Creatures are the varieties of enemies to be encountered in the world of Grim Dawn. They may appear as humans, or different types of monsters. Creatures of different classes or Factions may also be antagonistic toward one another. Killing enemy creatures is one of the primary sources of gaining experience and loot.
Mechanics[ | ]
Creatures have their own stats, such as Health, Energy, Physique, Spirit, Cunning, Offensive and Defensive Ability, and sometimes regeneration and life leech, just as player characters do. They also have Armor and Resistances, and can reflect or block damage.
They have their own skill sets, including those available from player Masteries, and can also use item skills and stats from items they have equipped, including Rare, Epic and Legendary quality items.
Rarities[ | ]
Monster names appear in different colors, with each color indicating a certain grade or rarity of monster.
- White: Common monsters. These are the enemies encountered most often.
- Yellow: Uncommon, or Champions. These are somewhat stronger than regular monsters and will use additional skills.
- Orange: Hero Monsters. They will spawn randomly among regular monster packs and have an individual name and a star above their head to denote their status. They are much stronger than common or uncommon monsters and will often use special skills. They may also belong to a particular hero Archetype.
- Lavender: Unique Boss Monsters. They usually reside in a fixed location. They may be part of a quest line or just be the resident challenge monster of an area. They are very powerful and possess several special or unique skills.
- Red: includes Nemesis monsters (which can spawn randomly after reaching Nemesis level enemy Faction reputation) and some secret Boss Monsters. They are the ultimate challenge the game has to offer, and the players must be certain of their capacities before challenging one of them.
Creature Types[ | ]
Enemy creatures can be classified into races, with various types and sub-types. Many will also belong to a particular Faction.
Hero Creatures[ | ]
- For a complete list see here.
Hero Archetypes[ | ]
Archetype | Abilities |
---|---|
Bruiser | takes reduced damage, deals increased damage and has a chance to stun on attacks. |
Burning | deals bonus fire damage and periodically activates a ring of fire around itself. |
Charger | periodically charges far away targets. |
Corrupted | periodically creates an explosion of Aether around itself and creates an aura which empowers itself and nearby allies with the Aether. |
Defender | creates an aura which reduces damage taken by itself and nearby allies and has a chance to stun on attack. |
Diseased | has an aura of poisonous fumes around itself at all times and periodically creates a field of noxious poison. |
Electrified | deals bonus lightning damage and periodically casts a nova of lightning orbs. |
Frozen | periodically launches a freezing orb and creates an aura which bestows chilling bonuses upon itself and nearby allies. |
Reflective | periodically creates a shield around itself which reflects a portion of all damage taken. |
Regenerator | creates an aura which increases health regeneration for itself and nearby allies. |
Shielded | periodically shields itself against magical damage and attacks with an elemental bolt. |
Supporter | creates an aura which increases the damage dealt by itself and nearby allies and occasionally cast a chain heal on allies. |
Swift | creates an aura which increases attack and movement speed for itself and nearby allies. |
Unstoppable | deals bonus Chaos damage and creates an aura which makes itself and nearby allies immune to all crowd control effects. |
Voidtouched | surrounds itself with a chaotic blaze and periodically casts chaos chain lightning. Some variants can also chaos teleport onto far away targets. |
Unique Bosses[ | ]
