Patch Notes v1.0.7.0 (Dec 12, 2018)

V1.0.7.0

[Major New Features] [Crucible] [Mod Tools] [Game] [Itemization] Legendary Non-Set Items Legendary Set Items Monster Infrequents [Class & Skills]Devotion Soldier Demolitionist Occultist Nightblade Arcanist Shaman Inquisitor Necromancer
 * The Devotion Screen now features a search feature in the top left of the screen. You can use the search to highlight individual stars that have particular attributes or are associated with a specific constellation!
 * Everybody's favorite tentacle monster, the Loghorrean, has finally earned his own boss music track. Check out the encounter for some brand new music!
 * The Malmouth Council no longer gets stuck in a spawn area.
 * Reduced % Health bonus for pets from the Empyrion's Guidance blessing to 50%
 * Reduced % Damage Modifier for pets from the Might of Amatok blessing to 12%
 * Updated values on several mutators to bring some of the extreme outliers more in line with each other in terms of impact.
 * The engine now supports 3DS MAX 2019 for the purposes of creating models and animations. Previously, the 2012 version was required.
 * Significantly increased infamy gained from killing Barrowholm enemies.
 * Addressed an issue during the "secret" quest where players could become stuck if they did the required steps out of order. Characters that were previously unable to acquire a particular necklace can now do so.
 * Fixed an issue where the game would briefly hang on the third floor of the Steps of Torment dungeon.
 * The Steps of Torment, Bastion of Chaos and Port Valbury vendors now spawn at fixed locations
 * Added debuff icons/tooltips to many debuffs cast by bosses/heroes that previously had none.
 * Increased the Reputation Gain Multipliers from Warrants and Mandates to +100% and +150%, respectively
 * Updated Rare quality loot tables to tighten the item level distribution. Should generally see Rare quality items closer to the player's/monster's level.
 * Improved the quality and reduced level requirements on most low level Rare affixes (level 35 and below)
 * Faction - Malmouth's Aegis: renamed to Malmouth's Redemption
 * Faction - Rovers: reduced % Crit damage granted by the Wrath of the Beast Tincture to 50%
 * Faction - The Overseer: fixed an issue where the modifiers on this item were not applying to the respective pets
 * Faction - Witch Moon: reduced Pierce damage modifier for Rune of Hagarrad to 60
 * Faction Augment - Arcane Heart Powder: increased Health to 350
 * Faction Augment - Arcanum Dust: increased Health to 350
 * Faction Augment - Basilisk's Bite: increased Health to 350
 * Faction Augment - Basilisk's Gaze: increased % Armor to 8%
 * Faction Augment - Forgefire: increased Defensive Ability to 70
 * Faction Augment - Hammerfall Powder: increased Defensive Ability to 70
 * Faction Augment - Heart of Ugdenbog: increased % Health to 6%
 * Faction Augment - Rotgut Venom: increased Defensive Ability to 70
 * Faction Augment - Skyshard Powder: added 75 Offensive Ability
 * Faction Augment - Steelbloom Powder: increased Health to 350
 * Faction Augment - Typhoon Powder: increased Health to 350
 * Faction Augment - Witch's Black Flame: increased Health to 350
 * Faction Augment - Wraith's Scream: increased Offensive Ability to 75
 * Relic - Aegis: renamed to Salvation
 * Relic - Annihilation: added 4% Cast Speed and % Burn damage
 * Relic - Citadel: increased Internal Trauma Retaliation on the granted skill to 520 / 5s
 * Relic - Conflagration: increased damage on this skill to put it more in line with Aether Ray's buffs over various updates. Significantly increased turn rate while channeling this skill and increased beam speed.
 * Relic - Iskandra's Balance: added 5% Attack Speed, swapped chance of % Elemental damage with the % Fire/Cold damage bonuses (and vice-versa). Reduced cooldown on skill proc to 15s, removed its Caster Off-hand requirement and redesigned bonuses.
 * Relic - Nidalla's Outbreak: granted skill is now a proc triggering off of crits, values adjusted accordingly
 * Relic - Reckoning: increased % All Retaliation damage to 90%, replaced Pierce Retaliation with Physical Retaliation
 * Relic - Vengeance: reduced cooldown on skill proc to 2s
 * Epic - Corruptor of Spirits Set: increased Vitality damage for pets on the skill proc to 15
 * Epic - Corruptor of Souls Set: increased Vitality damage for pets on the skill proc to 28
 * Epic - Desecrator Covenant Set: added 25% Current Life Damage Resist bonus for pets, added 12 Chaos damage for pets to the granted skill
 * Epic - Mark of the Templar: renamed to Mark of Oaths
 * Epic - Mogdrogen's Peace Set: added 25% Bleed Resist for pets, added 12 Bleed damage / 3s bonus for pets to the granted skill
 * Epic - Runesinged Handguards: corrected % Elemental damage value to be appropriate for an item of this level
 * Epic - Sentinel's Seal: renamed to Anchorite's Seal
 * Epic - Soiled Trousers: increased damage and reduced Energy Cost of the granted skill on all versions of this item
 * Epic - Templar's Faith: renamed to Faith's Guard
 * Epic - Templar's Headguard: renamed to Anchorite's Headguard
 * Epic - Templar's Leg Armor: renamed to Anchorite's Leg Armor
 * Epic - Warlord's Spaulders renamed to Warmonger's Spaulders
 * Component - Amber: reduced Energy Cost of granted skill
