace: added +1 to Nightblade Skills and removed bonus to Veil of Shadow. Added Frostburn damage modifier for Star Pact and added Cold damage modifier for Veil of Shadow.
 * Fleshwarped Archive: increased % All damage for pets and added 8% Physical Resist for pets, removed % Life Reduction Resist for pets. Increased % Damage Modified modifier for Summon Hellhound to 40%.
 * Fleshwarped Bulwark: increased % Current Life Resist to 50% for Mogdrogen’s Pact and added 50% Slow Resist and 50% Reflect Resist modifiers for it
 * Fleshwarped Carbine: added 3s Duration modifier for Arcane Will
 * Fleshwarped Casque: increased % Weapon damage modifier for War Cry to 50% and added 6% Offensive Ability modifier for Iskandra’s Elemental Exchange
 * Fleshwarped Codex: increased % Elemental damage. Increased Aether damage modifier for Callidor’s Tempest to 45 and Duration modifier for Blast Shield to 1.5s
 * Fleshwarped Core: increased % Energy Cost Reduction modifier for Callidor’s Tempest to 20% and increased its % Crit damage modifier to 40%. Added -3s Cooldown Reduction modifier for Menhir’s Will.
 * Fleshwarped Defender: increased bonus to Smite to +3. Increased % Damage Reduction modifier for Judgment to 18% / 5s.
 * Fleshwarped Incinerator: increased Burn damage modifier for Canister Bomb to 180 / 2s
 * Fleshwarped Platemail: increased % Pierce Resist
 * Fleshwarped Shard: increased % Elemental damage. Increased Elemental damage modifier for Necrotic Edge to 240 and increased its All Resist Reduction modifier to 30 / 5s. Added +10s Duration and -10% Elemental Resist modifiers for Word of Pain.
 * Galakros Dread Plating: increased % Elemental damage
 * Gannar’vakkar’s Sting: increased Acid damage modifier for Righteous Fervor to 16 and its % Crit damage modifier to 12%
 * Gargabol’s Ring: increased Offensive Ability and added +3 to Righteous Fervor
 * Gargoyle Spines: increased Offensive Ability
 * Gargoyle Visage: increased % Resist Reduction modifiers for Bloody Pox to -12%
 * Groble Death Effigy: added -0.3s Cooldown Reduction modifier for Phantasmal Blades
 * Groble Ember Effigy: increased Fire damage modifier for Thermite Mine to 80
 * Groble Sand Effigy: increased % Bleed damage. Added 70 Bleed damage / 1s modifier for Grasping Vines.
 * Groble Stone Effigy: increased % Elemental damage
 * Groble Toxic Effigy: increased % Weapon damage modifier for Dreeg’s Evil Eye to 45%
 * Groble Vile Effigy: increased Poison damage modifier for Bloody Pox to 140 / 1s
 * Gulgazor’s Heart: increased % Acid and % Poison damage. Increased bonuses to Righteous Fervor and Horn of Gandarr to +3. Increased Acid modifier for Horn of Gandarr to 240 and reduced % Weapon damage modifier for Righteous Fervor to 10%
 * Haunted Shoulderpad: increased % Elemental damage and Offensive Ability
 * Ikrix Scale: added Lightning Retaliation and support for Resilience. Added % Lightning Retaliation damage modifier for Overguard.
 * Ilgorr’s Eternal Curse: added support for Chilling Rounds. Increased % Weapon damage modifier for Amarasta’s Blade Burst to 40%.
 * Ilgorr’s Eternal Vigil: added support for Pneumatic Burst
 * Incendiary Casque: added 15% Crit damage modifier for Fire Strike. Increased % Crit damage modifier for Flames of Ignaffar to 24% and its % Energy Cost Reduction modifier to -8%.
 * Kilrian’s Skullbreaker: increased % Weapon damage modifier for Fire Strike to 25%
 * Korvaak’s Burning-Blade: increased % Physical dealt as Fire for pets to 100%
 * Korvan Casque: added -10% Vitality Resist Reduction and +3s Duration modifiers for Devouring Swarm
 * Korvan Celestial Halberd: increased % Crit damage modifier for Blade Arc to 40%
 * Korvan Eldritch Halberd: increased Acid damage modifier for Righteous Fervor to 44 and its % Crit damage modifier to 12%
 * Korvan Gaze: increased % Attack Speed modifier for Righteous Fervor to 15%
 * Korvan Helm: increased % Weapon damage modifier for Reaping Strike to 60% and added 50 Vitality Decay / 5s and 150% Vitality Decay damage with 50% Increased Duration modifiers for Solael’s Witchfire
 * Korvan Reaping Halberd: increased % Weapon damage modifier for Bone Harvest to 60%
 * Korvan Storm Halberd: increased Cooldown Reduction modifier for Primal Strike to -0.8s
 * Kra’vall Shoulderguards: increased % Health to 4%
 * Kra’vall Shoulderpads: increased % Health to 4% and % Offensive Ability for pets to 4%
 * Kymon’s Badge: added support for Callidor’s Tempest. Added 15% Crit damage modifier for Grenado.
 * Kymon’s Sanctified Blade: increased % Elemental damage
 * Lagoth’Ak’s Bloodbinding: added support for Siphon Souls. Increased Vitality damage modifier for Devouring Swarm to 50.
 * Lagoth’Ak’s Voidbinding: added support for Aegis of Menhir. Increased Chaos damage modifier for Thermite Mine to 100.
 * Leafmane Horn: increased Acid damage modifier for Ravenous Earth to 80
 * Leafmane Trophy: increased Vitality damage modifier for Inquisitor Seal to 110
 * Living Ring: increased % Elemental damage
 * Loghorrean’s Corruption: increased % Offensive and % Defensive Ability to 4%
 * Loxmere’s Frostblade: reduced bonus to Nightfall to +2. Increased % Crit damage modifier for Shadow Strike to 10%.
 * Malkadarr’s Dreadblade: increased bonus to Necrotic Edge to +3. Increased % Weapon damage modifier for Execution to 60% and added 140 Cold damage and 100% of Vitality dealt as Cold modifiers for Necrotic Edge.
 * Messenger’s Blaze Cannon: increased % Weapon damage modifier for Vire’s Might to 80% and Fire modifier for War Cry to 320
 * Messenger’s Repeater: increased % Pierce damage. Increased % Pierce Ratio to 100%, damage adjusted accordingly.
 * Milton’s Casque: increased Cooldown Reduction modifier for Blitz to -0.4s and added 100 Physical damage modifier for it
 * Murderer’s Cowl: increased Bleed modifier for Ring of Steel to 250 / 3s
 * Murderer’s Epaulets: increased % Pierce damage and Offensive Ability
 * Mutant Bludgeon: increased % Crit damage to 8%. Increased Cooldown Reduction modifier for Forcewave to -0.5s
 * Obsidian Bulwark: added 20% Crit damage modifier for Blast Shield. Increased % Crit damage modifier for Rune of Kalastor to 33% and its All Resist Reduction modifier to 24 / 3s.
