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"The Big One" (Skill) Icon   "The Big One"

Mastery:

Demolitionist

Tier:

9

Skill Type:

Modifier

Max. Level:

12

Cooldown:

n/a

Associated Skills:

Mortar Trap (Skill) Icon


Loads the mortar trap with a devastating bomb known only as "The Big One", which will be fired off towards the end of the mortar trap's barrage. The resulting colossal explosion will leave your enemies shellshocked, if they survive at all.

NotesEdit

Skill ProgressionEdit

Level Stats
1/12 100 Energy Cost
12 Meter Radius
195-408 Physical Damage
230 Fire Damage
50% Slow target for 3-5 Seconds
2/12 100 Energy Cost
12 Meter Radius
206-445 Physical Damage
256 Fire Damage
50% Slow target for 3-5 Seconds
3/12 100 Energy Cost
12 Meter Radius
218-483 Physical Damage
284 Fire Damage
50% Slow target for 3-5 Seconds
4/12 100 Energy Cost
12 Meter Radius
232-521 Physical Damage
312 Fire Damage
50% Slow target for 3-5 Seconds
5/12 100 Energy Cost
12 Meter Radius
245-558 Physical Damage
340 Fire Damage
50% Slow target for 3-5 Seconds
6/12 100 Energy Cost
12 Meter Radius
257-598 Physical Damage
368 Fire Damage
50% Slow target for 3-5 Seconds
7/12 100 Energy Cost
12 Meter Radius
369-636 Physical Damage
395 Fire Damage
50% Slow target for 3-5 Seconds
8/12 100 Energy Cost
12 Meter Radius
283-67 Physical Damage
425 Fire Damage
50% Slow target for 3-5 Seconds
9/12 100 Energy Cost
12 Meter Radius
295-714 Physical Damage
452 Fire Damage
50% Slow target for 3-5 Seconds
10/12 100 Energy Cost
12 Meter Radius
309-754 Physical Damage
481 Fire Damage
50% Slow target for 3-5 Seconds
11/12 100 Energy Cost
12 Meter Radius
321-794 Physical Damage
509 Fire Damage
50% Slow target for 3-5 Seconds
12/12 100 Energy Cost
12 Meter Radius
335-834 Physical Damage
538 Fire Damage
50% Slow target for 3-5 Seconds
Ultimate Levels
13/12 100 Energy Cost
12 Meter Radius
347-875 Physical Damage
566 Fire Damage
50% Slow target for 3-5 Seconds
14/12 100 Energy Cost
12 Meter Radius
362-915 Physical Damage
596 Fire Damage
50% Slow target for 3-5 Seconds
15/12 100 Energy Cost
12 Meter Radius
375-958 Physical Damage
624 Fire Damage
50% Slow target for 3-5 Seconds
16/12 100 Energy Cost
12 Meter Radius
389-998 Physical Damage
652 Fire Damage
50% Slow target for 3-5 Seconds
17/12 100 Energy Cost
12 Meter Radius
402-1013 Physical Damage
682 Fire Damage
50% Slow target for 3-5 Seconds
18/12 100 Energy Cost
12 Meter Radius
416-1081 Physical Damage
710 Fire Damage
50% Slow target for 3-5 Seconds
19/12 100 Energy Cost
12 Meter Radius
429-1122 Physical Damage
739 Fire Damage
50% Slow target for 3-5 Seconds
20/12 100 Energy Cost
12 Meter Radius
443-1164 Physical Damage
768 Fire Damage
50% Slow target for 3-5 Seconds
21/12 100 Energy Cost
12 Meter Radius
457-1207 Physical Damage
797 Fire Damage
50% Slow target for 3-5 Seconds
22/12 100 Energy Cost
12 Meter Radius
472-1251 Physical Damage
826 Fire Damage
50% Slow target for 3-5 Seconds



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