 * Component - Cracked Lodestone: reduced Energy Cost of granted skill
 * Component - Seal of Blight: reduced Energy Cost to 58 and increased % Crit damage to 30% on the granted skill
 * Component - Seal of Night: reduced % Weapon damage to 20% and the % Crit damage on granted skill to 20%
 * Rare Prefix - Paladin: renamed to Cleric
 * Rare Suffix - Onslaught: replaced % All damage with % Crit damage
 * Common - Aegis: renamed to Targe
 * Aldanar's Vanity: increased Offensive Ability to 60
 * Amarastan Crusher: added missing 25% Crit damage modifier for Amarasta's Blade Burst
 * Arcanum Electrollis: skill proc now slows enemies instead of trapping them
 * Avenger of Cairn: replaced Pierce Retaliation with Physical Retaliation on the item and granted skill
 * Blazeheart: increased % Attack Speed to 12%. Added 12 Fire damage, 100% of Physical dealt as Fire and 100% of Chaos dealt as Fire modifiers for Fire Strike. Increased Cooldown Reduction modifier for Mark of Torment to -4s
 * Butcher of Burrwitch: removed % Pierce Ratio, damage adjusted accordingly
 * Cindercore: added 100% of Physical dealt as Fire modifiers for Canister Bomb and Grenado
 * Conduit of ___ Whispers: improved or revised many of the modifiers granted by this series of Amulets
 * Corruption of Gargabol: increased Offensive Ability to 80, reduced cooldown and increased proc chance on skill proc, added 4% Cooldown Reduction, removed Blast Shield modifier
 * Deathdealer's Sidearm: removed Pierce Ratio, damage adjusted accordingly
 * Decree of Aldritch: reduced Offensive/Defensive Ability Reduction on the skill proc
 * Dreadfire: increased % Cast Speed to 16%
 * Dreadscorcher: increased Aether damage, increased % Attack Speed to 20%, removed % Crit damage
 * Earthsplitter: fixed an issue with the skill proc's projectiles not piercing through enemies. Removed % Pierce Ratio, damage adjusted accordingly.
 * Edge of Sanity: bonuses redesigned around Reaping Strike and Markovian's Advantage
 * Executioner's Judgment: added 12 All Resistance Reduction / 2s to skill proc
 * Farath's Cube: added 50 Cold damage modifier for Panetti's Replicating Missile
 * Fiend's Resolve: added 45% of Vitality dealt as Chaos
 * Galewind Treads: added 18% Aether Resist
 * Gauntlets of Ignaffar: replaced bonus to Canister Bomb with +3 to Improved Casing
 * Gaze of Empyrion: added 380 Fire Retaliation
 * Gutsmasher: with a fix to the underlying cause of rare crashes when this item is equipped, the Gutsmasher is once again properly smashing guts. Reduced physical damage and added back Bleed damage on the skill proc, as Ch'thon intended.
 * Havoc: removed % Pierce Ratio, damage adjusted accordingly, added 45% of Pierce dealt as Physical
 * Leviathan: added 50% of Cold dealt as Physical
 * Mad Queen's Claw: reduced % Pierce Ratio to 10%, damage adjusted accordingly. Added 45% of Pierce dealt as Acid, added 16% Attack Speed, removed Offensive Ability
 * Malakor's Infusion: increased % Attack Speed to 14%
 * Misery: added 8% Attack Speed, added 100% of Physical dealt as Acid modifier for Grasping Vines
 * Mythical Abyssal Mask: added 25% of Aether dealt as Vitality
 * Mythical Adversary: increased % Weapon damage modifier for Canister Bomb to 45%
 * Mythical Aethereach: added 33 Aether damage modifier for Albrecht's Aether Ray
 * Mythical Aldanar's Vanity: increased Offensive Ability to 88, added 100% Stun/Freeze/Slow Resist modifiers for Mirror of Ereoctes
 * Mythical Arcanum Electrollis: skill proc now slows enemies instead of trapping them
 * Mythical Arcanum Sigillis: increased % Weapon damage modifier for Panetti's Replicating Missile to 22%
 * Mythical Avenger of Cairn: replaced Pierce Retaliation with Physical Retaliation on the item and the Menhir's Will skill modifier
 * Mythical Blazeborn Mantle: added 45% All Retaliation damage
 * Mythical Blood Sigil of Ch'Thon: increased % of Fire dealt as Chaos modifier for Blackwater Cocktail to 100%
 * Mythical Butcher of Burrwitch: removed % Pierce Ratio, damage adjusted accordingly
 * Mythical Codex of Eternal Storms: added 6% Crit damage, increased Electrocute and Cold damage dealt by the granted skill and added a chance to Stun to it, increased Duration modifier for Wind Devil to 8s
 * Mythical Codex of Lies: increased % Cast Speed to 10%, added 8% Crit damage modifier for Albrecht's Aether Ray
 * Mythical Cortosian Scrolls: added +3 to Fighting Form
 * Mythical Crescent Moon: reduced Cold damage modifier for Rune of Hagarrad to 25
 * Mythical Damnation: increased % Chaos dealt as Vitality modifier for Doom Bolt to 100%
 * Mythical Deathdealer's Sidearm: removed Pierce Ratio, damage adjusted accordingly
 * Mythical Divinesteel Shoulderguard: adjusted Electrocute Retaliation to 5300 for 3s, from 8000 for 2s
 * Mythical Dreadchill Mark: added 5% Attack Damage Converted to Health modifier for Bone Harvest
 * Mythical Dreadfire: increased % Cast Speed to 20%
 * Mythical Dreadscorcher: increased Aether damage, increased % Attack Speed to 24%, added +3 to Static Strike, removed % Crit damage. Replaced 33% Projectile Pierce modifier for Fire Strike with 35% Weapon damage modifier
 * Mythical Earthsplitter: fixed an issue with the skill proc's projectiles not piercing through enemies. Removed % Pierce Ratio, damage adjusted accordingly.
