Kymon's Chosen are the zealous followers of Empyrion, the Light-Bringer, whom they believe will return to Cairn in blazing glory and guide his Chosen into a new dawn of order and prosperity.
Led by a charismatic preacher known as Father Kymon and guarded by their faith, the Chosen are eager to stamp out all corruption from Cairn, whether it is vile Chthonic horrors or death-manipulating necromancers. To this end, they consider ridding the world of the Order of Death's Vigil to be one of their utmost priorities.Kymon's Chosen are one of the Factions in Grim Dawn. The player has the opportunity to side with this faction during the Allies Among the Ashes quest. Doing so enables access to Kymon's Chosen quests and bounties as well as the ability to purchase faction equipment. The player cannot choose this faction if they are already a Necromancer. However, if the choice of Necromancer is delayed until after you join Kymon's they'll grumble, but won't throw you out.
Headquarters: Kymon's Sanctuary
Reputation gained from:
- Killing Chthonians
- Killing Order of Death's Vigil
- Quests
- Bounties
Lore[]
Kymon's Chosen are followers of the enigmatic self-proclaimed prophet Thaidrus Kymon. Born to a great house of Erulan, Kymon grew up in the capital, witness to its many intrigues and scandals. Even as he was groomed by the members of his household to be the next great Kymon, Thaidrus was becoming disillusioned with the petty political rivalries and corruption around him. Much to the disappointment of his father, Thaidrus increasingly abandoned his political and martial training to immerse himself in books, devouring any writing on the pre-imperial histories and mythos that he could get his hands upon. He became fixated on myths from the dawn of humankind, when Empyrion the light-bringer was fabled to have ruled over the other gods, enforcing order in the world. Thaidrus became convinced the old myths were real and that only the return of Empyrion to the world could uplift humankind from their base existence. When his father took the extreme step of having the Kymon's vast library removed from the manor house and set ablaze, Thaidrus resolved to leave home and experience the vast world for himself.
It was on this journey that the noble came face to face with the poverty and misery that presided over much of the region around the capital. On more than one occasion, Thaidrus sadly discovered that the martial training of his formative years was of more value on the open road than the knowledge and lore he had amassed while engrossed in books. The journey opened Thaidrus' eyes to the harsh reality of the world, but it also wizened him to deeper truths. If people would not readily embrace change and the ideals he extolled, perhaps change had to be forced upon humankind for their own betterment.
Thaidrus returned to Erulan a changed man. He took up the mantle of his house once more and agreed to serve the empire, although not as a member of the court. He instead dedicated himself to the Luminari and eventually became an inquisitor. Outwardly, he seemed exemplary in his new role, zealous even but for Thaidrus it was a means to an end. As an inquisitor, Thaidrus had access to forbidden texts and knowledge thought too dangerous for the public that was kept locked away in the vaults of the Luminari. He encountered dark powers and accumulated esoteric lore traveling the far reaches of the empire. He collected many exotic artifacts, some of which he neglected to turn over to the Luminari.
One of his inquests led him to a remote village, built atop the ruins of an ancient city, which villagers claimed was the resting place of a forgotten god. The faded visage of the god, etched into the wall of a chamber below the city was similar to ancient stones he had seen in other parts of the empire. Although it was frightful to behold, Thaidrus thought perhaps it represented Empyrion and, if so, the ancient city might be the key to awakening him.
He spent many months there digging in the ruins, deciphering the dead language etched into crumbling blocks. Thaidrus repeatedly delayed reassignment by the citadel of the Luminari and finally ignored summons demanding his return. In time, Thaidrus mastered the dead language and pieced together the secrets of their religion. With trembling hands he prepared the grisly components needed to undertake the archaic ritual he had uncovered and, in a quavering voice, recited a passage in the dead language that would invoke the forgotten god. A pressure seemed to build in the air as a presence gathered in the dark chamber. Thaidrus felt it coiling around him and the hair on the back of his neck stood on end; he wondered if he had made a terrible mistake. A great intelligence invaded his mind and, in a burst of searing pain, it thrust a multitude of thoughts and feelings into his consciousness. It was almost too much to bear and it took several moments for Thaidrus to comprehend what the alien entity wanted and when he did, he recoiled. It offered great power but at a terrible price. Thaidrus summoned all of his mental discipline to push out the invader and used the arts of an inquisitor to sever the connection and ward himself from the entity.
