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In-Game Description

Once Hunted by imperial forces in an effort to control eldritch power, the Occultist's craft focus heavily on summoning and borrowed power's granted by three witch gods Bysmiel, Solael and Dreeg. Their diverse arts include abhorrent curses and spells that inflict damage with poison, acid and entropic energy. Excelling with neither sword nor gun, they can us either to augment their offense.

Skills

  • Dreeg's Evil Eye (Poison enemy's)
  • Curse of Frailty (Slow down enemy's)
  • Summon Familiar (Great Rave can cast later Healing, Protect and Lightning spell)
  • Solael's Witchfire (Toggle Ability what give you Chaos attack damage bonus)
  • Bloody Pox (Bleeding Damage)
  • Sigil of Consumption (Drain enemy health when they stay in the circle)
  • Summon Hellhound (Later Some strong attack spells)
  • Blood of Dreeg (Regenerated health and give you acid retaliation later give you several defence bonuses
  • Bonds of Bysmiel (Pet bonus Health & Health Regeneration)
  • Doom bolt (Massive Vitality and Chaos Damage)
  • Possession (Super Skill, give you several attack and defence bonuses)
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