 * Obsidian Defender: increased bonus to Solael’s Witchfire and Shattering Smash to +3. Increased Chaos damage modifier for Shattering Smash to 102-320 and added 5-32 Chaos damage and 120% Chaos damage modifiers for Solael’s Witchfire.
 * Obsidian War Cleaver: increased % Weapon damage modifier for Forcewave to 60% and added -0.5s Cooldown modifier for it
 * Overseer Eye: reduced bonuses to Stun Jacks and Lightning Tether to +2. Increased Electrocute damage modifier for Stun Jacks to 80 / 3s.
 * Packla’s Skins: increased Health Regeneration and % Health Regeneration. Increased Vitality damage modifier for Wendigo Totem to 120.
 * Packla’s Visage: increassed Health and % Health Regeneration. Added 12% Vitality Resist Reduction modifier for Siphon Souls.
 * Pit Master’s Axe: increased % Weapon damage modifier for Blade Arc to 40%
 * Pulsing Shard: increased % Crit damage modifier for Reap Spirit to 50%
 * Putrid Necklace: added +1 to Occultist Skills and removed bonus to Blood of Dreeg. Increased % Crit damage modifier for Blood of Dreeg to 12% and increased its % Aether dealt as Acid modifier to 100%. Added % Offensive Ability modifier for Iskandra’s Elemental Exchange.
 * Rift Scourge Slicer: increased Acid damage modifier for Shadow Strike to 180
 * Rolderathis’ Tome: reduced bonus to Trozan’s Sky Shard to +2. Increased Cooldown Reduction modifier for Trozan’s Sky Shard to -0.5s.
 * Rylok Crest: added support for Savagery
 * Rylok Mark: added support for Primal Strike. Increased Vitality damage modifier for Sigil of Consumption to 100.
 * Sandclaw Slicer: replaced bonus to Smite with +2 to Rebuke
 * Scarab Carapace: increased Elemental damage modifier for Aura of Censure to 160 and its % Attack Speed Reduction modifier to -20%
 * Scarab Shell: increased Bleed damage modifier for Blade Spirit to 220 / 2s and its % Crit damage modifier to 20%
 * Scorpius Bludgeon: increased Bleed damage modifier for Blade Arc to 80 / 3s
 * Scorpius Pummeler: increased % Offensive Ability for pets to 4%. Increased % Crit damage modifiers for Summon Briarthorn and Summon Blight Fiend to 50%.
 * Segarius’ Sacred Blade: increased % health to 4%
 * Segarius’ Tainted Blade: increased % Health to 4%. Increased Chaos damage modifier for Flames of Ignaffar to 88.
 * Servitor’s Cleaver: increased Burn damage modifier for Righteous Fervor to 120 / 3s
 * Servitor’s Corruptor: increased Chaos damage modifier for Cadence to 110
 * Servitor’s Slicer: increased Cooldown Reduction modifier for Ring of Steel to -0.6s
 * Slathsarr’s Crest: added support for Blackwater Cocktail
 * Spectral Arbalest: increased Vitality damage modifier for Phantasmal Blades to 60
 * Spectral Battle Axe: increased % Health to 4%. Increased % Weapon damage modifier for Necrotic Edge to 60% and added 40% Weapon damage modifier for Whirling Death.
 * Spectral Crown: increased % Physical Resist for pets to 6%. Added 8% Physical Resist modifier for Bonds of Bysmiel.
 * Spectral Longsword: increased % Pierce damage and % Health to 4%
 * Spectral War Shield: fixed Vitality Retaliation being lower than intended in Forgotten Gods
 * Spectral Warmaul: increased Duration modifier for Siphon Souls to 5s and increased its % Vitality Resist Reduction modifier to -12%. Added 90 Vitality damage modifier for Wendigo Totem.
 * Steward’s Halberd: increased % Weapon damage modifier for Vire’s Might to 33% and increased its Internal Trauma damage modifier to 220 / 2s
 * Terrnox’s Aether Tome: increased Cooldown Reduction modifier for Devastation to -4s and added 20% Energy Cost Reduction modifier for it
 * Terrnox’s Arcane Tome: increased % Elemental damage
 * Troll Bonecrusher: increased % Crit damage modifier for Savagery to 18%
 * Ugdenbog Arcaneweaver: increased % Elemental damage. Increased Elemental damage modifier for Fire Strike to 32.
 * Ugdenbog Bilelauncher: increased % Health to 6%. Increased % Weapon damage modifier for Amarasta’s Blade Burst to 40%.
 * Ugdenbog Boltthrower: increased % Pierce damage. Increased Pierce damage modifier for Cadence to 130 and its % Crit damage modifier to 20%.
 * Ugdenbog Flamestrife: increased Fire damage modifier for Flames of Ignaffar to 80
 * Ugdenbog Flamethrower: increased % Physical and Fire Resist Reduction modifiers for Summon Guardian of Empyrion to -16%
 * Ugdenbog Howler: increased % Vitality Resist Reduction modifier for Devouring Swarm to -12%
 * Ugdenbog Repeater: increased % Weapon damage modifier for Aegis of Menhir to 35%
 * Ugdenbog Sparkthrower: added -0.4s Cooldown Reduction modifier for Primal Strike
 * Ugdenbog Venom Launcher: added 60 Health Regeneration modifier for Blood of Dreeg and increased % Damage Modified modifier for Deadly Aim to 12%
 * Vampiric Bonewall: added Energy Regeneration. Increased Duration modifier for Sigil of Consumption to +5s.
 * Vilgazor’s Heart: increased % Fire, % Burn damage and % Health. Added +1 to Demolitionist skills and removed bonus to Grenado. Increased Fire damage modifiers for Ring of Steel and Grenado to 300.
 * Viloth’s Ring: increased Offensive Ability
 * Vine Ring: added +3 to Aegis of Menhir
 * Viper Hemorrhager: increased Bleed damage modifier for Phantasmal Blades to 110 / 3s
 * Viper Sandspitter: increased % Crit damage modifier for Righteous Fervor to 12%
 * Warden’s Fortress: increased % Aether Resist. Added 100 Physical damage modifier for Blitz and increased its Cooldown Reduction modifier to -0.6s.
 * Warden’s Judgment: increased % Health to 4% and increased % Physical Resist for pets to 8%. Added 22 Aether damage modifier for Iskandra’s Elemental Exchange.
 * Wendigo Claw: increased Bleed damage modifier for Devouring Swarm to 90 / 1s
 * Wendigo Eye: added support for Panetti’s Replicating Missile. Increased % Elemental and % Pierce damage. Increased Elemental damage modifier for Word of Pain to 90.
 * Wendigo Gaze: added support for Raise Skeletons. Increased % Attack Speed modifier for Summon Briarthorn to 25%.
 * Wendigo Glare: increased % Pierce damage and added support for Blitz. Increased Physical damage modifiers for Shattering Smash to 180.
 * Yeti Horn: reduced bonuses to Storm Box of Elgoloth and Wind Devil to +2
 * Zarthuzellan’s Archive: increased % Physical damage, increased Burn damage modifier for Vire’s Might to 250 / 2s
 * Zarthuzellan’s Codex: added 20 Fire damage modifier for Blackwater Cocktail