Act 1[ | ]
Devil's Crossing | |
Lower Crossing | |
Foggy Bank | |
The Flooded Passage | |
Burrwitch Outskirts | |
East Marsh | |
Hidden Laboratory |
Act 2[ | ]
Arkovian Foothills | |
Old Arkovia | |
Cronley's Hideout | |
Twin Falls | |
Broken Hills | |
The Steps of Torment |
Act 3[ | ]
Smuggler's Pass | |
Deadman's Gulch | |
Pine Barrens | |
Homestead | |
Rotting Croplands | |
The Blood Grove | |
Darkvale Gate | |
Port Valbury |
Act 4[ | ]
Asterkarn Road | |
Asterkarn Valley | |
Fort Ikon | |
Gates of Necropolis | |
Necropolis Interior | |
Bastion of Chaos |
The Hidden Path[ | ]
The Hidden Path |
Act 5[ | ]
Gloomwald | |
Overgrown Cellar | |
Decrepit Cellar | |
Den of Carraxus | |
Ugdenbog | |
Den of the Ancient | |
The Undergrowth | |
Barrowholm | |
Barrowholm Mine | |
Void's Edge | |
Ancient Grove |
Act 6[ | ]
Cinder Wastes | |
Fringes of Sanity | |
Burning Cellar | |
Malmouth Sewers | |
Candle District | |
Malmouth Harbor | |
Ransacked Lighthouse | |
Crown Hill | |
Fleshworks | |
Sanctum of Flesh |
Act 7[ | ]
The Veiled Den | |
Crawling Nest | |
Temple of Osyr | |
Korvan Sands | |
Sandblown Ruins | |
Durg's Den | |
Sunbane Oasis | |
Sanctuary of Horran | |
Tomb of Sethan | |
Tomb of Ariath | |
Sunward Spire |
|
Remnants of Korvan City | |
Map Room of Rahn | |
Tomb of the Eldritch Sun | |
Throne of the Three | |
Lost Oasis |
|
Nemesis Bosses[ | ]
Ashes of Malmouth Nemesis Bosses[ | ]
Faction | Name | |
---|---|---|
Aetherial Vanguard | Archmage Aleksander | |
Barrowholm | Reaper of the Lost | |
Beasts | Kubacabra, the Endless Menace | |
Chthonians | Grava'Thul, the Voiddrinker |
Forgotten Gods Nemesis Boss[ | ]
Faction | Name | |
---|---|---|
Eldritch Horrors | Kaisan, the Eldritch Scion |
Secret Bosses[ | ]
- Avatar of Mogdrogen
- Clone of John Bourbon
- Rashalga, the Mad Queen
- Lokarr
- Callagadra, Scion of the Sands
- Crate of Entertainment
Soldier Skills |
---|
Active Skills |
Blade Arc (Clean Sweep - Laceration) • Blitz (Blindside) • Cadence (Discord - Fighting Form - Deadly Momentum) • Forcewave (Tremor - Rending Force - Internal Trauma) • Overguard • War Cry (Terrify - Break Morale) |
Passive Skills |
Decorated Soldier • Fighting Spirit • Markovian's Advantage • Menhir's Will • Military Conditioning • Scars of Battle • Shield Training • Veterancy • Zolhan's Technique |
Toggle Skills |
Counter Strike • Field Command (Squad Tactics) • Menhir's Bulwark • Oleron's Rage |
Demolitionist Skills |
---|
Active Skills |
Blackwater Cocktail (High Potency - Demon Fire - Agonizing Flames) • Canister Bomb (Concussive Bomb - Improved Casing) • Fire Strike (Explosive Strike - Searing Might - Searing Strike - Static Strike - Brimstone) • Flashbang (Searing Light) • Grenado (High Impact - Skyfire Grenado) - Shattering Blast • Mortar Trap (Heavy Ordnance - "The Big One") • Stun Jacks (Quick Jacks - Full Spread) • Thermite Mine (Hellfire Mine) |
Passive Skills |
Blast Shield • Ulzuin's Chosen |
Toggle Skills |
Flamed Touched (Temper) • Vindicative Flame (Ulzuin's Wrath) |
Occultist Skills |
---|
Active Skills |
Blood of Dreeg (Aspect of the Guardian) • Blood Pox (Fevered Rage - Wasting - Black Death) • Curse of Frailty (Vulnerability) • Doom Bolt • Dreeg's Evil Eye (Blood Burst - Focused Gaze - Terrifying Gaze - Vile Eruption) • Sigil of Consumption (Destruction) |
Toggle Skills |
Bonds of Bysmiel (Manipulation) • Possession • Solael's Witchfire (Consecrated Blade - Second Rite) |
Summons |
Summon Familiar (Mend Flesh - Storm Spirit - Lightning Strike) • Summon Hellhound (Ember Claw - Hellfire - Infernal Breath) |
Nightblade Skills |
---|
Active Skills |
Amarasta's Blade Burst (Lethal Assault) • Blade Barrier • Blade Trap (Devouring Blades) • Phantasmal Blades (Frenetic Throw - Heart Seeker - Nether Edge) • Pneumatic Burst (Breath of Belgothian - Shadow Dance - Elemental Awakening) • Ring of Steel (Ring of Frost - Circle of Slaughter) • Shadow Strike (Nidalla's Justifiable Ends - Nightfall) |