 * Mythical Executioner's Judgment: added 15 All Resistance Reduction / 2s to skill proc
 * Mythical Exonerator: added +3 to Fighting Form
 * Mythical Fiendscale Jacket: added 25% of Acid dealt as Vitality
 * Mythical Fiend's Resolve: added 12% Cast Speed, 45% of Vitality dealt as Chaos, added -2s Cooldown modifier for Mark of Torment
 * Mythical Gauntlets of Ignaffar: replaced bonuses to Canister Bomb and Grenado with +3 to Improved Casing and +3 to High Impact
 * Mythical Grim Fate: added 30 Fire damage modifier for Thermite Mine
 * Mythical Guillotine: added -4s Cooldown modifier for Mark of Torment
 * Mythical Havoc: removed % Pierce Ratio, damage adjusted accordingly, added 45% of Pierce dealt as Physical
 * Mythical Herald of the Apocalypse: added 50% of Aether dealt as Fire modifier for Devastation
 * Mythical Ixillor's Rageflame: added 300% Fire/Aether damage and -1s Cooldown modifiers for Mirror of Ereoctes
 * Mythical Leviathan: added 50% of Cold dealt as Physical
 * Mythical Mad Queen's Claw: reduced % Pierce Ratio to 10%, damage adjusted accordingly. Added 45% of Pierce dealt as Acid, added 18% Attack Speed, removed Offensive Ability. Reduced % Weapon Damage modifier for Belgothian's Shears to 18% and reduced % Crit damage modifier for Whirling Death to 25%
 * Mythical Mageguard Legguards: added +2 to Shadow Strike
 * Mythical Malakor's Infusion: increased % Attack Speed to 18%
 * Mythical Mask of Infernal Truth: increased Fire damage modifier for Canister Bomb to 80
 * Mythical Maw of Despair: added 25% of Fire dealt as Aether
 * Mythical Maw of the Damned: increased damage on skill proc, added 10% Damage Absorption modifier for Mark of Torment
 * Mythical Meat Shield: increased Health Regeneration on skill proc to 180
 * Mythical Night's Embrace: granted skill now also reduces % Cold Resist by -10%, reduced % Freeze Resist Reduction to -20%
 * Mythical Obsidian Juggernaut: added 8% Cast Speed
 * Mythical Panetti's Replicating Wand: replaced Burn damage modifier for Panetti's Replicating Missile with 70 Elemental damage, added -3s Cooldown modifier for Inquisitor Seal
 * Mythical Phantom-Thread Girdle: added +3 to Fighting Form
 * Mythical Raka'Jax: added 30% Weapon damage modifier for Primal Strike and increased Electrocute damage modifier for Storm Box of Elgoloth to 120
 * Mythical Ravager's Bite: removed % Pierce Ratio, damage adjusted accordingly
 * Mythical Reaper of the Accursed: reduced Offensive Ability to 64, reduced % Offensive Ability modifier for Mirror of Ereoctes to 8%
 * Mythical Reforged Chains of Oleron: added 340 Physical Retaliation
 * Mythical Ring of the Black Matriarch: added 220 Acid Retaliation
 * Mythical Sash of the Bloodlord: added 50% of fire dealt as chaos
 * Mythical Serenir's Commendation: added 280 Elemental Retaliation
 * Mythical Shadowflame Mantle: added 25% of aether dealt as chaos
 * Mythical Shard of Asterkarn: added 96 Offensive Ability, replaced Freeze Resist Reduction modifier for Wind Devil with -10% Cold/Lightning Resist Reduction modifiers, added 18% Crit Damage modifier for Trozan's Sky Shard
 * Mythical Shroud of Illusion: added +2 to Cadence
 * Mythical Skybreach Bulwark: added 8% Cooldown Reduction
 * Mythical Spelldrinker: increased % Cast Speed to 20%, added 15% Attack Speed and 45% of Aether dealt as Elemental, redesigned bonuses on granted skill
 * Mythical Spellgaze: added 4% Cast Speed, increased % Weapon damage modifier for Panetti's Replicating Missile to 24%
 * Mythical Starfury Emerald: reduced Cold damage modifier for Rune of Hagarrad to 45
 * Mythical Stormheart: added +2 to Cadence and 45 Lightning damage modifier for Cadence
 * Mythical Stormreaver: added +4 to Cadence and 100 Electrocute / 3s damage modifier for Cadence
 * Mythical Stormseer Sapphire: added 25% of Fire dealt as Lightning
 * Mythical Stormweaver Armor: added +2 to Shadow Strike
 * Mythical Thorn Girdle of the Misty Glade: added % Acid/Poison damage, replaced Pierce damage on skill proc with Acid damage
 * Mythical Tome of Arcane Wastes: increased damage on this skill to put it more in line with Aether Ray's buffs over various updates. Significantly increased turn rate while channeling this skill and increased beam speed.
 * Mythical Tome of Names: increased Elemental damage dealt by the granted skill
 * Mythical Touch of the Everliving Grove: added 6% Total Speed
 * Mythical Turrion's Reprisal: added -2s Cooldown modifier for Mirror of Ereoctes
 * Mythical Venomspine Greaves: added 12% Elemental Resist
 * Mythical Vileblood Mantle: added 30% Bleed Duration, increased Bleed Retaliation damage to 700 / 3s
 * Mythical Wildblood Crusher: replaced bonuses to Devouring Swarm and Feral Hunger with +2 to Shaman Skills
 * Mythical Witching Hour: reduced Chaos damage for pets to 32-50
 * Mythical Wretched Tome of Nar'adin: added 15 Acid damage modifier for Dreeg's Evil Eye, increased Acid damage modifier for Bloody Pox to 80
 * Mythical Wyrmbone Handguards: added 10 Lightning damage modifier for Blackwater Cocktail
 * Mythical Wyrmbone Mask: increased Electrocute damage modifier for Stun Jacks to 120
 * Mythical Zolhan's Revenge: added 422-800 Physical Retaliation, reduced chance of Pierce Retaliation to 6600, replaced Pierce Retaliation modifier for Menhir's Will with Physical Retaliation
 * Night's Embrace: granted skill now also reduces % Cold Resist by -10%, reduced % Freeze Resist Reduction to -20%
 * Ravager's Bite: removed % Pierce Ratio, damage adjusted accordingly
 * Sash of the Bloordlord: added 50% of fire dealt as chaos
 * Shard of Asterkarn: added 62 Offensive Ability, granted skill now reduces % Cold/Lightning Resist by -8%, no longer reduces Freeze Resist
 * Spark of Reality: bonuses redesigned to be Chaos focused with Aether to Chaos Conversion
 * Spelldrinker: added 45% of Aether dealt as Elemental, added 200% Energy Absorbtion and -1s Cooldown modifiers for Mirror of Ereoctes. Redesigned bonuses on granted skill.