Epic Items

 * 3rd Company’s Revolver: removed % Pierce Ratio, damage adjusted accordingly
 * Bladeguard Leggings: increased bonuses to Belgothian’s Shears, Markovian’s Advantage and Smite to +3
 * Blademaster’s Handguards: increased bonuses to Amarasta’s Quick Cut and Zolhan’s Technique to +3
 * Bladeward’s Courage: increased bonus to Shattering Smash to +3
 * Blazeguard Arbiter: increased bonus to Smite to +3
 * Blazeseer Signet: added 2.2 Energy Regeneration
 * Brawler’s Gloves: increased bonuses to Upheaval and Shattering Smash to +3
 * Codex of Reckoning: increased % Physical damage to 144%
 * Core of Galgabor: replaced % Crit damage with % Attack Speed
 * Cosmic Torrent: increased Defensive Ability to 90 and added +4 to Reckless Power and +4 to Reaping Strike
 * Dreadchill Grasp: increased bonuses to Execution and Necrotic Edge to +3
 * Empowered 3rd Company’s Revolver: removed % Pierce Ratio, damage adjusted accordingly
 * Empowered Blademaster’s Handguards: increased bonuses to Amarasta’s Quick Cut, Feral Hunger and Zolhan’s Technique to +3
 * Empowered Bladeward’s Courage: increased bonus to Shattering Smash to +3
 * Empowered Brawler’s Gloves: increased bonuses to Upheaval and Shattering Smash to +3
 * Empowered Codex of Reckoning: increased % Physical damage to 260%
 * Empowered Gutworm’s Bloody Seal: increased bonus to Belgothian’s Shears to +3
 * Empowered Huntsman: removed % Pierce Ratio, damage adjusted accordingly
 * Empowered Runesinged Handguards: increased bonus to Chilling Rounds to +3
 * Empowered Sangvinar: removed % Pierce Ratio, damage adjusted accordingly
 * Empowered Turin’s Grips: increased bonuses to Safeguard and Markovian’s Advantage to +3
 * Empowered Vilescorn Bracers: increased % Attack Speed to 12% and added matching % Cast Speed
 * Empowered Zolhan’s Battle Plate: increased bonuses to Markovian’s Advantage, Shattering Smash and Zolhan’s Technique to +3
 * Mark of Impurity: increased bonus to Shattering Smash to +3
 * Mythical Band of Wandering Souls: added +2 to Decomposition
 * Mythical Bladeguard Leggings: increased bonuses to Belgothian’s Shears, Markovian’s Advantage and Smite to +3 and added +2 to Fighting Form
 * Mythical Blademaster’s Handguards: increased bonuses to Amarasta’s Quick Cut, Feral Hunger and Zolhan’s Technique to +3
 * Mythical Bladeward’s Courage: increased bonus to Shattering Smash to +3
 * Mythical Blazeguard Arbiter: increased bonus to Smite to +3
 * Mythical Blazethread Sash: increased bonus to Bursting Round to +3
 * Mythical Bloodbathed Links: increased bonus to Feral Hunger to +3
 * Mythical Bloodrite Gauntlets: added 86% Physical damage
 * Mythical Brawler’s Gloves: increased bonuses to Upheaval and Shattering Smash to +3
 * Mythical Codex of Reckoning: increased % Physical damage to 350%
 * Mythical Doomtouch: added +2 to Solael’s Witchfire
 * Mythical Dreadchill Grasp: increased bonuses to Execution and Necrotic Edge to +3
 * Mythical Dustbrawler’s Shoulderguards: added +2 to Fighting Form
 * Mythical Gladiator: increased bonus to Shattering Smash to +3
 * Mythical Gutworm’s Bloody Seal: increased bonus to Belgothian’s Shears to +3
 * Mythical Hulking Legguards: added 800 Health and +2 to Break Morale
 * Mythical Huntsman: removed % Pierce Ratio, damage adjusted accordingly
 * Mythical Mark of Impurity: increased bonus to Shattering Smash to +3
 * Mythical Razorleaf Glaive: added % Bleed damage
 * Mythical Righteous Flame: increased bonus to Bursting Round to +3
 * Mythical Runesinged Handguards: increased bonus to Chilling Rounds to +3
 * Mythical Sangvinar: removed % Pierce Ratio, damage adjusted accordingly
 * Mythical Slithscale Legwraps: added +2 to Decomposition
 * Mythical Soulweave Girdle: increased bonus to Reaping Strike to +3
 * Mythical Turin’s Grips: increased bonuses to Safeguard and Markovian’s Advantage to +3 and added +2 Break Morale
 * Mythical Turin’s Step: added 4% Health
 * Mythical Vilescorn Bracers: increased % Attack Speed to 16% and added matching % Cast Speed
 * Mythical Weeping Ruby: increased bonus to Smite to +3
 * Mythical Zolhan’s Battle Plate: increased bonuses to Belgothian’s Shears, Markovian’s Advantage, Shattering Smash and Zolhan’s Technique to +3
 * Razorleaf Glaive: added % Bleed damage
 * Runesinged Handguards: increased bonus to Chilling Rounds to +3
 * Sangvinar: removed % Pierce Ratio, damage adjusted accordingly
 * Soulweave Girdle: increased bonus to Reaping Strike to +3
 * The Gladiator: increased bonus to Shattering Smash to +3
 * The Huntsman: removed % Pierce Ratio, damage adjusted accordingly
 * Turin’s Grips: increased bonus to Safeguard to +3
 * Vilescorn Bracers: increased % Attack Speed to 10% and added matching % Cast Speed
 * Zolhan’s Battle Plate: increased bonuses to Shattering Smash and Zolhan’s Technique to +3

