Blacksmith



Blacksmiths are the most important part of the Crafting system in Grim Dawn, and can initially be unlocked by completing the Tale of Two Blacksmiths quest in Act 1 (other blacksmiths are available in later acts). Once a blacksmith is unlocked, blueprints and recipes can be used to craft new items.

Blacksmiths also have a repertoire of items that can be crafted immediately, without the need for recipes or blueprints. These include relics, difficult to acquire components, and random weapons, armor and accessories. When instructed by the player, a blacksmith will craft an item appropriate to the player's level of at least Magical quality, with random affixes plus a bonus property.

Many also offer unique services, such as crafting Dynamite, crafting materials or random Legendary items.

Choice of blacksmith
During the quest Tale of Two Blacksmiths, the player must choose to invite either Duncan or Angrim back to Devil's Crossing. Each can apply different bonus stats to the equipment he crafts, and also offer differing exclusive low-level Rare items for crafting. This makes the choice meaningful and relevant to the build and class of the player; generally speaking, Angrim caters to melee and ranged characters, while Duncan benefits casters. Most online posts indicate Angrim is usually considered the better choice for most characters.