Thaidrus left the village in flames; its inhabitants cast out into the wilderness. He returned to the capital, tired and defeated; ready to answer for his transgressions. However, he found that the head of his order was strangely indifferent to his absence. Thaidrus encountered other former acquaintances that seemed somehow changed and he noticed a pattern of peculiar behavior and events throughout the capital. It went unnoticed by most, but years of research and his experiences as an inquisitor had made Thaidrus especially observant of patterns in the world around him. Military regiments were removed from strategic locations and reassigned to defend positions of seemingly little importance, iron mines were shuttered, magistrates began to imprison citizens for minor offenses, and so forth. Thaidrus was disturbed and he quietly began his own inquisition of the empire itself.
His investigation came to a head when Thaidrus undertook the extreme measure of abducting the head of his order and putting him to the question. It was a perilous episode as his former superior eventually revealed himself to be possessed when he transformed and attacked Thaidrus. It was only with the power of an artifact taken from the chamber of the forgotten god that Thaidrus prevailed. He retreated to the manor house of the Kymons and considered his next move. The empire was in the grip of some malevolent otherworldly force, poised on the edge of oblivion, just waiting for the final stage of their great plan to unfold. It was the very thing that Thaidrus needed; the missing piece of his own plan that he had carried in his heart from childhood. It was the catalyst that would allow him to rebuild the world.
Now that Thaidrus saw the destruction of the empire and perhaps humankind itself was imminent, he knew his time had come. Perhaps it had been destined. He just needed the strength to survive the coming apocalypse and the power to claim his place as an architect of the new dawn. He knew, with apprehension, that the forgotten god could offer him all that.
In the days that followed, a great and unquenchable fire enveloped the Kymon manor house, killing all inside; all but one. Kymon the Prophet emerged to a crowd of spectators, untouched by the flames and he preached to the crowd of the coming apocalypse and of the salvation that he offered. Thaidrus was exiled from the capital soon thereafter but a devoted following left with him. These would become the first of Kymon's Chosen.
When the Grim Dawn struck, Kymon's Chosen were prepared to face the threat. Armed with the divine flame and Kymon's holy word, the Chosen set out to eradicate corruption and prepare the world for their ascension as the chosen people. Still, some cannot help but wonder if the promises Kymon makes are too good to be true. None but the Prophet himself has spoken to Empyrion, and none are allowed to observe when he communes with his god. Despite any doubts, the divine power Kymon wields cannot be denied and his mission of salvation brings hope in humanity's darkest hour.
Chief amongst his opponents are the followers of the Order of Death's Vigil, whom the Chosen see as abhorrent devil-spawn that twist the divine threads of life to their will. The extermination of the Order is chief among the Chosen's goals for Cairn's new dawn, something the necromancers naturally do not take kindly to. To the Order, Kymon is a fool and his followers even greater fools; but even a fool can be dangerous when armed. The Order will not allow history to repeat itself.
Quests[]
- The Prophet's Call
- Prove Yourself to the Cause
- Making a Stand
- Enemy of My Enemy
- The Sacred Ashes
- Braving the Void
- Kymon's Secret
Bounties[]
- Rag'Nadar
- Gorgers
- Dreadlords
- Corpse-eaters
- The Death's Whisper
- Blade of Ch'thon
- The Bonespeaker
- Igniaa Venomtongue
- Vom'Zul
- Chosen of Ch'thon
- The Withered One
- The Amalgamation
- Unravelers
- Zarthuzellan
- Chthonic Seal
- Cripple the Cult
- The Bloodlord
- Malkadarr
- Ludia Bloodwhisper
- Ruination
Faction Equipment[]
All faction equipment is Soulbound and cannot be traded between characters.