New Epic Items

 * The following classic Epic items have received Mythical versions in the Forgotten Gods loot pool:
 * Avarice of Androneus
 * Bane of Nuram’Siin
 * Barthollem’s Verdict
 * Beast Slayer’s Mark
 * Berserker’s Cowl
 * Bloodseal
 * Burning Hatred
 * Curse of Burrwitch
 * Deathlord’s Tome
 * Devil’s Grin
 * Essence of Beronath
 * Farmstead Liberator
 * Flamebreaker
 * Gladiator
 * Gunslinger’s Jacket
 * Inscribed Bracers
 * Lapis Lupus
 * Lifebinder
 * Maleficus
 * Oathbreaker’s Flame Set
 * Obsidian Grasp
 * Oldenar’s Stabilizer
 * Shadow’s Grasp
 * Slithbane
 * Slugger
 * Soulthief
 * Stonewrought Groundbreakers
 * Stormcaller’s Circlet
 * Vanguard of the Legion
 * Warchief’s Glory
 * Warhammer of Heavenly Judgment
 * Warmonger’s Spaulders
 * Windborne Greaves
 * The Soothsayer Set

Legendary Non-Set Items

 * Agony: removed % Pierce Ratio, damage adjusted accordingly
 * Corruption of Gargabol: bonuses redesigned to focus on Vitality damage and Attack Speed
 * Cinderplate Girdle: reduced Cooldown on the skill proc
 * Cindertouch: removed % Fire dealt as Lightning
 * Conduit of Arcane Whispers: replaced Aether modifier for Panetti’s Replicating Missile with a Vitality themed modifier. Updated Acid modifier to Devastation to be pure Acid damage.
 * Conduit of Destructive Whispers: increased Health Regeneration modifier for Vindictive Flame. Replaced Flashbang modifier with Vitality themed modifier for Grenado. Added 10% Damage Modified modifier for Chaos Canister Bomb.
 * Conduit of Divine Whispers: added 10% Damage Modified modifier for Aether Vire’s Might
 * Conduit of Eldritch Whispers: updated Vitality modifier for Sigil of Consumption to Aether
 * Conduit of Night Whispers: updated Fire modifier for Ring of Steel to Aether. This Conduit was redundant with Vilgazor’s Heart.
 * Conduit of Runic Whispers: updated Cold modifier for Word of Pain to Aether. Updated modifiers for Horn of Gandarr with Chaos modifiers for Word of Pain. Increased Aether damage modifier for Flames of Ignaffar to 124.
 * Conduit of Undying Whispers: updated Raise Skeletons modifiers to Fire damage. Updated Cold damage modifier for Bone Harvest to Chaos damage. Replaced Reap Spirit modifier with Chaos support for Ill Omen, the damage modifier has been rolled into the base skill.
 * Conduit of Warring Whispers: updated Physical damage modifier for Blade Arc to Cold damage. Increased Fire damage modifier for Blade Arc. Updated Fire damage for Forcewave to Cold, this Conduit was redundant with Shard of the Eternal Flame.
 * Conduit of Wild Whispers: replaced Mogdrogen’s Pact modifier with Pierce support for Devouring Swarm, this Conduit was redundant with the Heart of the Sand King. Added 12% Damage Modified modifier for Aether Primal Strike and reduced its Aether damage modifier to 240.
 * Crown of the Revenant King: replaced bonus to Safeguard with +3 to Smite
 * Cryptstalker: added -15% Bleed Resist to the granted skill
 * Earthshatter Treads: added % Fire damage
 * Edge of Sanity: increased Aether damage modifier for Markovian’s Advantage and Reaping Strike to 110
 * Embercore Shoulderguard: reduced Cooldown on the skill proc
 * Dread Knight’s Guard: increased bonus to Shattering Smash to +3
 * Dread Knight’s Legplates: increased bonuses to Reaping Strike and Shattering Smash to +3
 * Dreadfire: reduced % Aether/Fire Resist Reduction on the skill proc to -8%
 * Gildor’s Pulverizer: increased Pierce damage to 74-95 and increased Health to 800
 * Gladiator’s Distinction: increased bonuses to Markovian’s Advantage, Feral Hunger and Reaping Strike to +3
 * Gutripper: increased % Pierce Ratio to 100%, damage adjusted accordingly
 * Inashkor’s Head: increased % Physical damage to 260%
 * Inashkor’s Corrupted Head: increased % Physical damage to 260%
 * Mark of Dark Dreams: reduced bonus to Nightfall to +2
 * Markovian’s Stratagem: increased bonus to Zolhan’s Technique to +3
 * Mythical Adversary: removed % Pierce Ratio, damage adjusted accordingly
 * Mythical Arcanor, Blade of the Luminari: increased Elemental damage modifier for Forcewave to 280 and added 100% of Pierce dealt as Elemental modifier for it
 * Mythical Avenger of Cairn: reduced Physical Retaliation to 446-640. This change was originally for v1.1.5.2, but was lost in the chthonic void and never made it live.
 * Mythical Azrakaa’s Sands: added 12% Attack damage Converted to Health modifier for Horn of Gandarr
 * Mythical Band of the Eternal Haunt: added +2 to Panetti’s Replicating Missile
 * Mythical Bane of the Winter King: increased Cold damage to 79-119 and increased Cold damage for pets on the Granted skill. Removed % Cooldown Reduction.
 * Mythical Blade Breaker Sash: increased bonus to Markovian’s Advantage to +3
 * Mythical Blood Sigil of Ch’Thon: increased Chaos damage modifier for Vire’s Might to 150 and added 100% of Pierce dealt as Chaos modifier for it. Increased % Fire dealt as Chaos modifier for Fire Strike to 100%.
 * Mythical Bloodsong: increased Bleed damage modifiers for Belgothian’s Shears and Whirling Death to 70 / 3s
 * Mythical Boneweave Leggings: added % Cold damage
 * Mythical Bramblevine: increased % Retaliation added to Attack modifier for Grasping Vines to 6% and reduced % Retaliation added to Attack modifier for Righteous Fervor to 4%
 * Mythical Chausses of Barbaros: increased bonus to Shattering Smash to +3
 * Mythical Chilling Grip of Hagarrad: increased Cold damage modifier for Grenado to 155
