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Burning with fever and suffering the liquefaction of their internal organs, the infected may be hit by sudden bouts of confusion and wander the battlefield attacking the air or even their own allies.

Notes[]

Skill Progression[]

Updated to: v1.1.9.0

Base Levels
Level Stats
1/12 +5 Energy Cost
+1 Second Duration
12 Poison Damage per Second
+8% Vitality Damage
+6% Bleeding Damage with +25% Increased Duration
8% Chance of Confuse target for 3 - 5 Seconds
2/12 +7 Energy Cost
+1.2 Second Duration
19 Poison Damage per Second
+16% Vitality Damage
+12% Bleeding Damage with +34% Increased Duration
13% Chance of Confuse target for 3 - 5 Seconds
3/12 +9 Energy Cost
+1.4 Second Duration
26 Poison Damage per Second
+24% Vitality Damage
+18% Bleeding Damage with +42% Increased Duration
17% Chance of Confuse target for 3 - 5 Seconds
4/12 +11 Energy Cost
+1.6 Second Duration
33 Poison Damage per Second
+32% Vitality Damage
+24% Bleeding Damage with +50% Increased Duration
20% Chance of Confuse target for 3 - 5 Seconds
5/12 +14 Energy Cost
+1.8 Second Duration
40 Poison Damage per Second
+40% Vitality Damage
+30% Bleeding Damage with +58% Increased Duration
22% Chance of Confuse target for 3 - 5 Seconds
6/12 +16 Energy Cost
+2 Second Duration
48 Poison Damage per Second
+48% Vitality Damage
+36% Bleeding Damage with +64% Increased Duration
24% Chance of Confuse target for 3 - 5 Seconds
7/12 +19 Energy Cost
+2.2 Second Duration
56 Poison Damage per Second
+56% Vitality Damage
+42% Bleeding Damage with +70% Increased Duration
25% Chance of Confuse target for 3 - 5 Seconds
8/12 +21 Energy Cost
+2.4 Second Duration
64 Poison Damage per Second
+64% Vitality Damage
+48% Bleeding Damage with +76% Increased Duration
26% Chance of Confuse target for 3 - 5 Seconds
9/12 +23 Energy Cost
+2.6 Second Duration
72 Poison Damage per Second
+72% Vitality Damage
+54% Bleeding Damage with +82% Increased Duration
27% Chance of Confuse target for 3 - 5 Seconds
10/12 +26 Energy Cost
+2.8 Second Duration
81 Poison Damage per Second
+80% Vitality Damage
+60% Bleeding Damage with +88% Increased Duration
28% Chance of Confuse target for 3 - 5 Seconds
11/12 +28 Energy Cost
+2.9 Second Duration
90 Poison Damage per Second
+88% Vitality Damage
+66% Bleeding Damage with +94% Increased Duration
29% Chance of Confuse target for 3 - 5 Seconds
12/12 +31 Energy Cost
+3 Second Duration
100 Poison Damage per Second
+96% Vitality Damage
+72% Bleeding Damage with +100% Increased Duration
30% Chance of Confuse target for 3 - 5 Seconds
Ultimate Levels
Level Stats
13/12 +33 Energy Cost
+3.1 Second Duration
110 Poison Damage per Second
+104% Vitality Damage
+78% Bleeding Damage with +105% Increased Duration
31% Chance of Confuse target for 3 - 5 Seconds
14/12 +36 Energy Cost
+3.2 Second Duration
120 Poison Damage per Second
+112% Vitality Damage
+84% Bleeding Damage with +110% Increased Duration
32% Chance of Confuse target for 3 - 5 Seconds
15/12 +38 Energy Cost
+3.3 Second Duration
131 Poison Damage per Second
+120% Vitality Damage
+90% Bleeding Damage with +115% Increased Duration
33% Chance of Confuse target for 3 - 5 Seconds
16/12 +41 Energy Cost
+3.4 Second Duration
142 Poison Damage per Second
+128% Vitality Damage
+96% Bleeding Damage with +120% Increased Duration
34% Chance of Confuse target for 3 - 5 Seconds
17/12 +43 Energy Cost
+3.5 Second Duration
153 Poison Damage per Second
+136% Vitality Damage
+102% Bleeding Damage with +125% Increased Duration
35% Chance of Confuse target for 3 - 5 Seconds
18/12 +45 Energy Cost
+3.6 Second Duration
165 Poison Damage per Second
+144% Vitality Damage
+108% Bleeding Damage with +130% Increased Duration
36% Chance of Confuse target for 3 - 5 Seconds
19/12 +48 Energy Cost
+3.7 Second Duration
177 Poison Damage per Second
+152% Vitality Damage
+114% Bleeding Damage with +135% Increased Duration
37% Chance of Confuse target for 3 - 5 Seconds
20/12 +51 Energy Cost
+3.8 Second Duration
191 Poison Damage per Second
+160% Vitality Damage
+120% Bleeding Damage with +140% Increased Duration
38% Chance of Confuse target for 3 - 5 Seconds
21/12 +53 Energy Cost
+3.9 Second Duration
205 Poison Damage per Second
+168% Vitality Damage
+126% Bleeding Damage with +145% Increased Duration
39% Chance of Confuse target for 3 - 5 Seconds
22/12 +55 Energy Cost
+4.6 Second Duration
225 Poison Damage per Second
+176% Vitality Damage
+132% Bleeding Damage with +150% Increased Duration
40% Chance of Confuse target for 3 - 5 Seconds



Constellations
Tier 1
Ascendant AnvilEmpty ThroneFalconHammerHarpyOwlShepherd's CrookToadWolverine
Chaos FiendGhoulJackalRatViperVultureWretch
Eldritch Akeron's ScorpionBatEye of the GuardianFoxHawkQuillRavenScholar's LightSpider
Order Assassin's BladeCraneDryadLionPantherStagTortoise
Primordial BullEelGallowsHoundImpLizardSailor's GuideTsunamiWraith
Tier 2
AfflictionAlladrah's PhoenixAmatok the Spirit of WinterAssassinAutumn BoarBard's HarpBehemothBerserkerBlades of NadaanBysmiel's BondsChariot of the DeadCrabDire BearHarvestman's ScytheHuntressHydraKrakenMagiManticoreMessenger of WarMurmur, Mistress of RumorsOklaine's LanternRevenantRhowan's CrownRhowan's ScepterScales of UlcamaShieldmaidenSolael's WitchbladeSolemn WatcherStaff of RattoshTargo the BuilderTempestTyphos, the Jailor of SoulsUlo the Keeper of the WatersWendigoWidow
Tier 3
AbominationAeon's HourglassAttak Seru, the MirageBlind SageCrossroadsDevotionDying GodIshtak, the Spring MaidenLeviathanLight of EmpyrionMogdrogen the WolfObelisk of MenhirOleronRattosh, the VeilwardenSpear of the HeavensTree of LifeUlzuin's TorchUltos, Shepherd of StormsUnknown SoldierVire, the Stone Matron

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