Patch Notes v1.0.0.6 (Oct 4, 2016)

v1.0.0.6 Hotfix 1
[Tech]
 * Fixed some problems with holding down hotkeys.
 * Fixed Aether Ray not showing energy cost per second.

[Itemization]
 * Legendary - Judicator's Signets Set: increased the duration of the skill proc to 10s
 * Legendary - Closed Fist of Vengeance: reverted change of Offensive Ability to Defensive Ability, increased % Pierce Resist to 30%, added 14% Bleed Resist
 * Legendary - Open Hand of Mercy: added 10% Vitality Resist
 * Epic - Elemental Balance Set: increased Fire and Cold damage to 22, removed energy cost from Elemental Force skill proc, added missing 0.8s cooldown

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V1.0.0.6
[Major New Features]
 * The Loot Hunt Continues: Added 28 Legendary items distributed among 7 new 4-piece sets. These items drop both in the base game and in the Crucible.
 * Revised bonuses on all high level Epic item sets, 91 items in all. These items should now be more versatile for endgame purposes.

[Animation]
 * Upon ragdolling, Zombie meshes equipped with pauldrons will no longer stretch inappropriately.

[Tech]
 * Fixed issues when trying to join LAN games, including LAN games with more than 2 players.
 * Fixed some instances that would result in a crash/freeze on exit.
 * Character sheet now properly shows that life leech resist is not reduced.
 * Fixed Crucible Leaderboard sorting by score.
 * Fixed issues where pets were attacking the wrong targets in PvP games.
 * Skill modifiers that decrease cooldown time of skills no longer negatively impacts the Devotion skill activation chance.
 * Added Line of Sight checks to Lightning based skills.
 * Fixed issues where double click mouse buttons would work incorrectly.
 * If you have no masteries selected but have devotion points allocated, you can now visit the reallocation NPC.
 * Soulbound status granted by Illusions is no longer removed when salvaging.
 * Fixed being able to apply soulbound Illusions on items in the transfer stash.
 * Fixed item skills still showing as selected in the Devotion skill select menu with the item gone.
 * Fixed duration damage display text not appearing when the last attacker was a pet.

[Game]
 * Reduced Hero, Boss and Nemesis resistance to taunt effects, such as from certain Pet abilities.
 * The Black Legion quartermaster now sells level 55 Accessories at Honored, rather than level 40. This is not retroactive for accessories already purchased.