 * Mythical Cinderscorn: increased Offensive Ability to 60. Added 100% of Physical dealt as Fire modifiers for Vire’s Might and Judgment and increased Burn damage modifier for Vire’s Might to 120 / 2s.
 * Mythical Cord of Deception: increased Defensive Ability to 80
 * Mythical Cord of Violent Decay: increased Offensive Ability to 98
 * Mythical Crescent Moon: increased % Weapon damage modifier for Grenado to 45%
 * Mythical Crest of Winter Fortitude: increased Cold damage modifier for Blitz to 140
 * Mythical Crimson Claws: increased Bleed damage modifier for Feral Hunger to 110 / 3s
 * Mythical Crown of the Revenant King: replaced bonus to Safeguard with +3 to Smite and increased its Vitality damage modifier to 160. Added 33 Vitality damage and 100% of Physical dealt as Vitality modifiers for Righteous Fervor.
 * Mythical Damnation: increased Vitality damage modifier for Reaping Strike to 140. Added +2.5 Radius modifier for Doom Bolt. Added +2 to Righteous Fervor and added 25 Vitality damage and 100% of Fire dealt as Vitality modifiers for it.
 * Mythical Dawnshard Gaze: increased % Retaliation added to Attack modifier for Aegis of Menhir to 8% and its Elemental damage modifier to 90
 * Mythical Dawnshard Pauldron: added +2 to Reprisal
 * Mythical Deathbound Amethyst: added 32% Pierce Resist. Increased Frostburn damage modifier for Phantasmal Blades to 180 / 3s. Added modifiers for Bone Harvest.
 * Mythical Death Omen: increased Vitality damage modifier for Execution to 150
 * Mythical Direwolf Crest: increased % Chance of Activation on the granted skill to 15%
 * Mythical Divinesteel Shoulderguard: added 80% Lightning Retaliation damage and 280 Lightning Retaliation
 * Mythical Doombringer: increased bonuses to Belgothian’s Shears and Smite to +3
 * Mythical Dread Knight’s Guard: increased bonus to Shattering Smash to +3
 * Mythical Dread Knight’s Legplates: increased bonuses to Reaping Strike and Shattering Smash to +3
 * Mythical Dreadchill Mark: increased % Weapon damage modifier for Necrotic Edge to 45%
 * Mythical Dreadfire: added 26 Aether damage and increased Defensive Ability to 38. Reduced % Aether/Fire Resist Reduction on the skill proc to -8%.
 * Mythical Dread-Mask of Gurgoth: added 25% of Fire dealt as Lightning
 * Mythical Dreadweaver: added 100% of Pierce dealt as Cold and -0.4s Cooldown modifiers for Bone Harvest and added 33 Cold damage modifier for Field Command
 * Mythical Earthshatter Treads: added % Fire damage
 * Mythical Edge of Death: increased % Attack Speed to 22% and increased Vitality damage modifiers for Markovian’s Advantage and Reaping Strike to 170
 * Mythical Executioner’s Judgment: added 90 Cold damage modifier for Cadence
 * Mythical Exonerator: increased Offensive Ability to 76 and increased Lightning damage modifier for Cadence to 90
 * Mythical Fang of Ch’thon: added +2 to Consecration
 * Mythical Fiendgaze Tome: increased Chaos damage modifier for Reap Spirit to 1-600
 * Mythical Fiendmaster Raiment: replaced bonus to Siphon Souls with +3 to Reap Spirit
 * Mythical Final Stop: increased % Retaliation added to Attack on the granted skill to 40%
 * Mythical Frostdread Cuirass: increased bonus to Chilling Rounds to +3
 * Mythical Gladiator’s Distinction: increased bonuses to Markovian’s Advantage, Feral Hunger and Reaping Strike to +3
 * Mythical Golemborn Greaves: added +2 to Break Morale
 * Mythical Grasp of the Dead: added 3% Attack damage Converted to Health modifier for Blade Spirit
 * Mythical Gutripper: increased % Pierce Ratio to 100%, damage adjusted accordingly
 * Mythical Hagarradian Enforcer: increased % Attack Speed to 16% and reduced Cooldown on the skill proc
 * Mythical Hammerfall Girdle: increased % Health to 8%
 * Mythical Havoc: increased % Attack Speed to 18%
 * Mythical Heart of the Sand King: added 12 Bleed damage / 3s, 50% Bleed damage and 50% Bleed duration modifiers for Mogdrogen’s Pact
 * Mythical Hellborne: increased % Attack Speed to 28%, % All Retaliation to 215% and Burn Retaliation to 4000 / 3s, added 1000 Fire Retaliation. Reduced % Retaliation added to Attack modifier for Righteous Fervor to 8% and increased % Retaliation added to Attack modifiers for Bursting Round and Grenado to 30% and 36%, respectively.
 * Mythical Hellforged Legplates: increased bonus to Bursting Round to +3
 * Mythical Inashkor’s Head: increased % Physical damage to 392% and reduced Physical damage modifier for Albrecht’s Aether Ray to 70
 * Mythical Inashkor’s Corrupted Head: increased % Physical damage to 392%
 * Mythical Jarinthor’s Head: increased damage on the skill proc
 * Mythical Judgment of Empyrion: increased % Crit damage on the granted skill
 * Mythical Mark of Dark Dreams: reduced bonus to Nightfall to +2. Reduced Radius modifier for Veil of Shadow to +1 and its Cold damage modifier to 60. Increased Defensive Ability Reduction modifier for Olexra’s Flash Freeze.
 * Mythical Mark of the Forbidden: increased Vitality damage modifier for Bloody Pox to 44 and increased Acid Retaliation to 540
 * Mythical Markovian’s Stratagem: increased bonus to Zolhan’s Technique to +3 and increased % Weapon damage modifier for Markovian’s Advantage to 45%
 * Mythical Mask of Infernal Truth: increased Fire Retaliation to 700 and increased % Retaliation added to Attack on the granted skill to 42%. Reduced Fire damage modifier for Canister Bomb to 55.
 * Mythical Nightshade’s Reach: increased Acid damage modifier for Shadow Strike to 200
