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Grasping Vines (Skill) Icon   Grasping Vines

Mastery:

Shaman

Tier:

2

Skill Type:

Active

Max. Level:

12

Cooldown:

none

Associated Skills:

Entangling Vines (Skill) Icon


At your whim, thorned vines erupt from the earth underneath your foes, inhibiting their movement.

NotesEdit

Skill ProgressionEdit

Level Stats
1/12
  • 24 Energy Cost
  • 1.2 Second Skill Recharge
  • 4 Second Duration
  • 4 Meter Radius
  • 4 Physical Damage
  • 4 Bleeding Damage per Second
  • 35% Slower Target Movement for 2 Seconds
2/12
  • 30 Energy Cost
  • 1.2 Second Skill Recharge
  • 4 Second Duration
  • 4.5 Meter Radius
  • 10 Physical Damage
  • 10 Bleeding Damage per Second
  • 40% Slower Target Movement for 2 Seconds
3/12
  • 36 Energy Cost
  • 1.2 Second Skill Recharge
  • 4 Second Duration
  • 5 Meter Radius
  • 16 Physical Damage
  • 17 Bleeding Damage per Second
  • 44% Slower Target Movement for 2 Seconds
4/12
  • 42 Energy Cost
  • 1.2 Second Skill Recharge
  • 4 Second Duration
  • 5.4 Meter Radius
  • 23 Physical Damage
  • 23 Bleeding Damage per Second
  • 48% Slower Target Movement for 2 Seconds
5/12
  • 48 Energy Cost
  • 1.2 Second Skill Recharge
  • 4 Second Duration
  • 5.8 Meter Radius
  • 29 Physical Damage
  • 30 Bleeding Damage per Second
  • 52% Slower Target Movement for 2 Seconds
6/12
  • 54 Energy Cost
  • 1.2 Second Skill Recharge
  • 4 Second Duration
  • 6.2 Meter Radius
  • 35 Physical Damage
  • 36 Bleeding Damage per Second
  • 56% Slower Target Movement for 2 Seconds
7/12
  • 60 Energy Cost
  • 1.2 Second Skill Recharge
  • 4 Second Duration
  • 6.5 Meter Radius
  • 43 Physical Damage
  • 44 Bleeding Damage per Second
  • 60% Slower Target Movement for 2 Seconds
8/12
  • 65 Energy Cost
  • 1.2 Second Skill Recharge
  • 4 Second Duration
  • 6.7 Meter Radius
  • 51 Physical Damage
  • 52 Bleeding Damage per Second
  • 63% Slower Target Movement for 2 Seconds
9/12
  • 72 Energy Cost
  • 1.2 Second Skill Recharge
  • 4 Second Duration
  • 6.9 Meter Radius
  • 58 Physical Damage
  • 60 Bleeding Damage per Second
  • 66% Slower Target Movement for 2 Seconds
10/12
  • 78 Energy Cost
  • 1.2 Second Skill Recharge
  • 4 Second Duration
  • 7.1 Meter Radius
  • 66 Physical Damage
  • 68 Bleeding Damage per Second
  • 69% Slower Target Movement for 2 Seconds
11/12
  • 84 Energy Cost
  • 1.2 Second Skill Recharge
  • 4 Second Duration
  • 7.3 Meter Radius
  • 73 Physical Damage
  • 76 Bleeding Damage per Second
  • 72% Slower Target Movement for 2 Seconds
12/12
  • 90 Energy Cost
  • 1.2 Second Skill Recharge
  • 4 Second Duration
  • 7.5 Meter Radius
  • 81 Physical Damage
  • 83 Bleeding Damage per Second
  • 75% Slower Target Movement for 2 Seconds
Ultimate Levels
13/12
14/12
15/12
16/12
17/12
18/12
19/12
20/12
21/12
22/12



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