 * Spellscourge Bulwark: increased Physical damage modifier for Devastation to 100 and increased % Physical/Internal/Trauma/Elemental damage modifiers for Overguard to 200%
 * Stormseer Sapphire: added 25% of Fire dealt as Lightning
 * The Pummeler: removed % Pierce Ratio, damage adjusted accordingly
 * Thorn Girdle of the Misty Glade: replaced Pierce damage on skill proc with Acid damage
 * Tome of Arcane Wastes: increased damage on this skill to put it more in line with Aether Ray's buffs over various updates. Significantly increased turn rate while channeling this skill and increased beam speed.
 * Venomskin Legwraps: added 12% Elemental Resist
 * Venomtongue Mantle: added 25% of Chaos dealt as Acid
 * Vigar's Hunger: increased Attack Damage Converted to Health modifier for Drain Essence to 8%
 * Voice of Dreeg: replaced Elemental Damage Reduction modifier for Ravenous Earth with 70 Poison damage / 1s modifier, increased Acid damage modifier to 50, increased % Weapon damage modifier for Dreeg's Evil Eye to 22%
 * Witching Hour: reduced Chaos damage for pets to 26-45
 * Allagast's Masterpiece Set: added +2 Projectiles and +0.5 Target Radius modifiers for Trozan's Sky Shard, increased Aether damage modifier for Storm Box of Elgoloth to 160
 * Allagast's Stormbinder: increased Aether damage modifier for Trozan's Sky Shard to 120
 * Ardor of Octavius Set: reduced % Internal Trauma modifier for Forcewave to 500%, added modifiers for Rune of Kalastor, replaced bonus to Aura of Conviction with +3 to Rune of Kalastor
 * Bulwark of Octavius: replaced bonus to Word of Renewal with +2 to Rune of Kalastor
 * Pauldrons of Octavius: replaced bonus to Steel Resolve with +2 to Rune of Kalastor
 * Platemail of Octavius: replaced bonus to Vigor with +3 to Ignition
 * Visor of Octavius: replaced modifier for Word of Renewal with modifiers for Rune of Kalastor
 * Barrelsmith's Destroyers Set: set and its items have been redesigned around Lightning Canister Bomb and Grenado with auto-attack filler
 * Barrelsmith's Twins Set: set and its items have been redesigned around Lightning Canister Bomb and Grenado with auto-attack filler
 * Blood Knight Set: reduced % Weapon damage modifier for Bone Harvest to 60%
 * Bloodrager's Endless Frenzy Set: increased % Health bonus to 12%
 * Mythical Bloodrager's Coat: added 14% Aether Resist
 * Mythical Bloodrager's Cowl: added 15 Bleed damage / 3s modifier for Savagery
 * Mythical Bloodrager's Gem: added 30% Increased Bleed Duration
 * Dagallon's Destruction Set: added 10% Cooldown Reduction, increased the % Damage Modifier modifier for Mortar Trap to 20%, added +5s Duration modifier for Word of Pain, removed bonus to Word of Pain and added +3 to Bursting Round and +3 to Storm Spread
 * Dagallon's Annihilator: added -0.8s Cooldown and +1s Duration modifiers for Mortar Trap, reduced % Attack Speed to 6%, reduced weapon damage, reduced % Crit damage modifier for Storm Spread to 25%
 * Dagallon's Destroyer: added -0.8s Cooldown and +1s Duration modifiers for Mortar Trap, reduced % Attack Speed to 6%, reduced weapon damage
 * Dagallon's Faceguard: increased % Energy Cost Reduction modifier for Mortar Trap to -25%
 * Dawnbreaker's Light Set: added 50 Offensive Ability bonus, replaced bonus to Stormcaller's Pact with +3 to Savagery
 * Dawnseeker's Light Set: added 70 Offensive Ability bonus, replaced bonus to Stormcaller's Pact with +3 to Savagery
 * Mythical Dawnbreaker's Beacon: increased Lightning Retaliation modifier for Word of Renewal to 200-1200
 * Deathguard Set: increased Poison damage modifier for Bone Harvest to 230
 * Deathguard Blade: increased % Crit damage modifier for Bone Harvest to 14%
 * Deathguard Shroud: added 25% of Pierce dealt as Acid
 * Deathmark's Shadow Set: bonuses on this set and its items have been redesigned around Weapon Pool skills and a heavier focus on Cold damage
 * Deception of Dreeg Set: added 33 Poison / 5s modifier for Dreeg's Evil Eye
 * Mythical Black Gem of Dreeg: increased damage on the skill proc
 * Mythical Hood of Dreeg: increased Health Threshold for skill proc to 50% Health and Duration to 8s, reduced cooldown to 30s added 20% Damage Absorption to it
 * Mythical Runed Dagger of Dreeg: increased % Crit damage modifier for Dreeg's Evil Eye to 18%