 * Mythical Obsidian Juggernaut: increased damage on the granted skill
 * Mythical Okaloth’s Visage: increased % Weapon damage modifier for Smite to 50%
 * Mythical Phantom-Thread Girdle: added +3 to Rending Force
 * Mythical Plaguebearer of Dreeg: increased % Acid/Chaos Resist Reduction on the skill proc to -15%
 * Mythical Quillthrower of Dreeg: increased % Cast Speed to 20% and increased Poison damage on the skill proc
 * Mythical Raka’Jax: increased % Weapon damage modifier for Primal Strike 50%
 * Mythical Reaver’s Claw: increased Pierce damage modifier for Cadence to 60
 * Mythical Runeplates of Ignaffar: increased bonus to Smite to +3[*]Feralmane Legplates: increased bonus to Feral Hunger to +3
 * Mythical Screams of the Aether: added % Cold damage
 * Mythical Siegebreaker: increased % Weapon damage modifier for Shattering Smash to 60%
 * Mythical Sigil of the Bear King: increased % Crit damage modifier for Forcewave to 22%
 * Mythical Skybreach Bulwark: added +2 to Avenging Shield and added 8% Retaliation added to Attack and 100% of Fire dealt as Lightning modifiers for Aegis of Menhir
 * Mythical Soulcatcher: added +3 to Sigil of Consumption and 70 Vitality damage modifier for Sigil of Consumption
 * Mythical Soullance: increased % Attack Speed to 26% and added 100% Vitality Decay Duration
 * Mythical Sovereign Ruby of Domination: added -2 Cooldown modifier for Raise Skeletons
 * Mythical Spark of Ultos: added +3 to Reprisal
 * Mythical Speaker for the Dead: reduced % Cold Resist Reduction modifier for Ill Omen to -15%
 * Mythical Stonefist Rebuke: increased Physical damage modifier for Forcewave to 224 and added 100% of Pierce dealt as Physical modifier for it and reduced Cooldown on the granted skill
 * Mythical Stormreaver: increased Lightning damage modifier for Cadence to 150 and its Electrocute modifier to 150 / 3s
 * Mythical Stormseer Sapphire: increased Electrocute damage modifier for Storm Spread to 110 / 3s and added a 3% Weapon damage modifier for it
 * Mythical Stormtitan Treads: added % Bleed damage
 * Mythical String of Maggots: added +3 to Possession
 * Mythical Tome of Names: added % Physical damage
 * Mythical Venomlash: increased Poison damage modifier for Belgothian’s Shears to 110 / 5s
 * Mythical Venomspine Greaves: increased % Elemental Resist to 22% and added 25% Slow Resist
 * Mythical Vestments of the Great Guardian: added 18% Elemental Resist
 * Mythical Viperfang Grips: increased Acid damage modifier for Ravenous Earth to 75 and Poison damage modifier for Aegis of Menhir to 85 / 5s
 * Mythical Voice of Dreeg: increased Acid damage modifier for Ravenous Earth to 66 and its Poison damage modifier to 90 / 2s
 * Mythical Voidrend Talons: increased bonus to Belgothian’s Shears to +3 and its Chaos damage modifier to 80-180
 * Mythical Vortex of Souls: added +2 to Shaman Skills
 * Mythical Warpfire: reduced % Aether Resist Reduction on the skill proc to -15%
 * Mythical Watcher of Erulan: increased % Weapon damage modifier for Smite to 60%
 * Mythical Will of the Blade: added 8% Cast Speed
 * Mythical Wrath of Tenebris: added 12-44 Chaos damage and 100% of Pierce dealt as Chaos modifiers for Word of Renewal
 * Mythical Wrath of the Ascendant: reduced % Aether Resist Reduction on the skill proc to -15%
 * Mythical Wretched Tome of Nar’adin: increased Acid damage modifier for Bloody Pox to 124
 * Mythical Wyrmbone Mask: increased Electrocute damage modifier for Forcewave to 220 / 3s
 * Mythical Zolhan’s Revenge: increased % All Retaliation damage to 120% and Physical Retaliation to 1620-2400. Increased % Retaliation added to Attack on the skill proc to 18%.
 * Nightbringer: reduced damage on the skill proc
 * Okaloth’s Visage: added 80% Fire Retaliation damage. Increased Fire damage modifier for Fire Strike to 26. Replaced Righteous Fervor modifiers with 15% Retaliation added to Attack and 20% Weapon damage modifiers for Smite.
 * Pandemic: increased Vitality damage modifier for Summon Guardian of Empyrion to 70
 * Runeplates of Ignaffar: increased bonus to Smite to +3
 * Serenir’s Commendation: added 60% Fire Retaliation damage
 * Shard of the Eternal Flame: added 220 Burn damage / 3s modifier for Forcewave and added 100% of Pierce dealt as Fire modifier for it
 * Shar’Zul’s Worldeater (mythical): increased % Weapon damage on the granted skill
 * Stormbearers: added Fire Retaliation
 * Stormheart: increased Lightning damage modifier for Cadence to 90
 * Stormrend: added 4% Physical Resist and increased Electrocute damage modifier for Primal Strike to 110 / 3s
 * The Adversary: removed % Pierce Ratio, damage adjusted accordingly
 * The Crimson Claws: added 86% Physical damage and +2 Target and 100% of Pierce dealt as Physical modifiers for Cadence
 * The Grey Knight: added 100% of Pierce dealt as Physical modifier for Forcewave and increased it % Damage Modified modifier to 66%
 * The Pummeler: increased Internal Trauma damage modifiers for Forcewave and Aegis of Menhir to 160 / 5s and 110 / 3s, respectively and increased their % Retaliation added to Attack modifiers to 18% and 16%, respectively. Added 100% of Pierce dealt as Physical modifier for Forcewave.
 * Tome of Names: added % Physical damage
 * Voidrend Talons: increased bonus to Belgothian’s Shears to +3
 * Voidspire: increased Chaos damage modifier for Execution to 160
 * Warpfire: reduced % Aether Resist Reduction on the skill proc to -15%
 * Wrath of the Ascendant: reduced % Aether Resist Reduction on the skill proc to -15%