[Itemization]
 * Revised stats and set bonuses on all level 55+ Epic item sets, as well as non Empowered versions of those sets in certain cases
 * Improved the drop rate of Monster Infrequents from Cronley's Gang Champions
 * Epic - Wrath of Alkamos set: updated bonuses on the level 30 version of this set
 * Legendary - Albrecht's Duality: increased Elemental Resist to 40%
 * Legendary - Band of the Eternal Haunt: added 26% Chaos Resist
 * Legendary - Belgothian's Sigil: added 25% Vitality Resist and 25% Elemental Resist
 * Legendary - Demonslayer's Jacket: increased Energy Regeneration to 2.0
 * Legendary - Demonslayer's Life-Ender: increased Energy Regeneration to 2.0
 * Legendary - Entropic Coil: added 40% Poison Resist, increased % Vitality Resist to 28%
 * Legendary - Glyph of Kelphat'Zoth: added 33% Elemental Resist
 * Legendary - Iceskorn Talons: reduced skill proc cooldown to 2s
 * Legendary - Invoker's Shard: added 25% Poison Resist, increased % Chaos Resist to 25%
 * Legendary - Invoker's Burning Hand: added 25% Aether Resist, increased % Elemental Resist to 15%
 * Legendary - Invoker's Shocking Touch: added 25% Chaos Resist, increased % Elemental Resist to 15%
 * Legendary - Judicator's Signets Set: skill proc now activates on Kill rather than on Crit, reduced % Health Regen bonus to 30%
 * Legendary - Closed Fist of Vengeance: replaced Offensive Ability with 40 Defensive Ability, increased % Pierce Resist to 24%
 * Legendary - Open Hand of Mercy: reduced % Resist Reduction to 10%, reduced Defensive Ability to 40, increased % Elemental Resist to 24%
 * Legendary - Lifegiver Signet: added 25% Bleed Resist
 * Legendary - Ring of the Black Matriarch: added 30% Pierce Resist
 * Legendary - Screams of the Aether: replaced Aether damage with 26% Aether Resist, increased % Elemental Resist to 26%
 * Legendary - Signet of the Fallen: added 30% Chaos Resist
 * Legendary - Stormheart: corrected an oversight where the base physical damage was not set appropriately for an item of its level. % Attack Speed increased to 6% to compensate partially for the loss in damage.
 * Legendary - Time-Flux Band: added 24% Bleed Resist, increased % Elemental Resist to 24%
 * Legendary - Tome of the Arcane Wastes: increased damage and turn rate on the granted skill
 * Legendary - Valdun's Hat: added 20% Elemental Resist
 * Legendary - Voidsteel Gauntlets: reduced skill proc cooldown to 5s
 * Reduced damage dealt by the Lightning Bolt proc on Legendary items
 * Rare Prefix - Glacial: replaced Defensive Ability with % Physical Resist at level 52+ ranks
 * Rare Prefix - Light Bringer's: added % Chaos Resist at all ranks
 * Rare Prefix - Maniacal: added % Bleed Resist at levels 60+ ranks
 * Rare Prefix - Thunderstruck: increased % Stun Resist
 * Rare Suffix - Amarasta's Flurry (accessories): added % Pierce Resist at level 50+ ranks
 * Rare Suffix - Arcane Blaze: added % Vitality Resist at all ranks
 * Rare Suffix - Desolation: added % Chaos Resist at level 60+ ranks
 * Rare Suffix - Destructrion: added % Elemental Resist at level 50+ ranks
 * Rare Suffix - Fallen Skies: added % Pierce Resist at all ranks
 * Rare Suffix - Heroism: added % Bleed Resist at level 53+ ranks
 * Rare Suffix - Hungering Rifts: added % Bleed Resist at level 53+ ranks
 * Rare Suffix - Incantations: added % Chaos Resist at all ranks
 * Rare Suffix - Insight: added % Chaos Resist at all ranks
 * Rare Suffix - Squalls: added % Elemental Resist at level 60+ ranks
 * Rare Suffix - Supremacy: added % Pierce Resist at level 49+ ranks
 * Rare Suffix - Ulzuin's Flame: added % Vitality Resist at all ranks
 * Rare Suffix - Voidfire: added % Bleed Resist at all ranks
 * Rare Suffix - Winter Storm: added % Elemental Resist at level 60+ ranks
 * Relic - Conflagration: increased damage and turn rate on the granted skill

[Class & Skills]
 * Adjusted threat generation on the Hellhound and Briarthorn pets.

Devotion
 * Elemental Seeker: reduced cooldown to 1.2s, increased damage of the Seeker's aura and increased its radius to 3.5
 * Light of Empyrion: reduced cooldown to 2.5s

Soldier
 * Counter Strike: increased activation chance by 5%, increased Radius to 4.0, slightly increased Physical and Bleed damage scaling with rank
 * Rending Force: added 25% Crit damage by rank 12, 35% by max ultimate rank

Demolitionist
 * Blackwater Cocktail: slightly increased Fire and Burn damage scaling with rank
 * Demon Fire: increased Chaos damage scaling with rank
 * High Potency: increased the Damage Modifier to 150%
 * Canister Bomb: increased Fire and Burn damage scaling with rank
 * Improved Casing: increased % Fire and Pierce bonuses and added % Burn damage bonus. Significantly increased Internal Trauma scaling with rank.
 * Skyfire Grenado: increased Lightning and Electrocute damage scaling with rank
 * Ulzuin's Chosen: increased chance of Cooldown Reduction to 30% by rank 10, 40% by max ultimate rank

Occultist
 * Wasting: increased Vitality damage and % Bleed damage scaling with rank
 * Black Death: increased Poison damage, % Vitality damage and % Bleed damage scaling with rank
 * Summon Familiar: increased Electrocute damage dealt
 * Lightning Strike: increased Radius to 3. The Familiar now casts Lightning Strike more frequently.

Nightblade
 * Amarasta's Blade Burst: weapon requirements removed.
 * Nidalla's Justifiable Ends: increased Cooldown Reduction to -1.2 by rank 12, -1.5 by max ultimate rank

Arcanist
 * Aether Ray: increased Fire and Aether damage scaling with rank. Slightly increased turn rate.
 * Disintegration: increased Vitality damage, % Crit damage, % Aether and % Fire damage scaling with rank
 * Elemental Balance: increased % Burn, % Frostburn and % Electrocute damage
 * Manifestation: the % Elemental damage penalty for players and the % Elemental damage bonus for pets have been removed

Shaman
 * Devouring Swarm: slightly increased Bleed and Vitality damage scaling with rank
 * Grasping Vines: increased Physical and Bleed damage scaling with rank
 * Entangling Vines: increased Leech damage scaling with rank

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