Passive Skills |
Anatomy of Murder • Dual Blades (Belgothian's Shears - Hidden Hands - Amarasta's Quick Cut - Whirling Death - Execution) • Merciless Repertoire • Phantasmal Armor |
Toggle Skills |
Veil of Shadow (Night's Chill) |
Summons |
Blade Spirit |
Arcanist Skills |
---|
Active Skills |
Albrecht's Aether Ray (Tainted Power - Disintegration) • Callidor's Tempest (Wrath of Agrivix - Inferno) • Devastation • Maiven's Sphere of Protection (Conversion) • Mirror of Ereoctes • Nullification • Olexra's Flash Freeze (Absolute Zero) • Panetti's Replicating Missile (Distortion - Supercharged - Proliferation) • Trozan's Sky Shard (Frozen Core - Shattered Star) |
Passive Skills |
Arcane Will • Fabric of Reality • Inner Focus • Mental Alacrity |
Toggle Skills |
Iskandra's Elemental Exchange (Manifestation - Overload - Elemental Balance) • Reckless Power • Star Pact |
Shaman Skills |
---|
Active Skills |
Brute Force (Feral Hunger - Upheaval) • Devouring Swarm • Grasping Vines (Entangling Vines) • Primal Strike (Thunderous Strike - Torrent - Storm Surge) • Savagery (Might of the Bear - Tenacity of the Boar - Storm Touched) |
Toggle Skills |
Mogdrogen's Pact (Heart of the Wild - Oak Skin) • Primal Bond • Stormcaller's Pact |
Summons |
Conjure Primal Spirit • Storm Totem (Corrupted Storm) • Summon Briarthorn (Ground Slam - Emboldening Presence) • Wendigo Totem (Blood Pact) • Wind Devil (Raging Tempest - Maelstrom) |
Inquisitor Skills |
---|
Active Skills |
Flames of Ignaffar - (Tainted Flame - Intensify - Infernal Purge - Endless Flame) • Horn of Gandarr • Inquisitor Seal - (Null Field - Arcane Empowerment) • Rune of Hagarrad - (Biting Cold - Chillsurge) • Rune of Kalastor - (Ignition) • Storm Box of Elgoloth (Allagast's Arcane Net - Lightning Tether) • Word of Pain (Word of Agony - Death Sentence) • Word of Renewal - (Word of Arms - Vigor - Steel Resolve) |
Passive Skills |
Artifact Handling • Bursting Round • Chilling Rounds • Deadly Aim • Ranged Expertise • Storm Spread |
Toggle Skills |
Aura of Censure • Aura of Conviction |
Necromancer Skills |
---|
Active Skills |
Bone Harvest (Harvester of Death - Dread - Soul Harvest) • Call of the Grave • Drain Essence (Gravechill - Hungering Reach - Decomposition) • Ill Omen • Mark of Torment • Ravenous Earth (Decay - Foul Eruption) • Reap Spirit • Siphon Souls - (Sear Souls - Blood Boil) |
Passive Skills |
Necrotic Edge • Reaping Strike |
Toggle Skills |
Harbinger of Souls • Master of Death • Spectral Binding (Spectral Wrath) |
Summons |
Raise Skeletons (Undead Legion - Will of the Crypt) • Reap Spirit • Summon Blight Fiend (Unstable Anomaly - Rotting Fumes - Blight Burst) |
Oathkeeper Skills |
---|
Active Skills |
Aegis of Menhir (Avenging Shield - Aegis of Thorns - Reprisal) • Ascension (Clarity of Purpose) • Eye of Reckoning (Soulfire) • Judgment (Crushing Verdict - Heart of Wrath) • Righteous Fervor (Dreeg's Reproach - Consecration - Retribution) • Vire's Might (Volcanic Might - Volcanic Stride - Tectonic Shift) |
Passive Skills |
Resilience • Safeguard • Shattering Smash • Smite |
Toggle Skills |
Divine Mandate • Path of the Three • Presence of Virtue (Haven - Rebuke) |
Summons |
Summon Guardian of Empyrion (Scion of Dreeg - Celestial Presence) |
Items |
---|
Weapons • Axes • Maces • Swords • Two-handed Melee • Pistols • Two-handed Ranged • Daggers • Scepters • Shields • Off-Hands Armor • Head Armor • Shoulder Armor • Chest Armor • Hand Armor • Leg Armor • Foot Armor Accessories • Amulets • Rings • Medals • Belts Unique Items • Sets • Monster Infrequents Relics • Components • Augments • Blueprints • Recipes • Materials • Consumables |
Creatures |
---|
Aetherial • Aether Corruption • Arachnid • Beast • Beastkin • Chthonic • Eldritch Human • Insectoid • Riftspawn • Undead • Heroes • Bosses • Pets |