 * Demonslayer's Armament Set: replaced Vitality damage and conversion modifiers for Blade Spirit with +1 Summon Limit
 * Mythical Demonslayer's Defense: replaced Duration modifier for Blase Spirit with 100 Vitality damage and 100% of Pierce dealt as Vitality modifiers
 * Mythical Demonslayer's Hat: increased Vitality damage modifier for Blade Spirit to 80, removed Cooldown Reduction modifier
 * Diviner's Vision Set: modifier now reduces Devastation's Target Radius by -1 instead of increasing it
 * Diviner's Codex: increased Vitality damage modifier for Devastation to 110
 * Justicar Armor Set: reduced Fire damage bonus to 8-24
 * Faceguard of Justice: reduced Fire damage bonus on granted passive to 6 and the Physical damage bonus to 5
 * Iskandra's Unification Set: added % Elemental damage bonus, replaced % Armor bonus with 22 All Resist Reduction for 2s
 * Mythical Iskandra's Focusing Prism: added % Aether damage
 * Mythical Iskandra's Pauldrons: replaced % Fire damage with % Elemental damage
 * Mythical Iskandra's Texts: added 16% Attack Speed
 * Iskandra's Unity Set: added % Elemental damage bonus, replaced % Armor bonus with 18 All Resist Reduction for 2s
 * Iskandra's Focusing Prism: added % Aether damage
 * Iskandra's Pauldrons: replaced % Fire damage with % Elemental damage
 * Iskandra's Texts: added 12% Attack Speed
 * Justicar Guard Set: reduced Fire damage bonus to 16-35
 * Mythical Faceguard of Justice: reduced Fire damage bonus on granted passive to 10 and increased the Physical damage bonus to 8
 * Korba's Fury Set: added 40 Offensive Ability and 15 Cold damage modifiers for Savagery
 * Korba's Decapitator: increased Bleed damage on skill proc
 * Korba's Frenzy: increased Bleed damage on skill proc
 * Korba's Hood: reduced Cold damage modifier for Savagery to 20
 * Markovian's Bastion Set: increased Physical damage bonus to 24-50
 * Mythical Markovian's Bulwark: replaced bonus to Field Command with +3 to Blitz. Added 25% Weapon damage modifier for Blitz.
 * Mythical Markovian's Platemail: replaced bonus to Scars of Battle with +2 to Blitz
 * Markovian's Bulwark: replaced bonus to Counter Strike with +3 to Blitz
 * Markovian's Platemail: replaced bonus to Scars of Battle with +2 to Blitz
 * Mythical Light's Defender Gauntlets: reduced Lightning damage modifier for Stun Jacks to 26, added 70 Lightning damage modifier for Storm Box of Elgoloth
 * Nex: replaced bonus to Amarasta's Quick Cut with +3 to Nightfall
 * Ortus: replaced bonus to Amarasta's Quick Cut with +3 to Shadow Strike
 * Radaggan's Folly Set: added 3 Energy Regen bonus
 * Radaggan's Mask: added -1s Cooldown modifier for Mark of Torment
 * Rimetongue Set: added -20% Cold/Pierce Resist Reduction modifier for Blade Trap
 * Rimetongue Shoulderguard: increased Health to 440
 * Runebinder's Gem: reduced Cold damage modifier for Rune of Hagarrad to 38
 * Shepherd of Lost Souls Set: increased % Vitality damage bonus to 200%, added 15 Vitality damage bonus for pets
 * Shard of Lost Souls: added 33 Vitality damage and 100% of Physical dealt as Vitality modifiers for Summon Hellhound
 * Stoneguard Set: swapped Pierce Retaliation for Physical Retaliation on the skill proc
 * Stoneguard Ward: swapped Pierce Retaliation for Physical Retaliation
 * Stoneguard Waistguard: swapped Pierce Retaliation for Physical Retaliation
 * The Clairvoyant Set: reduced chance of Cooldown Reduction to 8%
 * Clairvoyant's Wand: reduced the % Aether and % Chaos damage to 100% and the % Crit damage to 15% on the skill proc
 * The Clairvoyant's Focus Set: reduced chance of Cooldown Reduction to 8%
 * Mythical Clairvoyant's Wand: reduced % All damage to 200%, the % Aether and % Chaos damage to 200% and the % Crit damage to 20% on the skill proc
 * The Deathmark Set: bonuses on this set and its items have been redesigned around Weapon Pool skills and a heavier focus on Cold damage
 * The Harbinger's Message Set: added 80% Weapon damage modifier for Doom Bolt
 * Mythical Harbinger's Grasp: added 100% of Vitality dealt as Chaos modifier for Doom Bolt
 * Mythical Mask of the Harbinger: added 25% of Vitality dealt as Chaos
 * The Infernal Champion Set: replaced bonuses to Fire and Lightning Resist with 25% Bleed and Vitality Resistance bonuses. Added 50 Fire damage modifier for Blackwater Cocktail and increased damage on the skill proc.