Legendary Set Items

 * Allagast’s Stormbinder: reduced % Aether/Lightning Resist Reduction modifiers for Storm Box of Elgoloth to -8%
 * Armor of the Eternal Night: reduced % Cold Resist Reduction modifier for Ill Omen to -12% and increased its Cold damage modifier to 240. Reduced damage on the skill proc.
 * Morgoneth’s Grip: increased Vitality damage modifier for Wind Devil to 120
 * Morgoneth’s Visage: increased Cold damage modifiers for Ill Omen and Wind Devil to 120 and 70, respectively
 * Black Scorch Covenant: increased Chaos damage modifier for Sigil of Consumption to 98
 * Bonemonger Set: increased % Activation Chance for the skill proc to 100% and adjusted its damage
 * Bulwark of Octavius: increased Internal Trauma modifiers for Forcewave and Aegis of Menhir to 110 / 3s and 90 / 3s, respectively
 * Dark One’s Gift Set: reduced % damage on the skill proc
 * Dark One’s Grasp: reduced % Damage Reduction modifier for Bloody Pox to 12% / 2s
 * Dark One’s Hood: reduced % Damage Reduction modifier for Wendigo Totem to 12% / 2s
 * Dawnbreaker’s Sledge: skill proc now also deals % Retaliation added to Attack (Forgotten Gods only)
 * Dawnseeker’s Light Set: replaced % Retaliation added to Attack modifier for Savagery with 1000 Lightning Retaliation modifier for it
 * Mythical Dawnbreaker’s Sledge: increased % All Retaliation damage to 80%. Skill proc now also deals % Retaliation added to Attack (Forgotten Gods only).
 * Diviner’s Vision Set: increased Cooldown Reduction modifier for Devastation to -5s, added -10% Aether/Vitality Resist Reduction modifiers for Ill Omen
 * Diviner’s Mask: removed Resist Reduction modifiers for Ill Omen
 * Diviner’s Codex: increased Aether damage modifier for Reap Spirit to 240
 * Light’s Guardian Set: added % Aether damage to all set pieces
 * Harra’s Artifice Set: reduced Cold damage modifier for Callidor’s Tempest to 60 and increased its Frostburn damage modifier to 150 / 4s. Increased Cold damage modifier for Stun Jacks to 40.
 * Harra’s Chestguard: increased % Chaos Resist to 38%
 * Harra’s Hood: increased % Elemental Resist to 26%
 * Harra’s Ward: added -0.3s Cooldown modifier for Phantasmal Blades and increased its Cold damage modifier to 18
 * Justicar Guard Set: added -0.5s Cooldown modifier for Judgment and 80 Fire damage and 120 Burn / 3s modifiers for Forcewave
 * Mythical Handguards of Justice: increased Fire damage modifiers for Blitz and Forcewave to 160 and 120, respectively
 * Markovian’s Bulwark: increased % Physical damage to 71%
 * Markovian’s Distinction: increased bonus to Markovian’s Advantage to +3
 * Markovian’s Visor: replaced % Bleed damage with Physical damage and increased % Physical damage to 58%, replaced Bleed damage on the skill proc with Internal Trauma damage
 * Markovian’s Vanguard: replaced % Bleed damage with Physical damage and increased % Physical damage to 58%. Rreplaced bonus to Shield Training with +3 to Blindside.
 * Mythical Barrelsmith’s Salvo: reduced Lightning damage modifier for Canister Bomb to 60
 * Mythical Runed Dagger of Dreeg: increased % Crit damage modifier for Dreeg’s Evil Eye to 22%
 * Mythical Markovian’s Bulwark: increased % Weapon damage modifier for Blitz to 44%
 * Mythical Markovian’s Distinction: increased bonus to Markovian’s Advantage to +3. Increased Internal Trauma damage modifier for Markovian’s Advantage to 140 / 5s.
 * Mythical Markovian’s Visor: replaced % Bleed damage with Physical damage, replaced Bleed damage on the skill proc with Internal Trauma damage
 * Mythical Markovian’s Vanguard: replaced % Bleed damage with Physical damage and replaced bonus to Shield Training with +3 to Blindside
 * Rimetongue Set: increased Frostburn damage modifier for Horn of Gandarr to 320 / 5s
 * Rimetongue Pendant: increased % Crit damage modifier for Horn of Gandarr to 20%
 * Rotgheist Set: added 100% Poison Duration and increased % Poison damage to 200%
 * Sentinel of the Three Set: Replaced % All Retaliation damage bonus with 120% Acid Retaliation damage. Replaced % All Retaliation damage modifier for Blood of Dreeg with 200% Acid Retaliation. Replaced % All Retaliation damage on the granted skill with % Acid Retaliation.
 * Judgment of the Three: reduced % Retaliation added to Attack modifier for Counter Strike to 6%
 * Spellscourge Set: increased Cooldown Reduction modifier for Devastation to -8s
 * Stoneguard Set: increased Physical Retaliation on the skill proc to 1400
 * Stoneguard Pummeler: increased % All Retaliation damage to 80% and increased % Retaliation added to Attack modifier for Shattering Smash to 30%
 * Stoneguard Ward: reduced % Retaliation added to Attack modifier for Righteous Fervor to 4%
 * Targo’s Chestguard: replaced Conversion with 30% of Acid dealt as Physical
 * Targo’s Helm: replaced Conversion with 30% of Elemental dealt as Physical
 * The Cataclysm Set: added % Elemental Dot damage bonuses to the set and its parts. Added % Damage Reduction to the skill proc.
 * The Clairvoyant’s Focus Set: increased Aether damage modifier for Reap Spirit to 300 and reduced % Aether Resist Reduction modifier for Curse of Frailty to -18%
 * Mythical Clairvoyant’s Hat: increased Vitality Decay modifier for Reap Spirit to 200 / 5s
 * The Voidsoul Set: increased Chaos damage modifier for Doom Bolt to 400
 * Voidsoul Visage: increased % Crit damage modifier for Doom Bolt to 33%
 * Ulzuin’s Infernal Avatar Set: reduced % Weapon damage modifier for Canister Bomb to 12%
 * Valdun’s Betrayal Set: added 110 Pierce damage modifier for Cadence

Devotion

 * Abomination: increased Acid damage to 12 and Offensive Ability to 100. Added % Vitality Decay damage and increased % Vitality damage to 160%.
 * Attak Seru: increased % Defensive Ability to 4%
 * Blind Sage: increased Defensive Ability to 40
 * Chariot of the Dead: added 25% Slow Resist
 * Crab: increased Defensive Ability to 55
 * Magi: added 5% Attack Speed
 * Manticore: increased % Health to 5% and increased % Offensive Ability for pets to 4%
 * Owl: increased % All damage to 30% and added 20% Dot Duration
 * Scholar’s Light: added 8% Aether Resist
 * Wendigo: added 5% Attack Speed
 * Abominable Might: added % Vitality damage
 * Bysmiel’s Command: increased the Health and Resistances of the summoned pet. Significantly increased % Pet Attack damage dealt by the summoned pet’s breath attack and reduced its Cooldown. Increased the duration of the summoned pet’s Resist Reduction and Offensive Ability Reduction effects to 6s.
 * Fetid Pool: increased Vitality damage scaling with rank
 * Messenger of War (Celestial Power): reduced % All Retaliation damage to 170%
 * Stone Form: reduced % All Retaliation damage to 175%

