Grim Dawn Wiki
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<p style="text-align:justify;">'''Grim Dawn''' is an action role-playing game developed by [[Crate Entertainment]] that attempts to better perfect the magical formula of exploration, character advancement and loot collection.</p>
 
 
<p style="text-align:justify;">Players are thrust into the dark, war-torn world of [[Cairn]] where a once proud empire has been brought to ruin and the human race driven to the edge of extinction. Cairn has become ground zero of an eternal war between two otherworldly powers, one seeking to use human bodies as a resource, the other intent upon destroying the human race before that can happen. This cataclysmic war has not only decimated human civilization but is warping the very fabric of reality and, in its wake, giving life to new horrors.</p>
 
 
<p style="text-align:justify;">For humankind it is the dawn of a grim new age where [[Iron Bits|iron]] has replaced gold as currency and the importance of salt as a weapon makes it far too valuable to waste on food. Small enclaves of human survivors exist scattered throughout the world, holed up in hidden refuges. These humans have quietly watched the warring invaders destroy one another and have become wise to the strengths and vulnerabilities of their otherworldly foes. A few survivors have begun to exhibit strange new abilities after surviving possession or exposure to the warp. These unnatural powers are feared by some but give many new hope of launching a resistance to fight the "outsiders" and reclaim what's left of their world.</p>
 
 
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| <span style="font-size:120%;">The World of Cairn</span><br /><p style="line-height:150%">[[Devil's Crossing]] • [[Act 1]] • [[Act 2]] • [[Act 3]] • [[Creatures]] • [[Quests]] • [[NPCs]]</p>
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| <span style="font-size:120%;">World</span><br /><p style="line-height:150%">[[Cairn]] • [[Devil's Crossing]] • [[Act 1]] • [[Act 2]] • [[Act 3]] • [[Act 4]] • [[Creatures]] • [[Quests]] • [[NPCs]]</p>
 
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| <span style="font-size:120%;">Gameplay</span><br /><p style="line-height:150%">[[Crafting]] • [[Factions]] • [[Devotion]] • [[Game Mechanics]] • [[Difficulty]] • [[Multiplayer]] • [[One-Shot Chest|One-shot Chests]]</p>
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| <span style="font-size:120%;">Gameplay</span><br /><p style="line-height:150%">[[Crafting]] • [[Factions]] • [[Devotion]] • [[Pets]] • [[Game Mechanics]] • [[Difficulty]] • [[Multiplayer]] • [[One-Shot Chest|One-shot Chests]]</p>
 
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| <span style="font-size:120%;">Misc</span><p style="line-height:150%">[[Modding]] • [[Patch Notes]] • [[External Links]]</p>
 
| <span style="font-size:120%;">Misc</span><p style="line-height:150%">[[Modding]] • [[Patch Notes]] • [[External Links]]</p>
 
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<div id="MainIntroduction" style="">
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==Overview==
 
<p style="text-align:justify;">'''Grim Dawn''' is an action role-playing game developed by [[Crate Entertainment]] that attempts to better perfect the magical formula of exploration, character advancement and loot collection.</p>
  +
 
<p style="text-align:justify;">Players are thrust into the dark, war-torn world of [[Cairn]] where a once proud empire has been brought to ruin and the human race driven to the edge of extinction. Cairn has become ground zero of an eternal war between two otherworldly powers, one seeking to use human bodies as a resource, the other intent upon destroying the human race before that can happen. This cataclysmic war has not only decimated human civilization but is warping the very fabric of reality and, in its wake, giving life to new horrors.</p>
  +
 
<p style="text-align:justify;">For humankind it is the dawn of a grim new age where [[Iron Bits|iron]] has replaced gold as currency and the importance of salt as a weapon makes it far too valuable to waste on food. Small enclaves of human survivors exist scattered throughout the world, holed up in hidden refuges. These humans have quietly watched the warring invaders destroy one another and have become wise to the strengths and vulnerabilities of their otherworldly foes. A few survivors have begun to exhibit strange new abilities after surviving possession or exposure to the warp. These unnatural powers are feared by some but give many new hope of launching a resistance to fight the "outsiders" and reclaim what's left of their world.</p>
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Revision as of 05:47, 19 February 2015

Grim Dawn Red Sky

Welcome to Grim Dawn Wiki,
the world of Cairn resource anyone can edit.
We are currently maintaining 4,171 articles with 56,797 edits!
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Contents

Masteries
Soldier2
Demolitionist2
Occultist2
Nightblade2
Arcanist
Soldier Demolitionist Occultist Nightblade Arcanist
Items

WeaponsArmorShieldsOff-handsAccessoriesUnique ItemsItem Sets Monster Infrequents
RelicsComponentsAugmentsBlueprintsRecipesMaterialsConsumablesOther Items

World

CairnDevil's CrossingAct 1Act 2Act 3Act 4CreaturesQuestsNPCs

Gameplay

CraftingFactionsDevotionPetsGame MechanicsDifficultyMultiplayerOne-shot Chests

Misc

ModdingPatch NotesExternal Links

Overview

Grim Dawn is an action role-playing game developed by Crate Entertainment that attempts to better perfect the magical formula of exploration, character advancement and loot collection.

Players are thrust into the dark, war-torn world of Cairn where a once proud empire has been brought to ruin and the human race driven to the edge of extinction. Cairn has become ground zero of an eternal war between two otherworldly powers, one seeking to use human bodies as a resource, the other intent upon destroying the human race before that can happen. This cataclysmic war has not only decimated human civilization but is warping the very fabric of reality and, in its wake, giving life to new horrors.

For humankind it is the dawn of a grim new age where iron has replaced gold as currency and the importance of salt as a weapon makes it far too valuable to waste on food. Small enclaves of human survivors exist scattered throughout the world, holed up in hidden refuges. These humans have quietly watched the warring invaders destroy one another and have become wise to the strengths and vulnerabilities of their otherworldly foes. A few survivors have begun to exhibit strange new abilities after surviving possession or exposure to the warp. These unnatural powers are feared by some but give many new hope of launching a resistance to fight the "outsiders" and reclaim what's left of their world.

<bloglist summary="true" summarylength="75" timestamp="true" count="5" type="box"> <title>News</title> <type>plain</type> <order>date</order> </bloglist>