 * Mythical Infernal Knight's Faceguard: added +1 Radius and 50 Burn / 2s modifiers for Thermite Mine
 * The Infernal Knight Set: replaced bonuses to Fire and Lightning Resist with 20% Bleed and Vitality Resistance bonuses
 * The Mageslayer Set: added -50% Freeze Resist and -15% Cold Resist modifiers for Olexra's Flash Freeze
 * Mageslayer's Protector: added 70 Cold damage modifier for Olexra's Flash Freeze
 * The Sacred Harmony Set: added 50% of Acid dealt as Fire/Cold bonuses, added 33 All Resist Reduction / 3s to skill proc and reduced its cooldown to 1s
 * Mythical Nex: replaced bonus to Amarasta's Blade Burst with +3 to Nightfall, added 100% of Chaos dealt as Cold modifier to Fire Strike, removed bonus to Inquisitor Seal
 * Mythical Ortus: replaced bonus to Lethal Assault with +3 to Shadow Strike, replaced modifier for Amarasta's Blade Burst with 125 Fire damage and 100% of Pierce dealt as Fire modifiers for Shadow Strike, removed bonus to Arcane Empowerment
 * The Venomblade Pact: set and its items have been redesigned around Amarasta's Blade Burst
 * The Vileblade Pact Set: set and its items have been redesigned around Amarasta's Blade Burst
 * Trozan's Skybreach Set: increased damage on the skill proc, added a 30% Slow for 3s modifier for Trozan's Sky Shard
 * Mythical Trozan's Hat: increased Lightning damage modifier for Trozan's Sky Shard to 38-100
 * Ultos' Tempest Set: reduced Lightning damage to 20-88
 * Mythical Ultos' Hood: reduced % Crit damage modifier for Primal Strike to 20%
 * Mythical Ultos' Stormseeker: reduced Lightning damage modifier for Primal Strike to 75
 * Ulzuin's Avatar Set: added 100% Electrocute damage and 50% Increased Electrocute duration
 * Heart of Ulzuin: added 10% of Physical dealt as Fire, removed % Increased Electrocute Duration as it was moved to the set bonus
 * Ulzuin's Chestguard: replaced % Elemental Resist with 24% Aether Resist
 * Ulzuin's Infernal Avatar Set: added 200% Electrocute damage and 50% Increased Electrocute duration
 * Mythical Heart of Ulzuin: added 10% of Physical dealt as Fire, removed % Increased Electrocute Duration as it was moved to the set bonus
 * Mythical Ulzuin's Chestguard: replaced % Elemental Resist with 26% Aether Resist
 * Mythical Ulzuin's Flamespreader: increased % Weapon damage modifier for Fire Strike to 24%
 * Uroboruuk's Effigy: increased Attack Damage Converted to Health modifier for Drain Essence to 8%
 * Valdun's Betrayal Set: increased damage dealt by granted skill
 * Mythical Valdun's Bounty: increased Pierce damage dealt by granted skill, reduced % Attack Speed to 4%
 * Mythical Valdun's Rifle: increased Base Attack Speed, damage adjusted accordingly. Increased % Attack Speed to 14%
 * Valdun's Treachery Set: increased damage dealt by granted skill
 * Valdun's Bounty: increased Pierce damage dealt by granted skill, reduced % Attack Speed to 3%
 * Valdun's Rifle: increased % Attack Speed to 12%
 * Aetherwarped Cleaver: adjusted lower than intended weapon damage
 * Archon's Warmaul: renamed to Barthollem's Warmaul
 * Ascendant Conduit: increased Fire damage modifier for Vindictive Flame to 120
 * Ascendant Hood: replaced bonus to Elemental Balance with +2 to Devastation
 * Ascendant Pauldrons: added 30% of Cold dealt as Lightning
 * Ascendant Shoulderguards: added 30% of Pierce dealt as Vitality
 * Ascended Casque: added 5% Attack Speed modifier for Sphere of Protection
 * Ascended Epaulets: added 30% of Aether dealt as Elemental
 * Ascended Shoulderplates: added 30% of Pierce dealt as Aether
 * Ascended Vestment: added 30% of Vitality dealt as Elemental
 * Bloodsworn Codex: replaced % All damage for pets with flat Physical damage for pets
 * Bloodsworn Repeater: increased Cooldown Reduction modifier for Doom Bolt to -1.2s and added 100% of Vitality dealt as Chaos modifier for it
 * Bloodsworn Scepter: increased Chaos damage modifier for Sigil of Consumption to 34-100
 * Bloodsworn Signet: increased bonus to Bonds of Bysmiel to +3 and added +3 to Emboldening Presence
 * Bloodsworn Vestments: added 30% of Fire dealt as Chaos
 * Bone Scythe: increased Cooldown Reduction modifier for Bone Harvest to -0.5s
 * Boneblade: added 40 Vitality damage modifier for Bloody Pox
 * Bound Wraith: increased % Offensive Ability by 1%, increased Duration modifier for Conjure Primal Spirit to 8s
 * Chains of Brandis: added 25% Slow Resist
 * Chains of Ordas: added 25% Stun Resist
 * Chains of Ygraad: added 25% Freeze Resist
 * Fleshwarped Archive: replaced % Chaos Resist for pets with % Current Life Damage Resistance, added 8% Damage Modifier modifier for Summon Hellhound
 * Fleshwarped Bulwark: increased % Health Regeneration to 80%
 * Fleshwarped Carbine: replaced bonus to Reckless Power with +4 to Arcane Will, replaced modifier with 6% Damage Modifier modifier for Arcane Will, replaced Health with % Attack and % Cast Speed
 * Fleshwarped Codex: added 8% Reduced Energy Cost and 33 Aether damage modifiers for Callidor's Tempest
 * Fleshwarped Incinerator: replaced bonus to Flame Touched with +3 to Canister Bomb, replaced Health with 100% Burn Duration, added 100% of Physical dealt as Fire modifier for Canister Bomb and increased the Cooldown Reduction modifier to -3s