Soldier

 * Blitz: reduced Cooldown to 3.5s and increased % Weapon damage scaling with rank to 360% by rank 16, 440% by max ultimate rank
 * Blindside: increased base Defensive Ability Reduction to 50 and its scaling with rank to 270 by rank 12, 370 by max ultimate rank. Significantly increased Internal Trauma damage scaling with rank and increased its duration to 3s.
 * Discord: added 10% Damage modifier
 * Markovian’s Advantage: increased base damage and adjusted damage scaling such that it returns to its previous value by rank 12. % Weapon damage now scales with rank, starting at 110% and scaling to 140% by rank 12, 160% by max ultimate rank. Increased base Activation Chance to 12% and adjusted scaling such that it returns to 25% by rank 9 and scales up to 30% by max ultimate rank.
 * Menhir’s Bulwark: increased Physical damage scaling with rank, increased Health Regeneration scaling with rank to 85 by rank 12, 200 by max ultimate rank
 * Menhir’s Will: increased base Health Regeneration to 30 and its scaling with rank to 284 by rank 16, 570 by max ultimate rank
 * Zolhan’s Technique: increased base damage and adjusted damage scaling such that it returns to its previous value by rank 12. Increased base Activation Chance to 12% and adjusted scaling such that it returns to 25% by rank 9 and scales up to 30% by max ultimate rank.

Occultist

 * Dreeg’s Evil Eye: increased Acid damage scaling with rank and reduced Poison damage scaling with rank

Nightblade

 * Amarasta’s Quick Cut: increased % Crit damage scaling with rank to 35% by rank 8, 55% by max ultimate rank and increased % Weapon damage scaling with rank to 95% by rank 8, 115% by max ultimate rank. Increased base damage and adjusted damage scaling such that it returns to its previous value by rank 8. Increased base Activation Chance to 12% and adjusted scaling such that it returns to 20% by rank 5 and scales up to 25% by max ultimate rank.
 * Belgothian’s Shears: increased base damage and adjusted damage scaling such that it returns to its previous value by rank 8. % Weapon damage now scales with rank, starting at 110% and scaling to 128% by rank 8, 144% by max ultimate rank. Increased base Activation Chance to 12% and adjusted scaling such that it returns to 20% by rank 5 and scales up to 25% by max ultimate rank.
 * Blade Spirit: removed Cooldown. Fixed an issue where Vitality and Fire Blade Spirits from item skill modifiers could not cast Shower of Blades. This issue affected Forgotten Gods only.
 * Execution: increased base damage and adjusted damage scaling such that it returns to its previous value by rank 8. Increased base Activation Chance to 12% and adjusted scaling such that it returns to 20% by rank 5 and scales up to 25% by max ultimate rank.
 * Pneumatic Burst: increased % Total Speed scaling with rank to 14% by rank 12, 22% by max ultimate rank. Increased base Health Regeneration to 15 and its scaling with rank to 92 by rank 12, 212 by max ultimate rank.
 * Whirling Death: increased base damage and adjusted damage scaling such that it returns to its previous value by rank 8. Increased base Activation Chance to 12% and adjusted scaling such that it returns to 20% by rank 5 and scales up to 25% by max ultimate rank.

Shaman

 * Feral Hunger: increased base damage and adjusted damage scaling such that it returns to its previous value by rank 10. Increased base Activation Chance to 12% and adjusted scaling such that it returns to 25% by rank 8 and scales up to 30% by max ultimate rank.
 * Primal Strike: increased Radius by 0.8
 * Thunderous Strike: now also reduces Radius by 0.8
 * Upheaval: increased base damage and adjusted damage scaling such that it returns to its previous value by rank 10

Inquisitor

 * Bursting Round: increased base damage and adjusted damage scaling such that it returns to its previous value by rank 10. Increased Physical damage scaling with rank. Increased base Activation Chance to 10% and adjusted scaling such that it returns to 20% by rank 6 and scales up to 25% by max ultimate rank.
 * Chilling Rounds: increased base damage and adjusted damage scaling such that it returns to its previous value by rank 10. Increased base Activation Chance to 10% and adjusted scaling such that it returns to 20% by rank 6 and scales up to 25% by max ultimate rank.
 * Storm Spread: % Weapon damage now scales with rank, starting at 28% and scaling to 33% by rank 10, 36% by max ultimate rank. Increased base Activation Chance to 10% and adjusted scaling such that it returns to 20% by rank 6 and scales up to 25% by max ultimate rank.
 * Word of Renewal: increased base % Run Speed to 6% and its scaling with rank to 18% by rank 12, 24% by max ultimate rank

Necromancer

 * Gravechill: removed % Attack damage Converted to Health penalty. This modifier was not functioning, but as the skill was balanced around that, we are going to simply removed it.
 * Necrotic Edge: increased base damage and adjusted damage scaling such that it returns to its previous value by rank 12. Increased base Activation Chance to 12% and adjusted scaling such that it returns to 25% by rank 9 and scales up to 30% by max ultimate rank.
 * Reaping Strike: increased base damage and adjusted damage scaling such that it returns to its previous value by rank 12. Increased base Activation Chance to 12% and adjusted scaling such that it returns to 25% by rank 9 and scales up to 30% by max ultimate rank.
 * Reap Spirit: increased Aether damage scaling with rank

Oathkeeper

 * Aegis of Menhir: increased % Weapon damage scaling at ultimate ranks to 415% by max ultimate rank
 * Shattering Smash: increased Physical and Internal Trauma damage scaling with rank. Increased base Activation Chance to 12% and adjusted scaling such that it returns to 25% by rank 9 and scales up to 30% by max ultimate rank.
 * Smite: increased base damage and adjusted damage scaling such that it returns to its previous values by rank 10. Increased base Activation Chance to 12% and adjusted scaling such that it returns to 25% by rank 9 and scales up to 30% by max ultimate rank.
 * Summon Guardian of Empyrion: removed Cooldown
 * Tectonic Shift: increased Bleed damage scaling with rank

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