 * Fleshwarped Pauldrons: added 30% of Aether dealt as Physical
 * Fleshwarped Platemail: added 50% All Retaliation damage
 * Fleshwarped Shard: replaced % Aether damage with % Vitality damage, replaced Health with % Attack Speed, replaced bonus to Reap Spirit with +3 to Necrotic Edge, replaced modifier with 110 Elemental damage and 18 Resist Reduction / 5s modifiers for Necrotic Edge
 * Fleshwarped Tome: added 50% of Lightning dealt as Aether modifier for Albrecht's Aether Ray
 * Galakros Dread Plating: added 30% of Vitality dealt as Aether
 * Galakros Singed Plating: added 30% of Chaos dealt as Fire
 * Groble Ember Effigy: added 65 Fire damage modifier for Thermite Mine
 * Groble Stone Effigy: increased % Crit damage modifier for Panetti's Replicating Missile to 30%
 * Groble Toxic Effigy: increased % Weapon damage modifier for Dreeg's Evil Eye to 33%
 * Haunted Shoulderpad: added 30% of Chaos dealt as Elemental, added Offensive Ability, removed Health Regeneration bonuses
 * Haunted Vestment: added 30% of Fire dealt as Aether
 * Incendiary Shoulderplates: added 30% of Chaos dealt as Fire
 * Leafmane Horn: added 45% of Vitality dealt as Acid, increased Acid damage modifier for Ravenous Earth to 66 and % Vitality dealt as Acid modifier to 100%
 * Leafmane Trophy: bonuses redesigned
 * Loxmere's Frostblade: added +3 to Nightfall, removed % Cold Resist
 * Lunal'Valgoth's Girdle: added 50% of Fire dealt as Vitality
 * Lunal'Valgoth's Waistguard: added 50% of Vitality dealt as Chaos
 * Murderer's Breastplate: added 30% of Acid dealt as Pierce
 * Murderer's Epaulets: added 30% of Vitality dealt as Pierce
 * Obsidian Bulwark: replaced % Armor with 4% Cooldown Reduction, replaced Physical Resist Reduction modifier for Rune of Kalastor with 18 All Resist Reduction modifier
 * Overseer Eye: added 70 Electrocute / 3s damage modifier for Stun Jacks
 * Pulsing Shard: added -8% Energy Cost and 25% Crit damage modifiers for Reap Spirit
 * Reaper's Leggings: replaced Health with Offensive Ability, replaced bonus to Field Command with +3 to Oleron's Rage
 * Reaper's Legguards: replaced Health with Offensive Ability, replaced bonus to Decay with +3 to Soul Harvest
 * Rift Scourge Slicer: added +2 to Shadow Strike and increased Acid damage modifier for Shadow Strike to 100
 * Rolderathis' Tome: increased Cooldown Reduction modifier for Trozan's Sky Shard to -0.5s and the Target Radius Reduction modifier to -1.5
 * Servitor's Slicer: increased Cooldown Reduction modifier for Ring of Steel to -0.5s
 * Slathsarr's Crest: increased % Weapon damage modifier for Panetti's Replicating Missile to 20%
 * Spectral Arbalest: replaced % Vitality Resist with % Cast Speed, increased Vitality damage modifier for Phantasmal Blades to 40
 * Spectral Battle Axe: replaced bonus to Amarasta's Blade Burst with +3 to Whirling Death, replaced modifier with 40% Weapon damage modifier for Whirling Death
 * Spectral Bludgeon: added +3 to Frozen Core, increased Frostburn modifier for Trozan's Sky Shard to 220 and added a 100% of Lightning dealt as Cold modifier for it
 * Spectral War Shield: replaced % Vitality Resist with % Cast Speed, increased chance of jumping to additional targets to 25% at high levels
 * Troll Bonecrusher: increased Bleed Duration to 100%
 * Ugdenbog Arcaneweaver: increased Projectile Pierce modifier for Fire Strike to 66%
 * Ugdenbog Bilelauncher: increased Cooldown Reduction modifier for Amarasta's Blade Burst to -0.8s
 * Ugdenbog Boltthrower: increased Pierce Ratio to 100%, damage adjusted accordingly, added 100% of Lightning dealt as Pierce, replaced Health with % Attack Speed, replaced Physical dealt as Pierce modifier for Cadence with 8% Crit damage modifier
 * Ugdenbog Chillstrife: increased % Cold Resist Reduction modifier for Veil of Shadow to -10%
 * Ugdenbog Girdle: added 50% of Acid dealt as Physical
 * Ugdenbog Waistguard: added 50% of Acid dealt as Elemental
 * Valaxteria's Arcane Robes: added 30% of Lightning dealt as Fire
 * Valaxteria's Skytorn Robes: added 30% of Aether dealt as Lightning
 * Viloth's Ring: increased bonus to Amarasta's Blade Burst to +3
 * Warden's Judgment: added -1s Cooldown modifier for Raise Skeletons
 * Wendigo Barb: added 45% of Pierce dealt as Acid modifier for Blood of Dreeg, replaced % Acid/Poison damage with % Attack Speed
 * Wendigo Claw: increased the Bleed damage modifier to 45 and the % Bleed Resist Reduction modifier to -10% for Devouring Swarm
 * Ishtak: added 20% Current Life Damage Resistance and 8 Physical damage for pets and increased % Total Speed for pets to 6%
 * Arcane Currents: increased Proc chance to 25%
 * Flame Torrent: reduced % Weapon damage to 20%
 * Howl of Mogdrogen: increased Bleed damage for pets to 32
 * Nature's Guardians: increased Physical damage for pets to 40 and removed Health Regeneration for pets, reduced cooldown to 15s and reduced % Damage Absorption to 25%
 * Phoenix Fire: increased Damage Absorption to 168
 * Raise the Dead: increased damage scaling with rank to 140 Aether damage and 140 Vitality damage by max rank, reduced Cooldown to 2s and increased Proc Chance to 20%. At ranks 10+, 2 skeletons are now summoned at a time.
 * Tsunami: increased % Weapon damage to 30%, reduced cooldown to 1s and increased wave speed
 * Turtle Shell: reduced Cooldown to 18s and increased Damage Absorption to 4700 by max rank
 * Blade Arc: rebalanced Energy Cost scaling with the base skill and its modifier, a net reduction of Energy Cost at higher ranks
 * Laceration: reduced Energy Cost
 * Clean Sweep: added 15 Energy Cost
 * Discord: now converts Physical damage to Lightning, rather than Elemental
 * Terrify: now causes War Cry to reduce all Resists by up to 10 for 5s, removed Energy Cost Reduction
 * Veterancy: added % Health Regeneration, 15% by rank 10, 25% by max ultimate rank
 * Blast Shield: increased Damage Absorption scaling with rank to 810 by rank 12, 1710 by max ultimate rank and reduced Cooldown to 13s
 * Concussive Bomb: has been redesigned as a Lightning-themed transmuter with a chance to stun enemies. No longer has a damage penalty.
 * Ulzuin's Chosen: increased % Energy Cost Reduction to 15% by rank 10, 25% by max ultimate rank, removed % Physical dealt as Fire
 * Ulzuin's Wrath: increased Electrocute damage scaling with rank to 160 by rank 12, 354 by max ultimate rank
 * Dreeg's Evil Eye: increased Poison damage scaling at ultimate ranks
 * Blood Burst: increased % Weapon damage scaling with rank to 20% by rank 20, 25% by max ultimate rank. Adjusted Acid damage scaling with rank, a slight increase at ranks 8+.
 * Terrifying Gaze: increased Vitality damage scaling with rank
 * Vile Eruption: increased damage scaling at ultimate ranks
 * Doom Bolt: reduced cooldown to 6s
 * Amarasta's blade Burst: increased % Weapon damage scaling at ultimate ranks, to 230% by max ultimate rank, increased Cold and Frostburn damage scaling at ranks 13+, particularly at ultimate ranks
 * Blade Spirit: Blade Spirits are now permanent and move faster, with a summon limit of 2. Blade Spirits no longer erupt if they expire. Cooldown and Energy Cost increased.
 * Blade Trap: reduced -% Defensive Ability to -8% at rank 1, scaling back to its original value of -35% by rank 12, now also scales at ultimate ranks to -40%. Increased damage scaling with ranks 8+, particularly at ultimate ranks. Reduced trap duration to 2.8s at rank 1, but now scales up to 4s by rank 12, 4.5s by max ultimate rank.
 * Nidalla's Hidden Hand: increased % Pierce dealt as Acid scaling at ultimate ranks to 85% by max ultimate rank, reduced Acid and Poison damage scaling at ranks 4+
 * Nightfall: Attack Damage Converted to Health now scales with rank to 12% by rank 12, 16% by max ultimate rank. Significantly increased Frostburn and Vitality Decay damage scaling with rank, but reduced their base damage. Sleep duration reduced to 3-5s but chance to Sleep increased to 50% by rank 12, 70% by max ultimate rank.
 * Albrecht's Aether Ray: significantly increased turn rate while channeling this skill and increased beam speed. Increased base damage and damage scaling with rank, particularly at ultimate ranks. Reduced base Energy Cost by 3.
 * Disintegration: increased % Crit damage to 60% by rank 12, 90% by max ultimate rank, increased Lightning damage scaling at ultimate ranks, reduced Energy Cost scaling with rank to 12 by rank 12, 20 by max ultimate rank
 * Arcane Will: increased % All damage to 160% by rank 10, 320% by max ultimate rank. Added Defensive Ability, 100 by rank 10, 180 by max ultimate rank.
 * Callidor's Tempest: increased Aether damage scaling with rank, reduced starting Energy Cost to 15, scaling up to 82 by rank 16 and 132 by max ultimate rank
 * Wrath of Agrivix: increased Energy Cost to 30
 * Devastation: increased Target Radius to 6.5
 * Mirror of Ereoctes: increased base Cooldown to 40s, scaling to 21s by rank 12, 20s by max ultimate rank. To compensate, more Legendary items now alter the duration/cooldown of this skill.
 * Panetti's Replicating Missile: increased damage scaling with ranks 9+, particularly at ultimate ranks
 * Distortion: increased Aether damage scaling with rank, particularly at ultimate ranks
 * Supercharged: increased % Crit damage to 20% by rank 12, 32% by max ultimate rank
 * Proliferation: added Elemental damage
 * Heart of the Wild: reduced Energy Reserve to 100 by rank 10, 170 by max ultimate rank
 * Oak Skin: reduced Energy Reserve to 100 by rank 10, 170 by max ultimate rank
 * Raging Tempest: increased % Slow scaling at ultimate ranks to 35% by max ultimate rank
 * Savagery: increased Lightning damage scaling with rank to 46 by rank 12, 108 by max ultimate rank
 * Storm Totem: reduced max Lightning damage scaling at ultimate ranks
 * Aura of Censure: reduced Damage Reduction to 15% by rank 12, 22% by max ultimate rank
 * Horn of Gandarr: reduced Cooldown to 5s
 * Inquisitor Seal: reduced Damage Absorption to 34 at rank 1, scaling to 190 by rank 12, 430 by max ultimate rank
 * Rune of Hagarrad: reduced Damage scaling with rank
 * Chillsurge: reduced Frostburn damage scaling with rank
 * Storm Spread: reduced number of projectiles per shot to 4 at ranks 16+
 * Harbinger of Souls: increased base % Attack Damage Converted to Health by 2% and improved scaling at ultimate ranks to 16% by max ultimate rank
 * Hungering Reach: reduced base Energy Cost by 2
 * Decomposition: reduced base Energy Cost by 2
 * Decay: reduced Damage Reduction to 20% by rank 12, returning to its original value of 30% by max ultimate rank
 * Mark of Torment: increased Cooldown to 20s. To compensate, more Legendary items now alter the duration/cooldown/absorption of this skill.

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