Friendly[]
Item | Stats | Requirements | Item Level | |
---|---|---|---|---|
Kymon's Sacred Oil | 30 Second Duration 15% Chance of 300 Fire Damage +50% Fire Damage |
- | 25 | |
Kymon's Wrath Tincture | 30 Second Skill Recharge 8 Meter Radius 1182-1778 Fire Damage 1200 Burn Damage over 6 Seconds |
- | 25 |
Respected[]
Stats | Requirements | Item Level | ||
---|---|---|---|---|
Chosen Blade | 43-74 Physical Damage 20% Armor Piercing Speed: Very Fast 1-15 Lightning Damage +62% Lightning Damage 14% Physical Damage converted to Lightning Damage +26 Offensive Ability +6% Attack Speed 12% Lightning Resistance Granted Skills: Lightning Bolt (5% Chance on Attack) A pure bolt of lightning strikes your target 2.5 Second Skill Recharge 1 Meter Target Area 209-1029 Lightning Damage 458 Electrocute Over 2 Seconds Stun Target for 0.5 - 1 Seconds |
276 Cunning |
35 | |
Chosen Crusher | 35 | |||
Chosen Bolter | 35 | |||
Chosen Skysplitter | 35 | |||
Chosen Flamecaller | 35 | |||
Chosen Chillbearer | 35 | |||
Chosen Fireguard | 35 | |||
Chosen Cowl | 35 | |||
Chosen Headguard | 35 | |||
Chosen Mantle | 35 | |||
Chosen Pauldrons | 35 | |||
Chosen Vestments | 35 | |||
Chosen Chestguard | 35 | |||
Blueprint: Chosen Crimsonguard | ||||
Blueprint: Chosen Cord | ||||
Blueprint: Black Tallow | ||||
Blueprint: Blessed Steel | ||||
Blueprint: Blessed Whetstone | ||||
Blueprint: Haunted Steel |
Honored[]
Stats | Requirements | Item Level | ||
---|---|---|---|---|
Divine Flame | +10% Fire Damage +10% Lightning Damage |
Player Level: 40 | 40 | |
Blessed Ashes | +6 Defensive Ability 15% Fire Resistance 15% Lightning Resistance |
Player Level: 40 | 40 | |
Consecrated Silver | +10% Physical Damage +5% Damage to Chthonics |
Player Level: 40 | 40 | |
Firebloom Powder | +15% Burn Damage +8 Offensive Ability |
Player Level: 40 | 40 | |
Storm Powder | +15% Electrocute Damage 1-107 Lightning Damage +10% Total Retaliation Damage |
Player Level: 40 | 40 | |
Chosen Flame Seal | 18 Burn Damage Over 3 Seconds +32% Fire Damage +22% Burn Damage +45 Offensive Ability +0.8 Energy Regenerated per second 8% Elemental Resistance |
Player Level: 40 Spirit: 190 |
40 | |
Chosen Storm Seal | 1-5 Lightning Damage +32% Lightning Damage +22% Electrocute Damage With +30% Improved Duration +18 Defensive Ability +5% Casting Speed |
Player Level: 40 Spirit: 190 |
40 | |
Chosen Star of War | +32% Physical Damage +160 Health +12% Shield Damage Blocked +4% Shield Block Chance 16% Pierce Resistance +1 to Forcewave |
Player Level: 40 | 40 | |
Chosen Star of Thunder | +32% Lightning Damage +22% Electrocute Damage +160 Health +26 Offensive Ability +1.5 Energy Regenerated per second +1 to Wind Devil |
Player Level: 40 | 40 | |
Defiled Chosen Star | 5 Vitality Damage +32% Vitality Damage +16% Chaos Damage +26 Offensive Ability +1.5 Energy Regenerated per Second +1 to Sigil of Consumption |
Player Level: 40 | 40 | |
Blueprint: Chosen Crusher | ||||
Blueprint: Chosen Waistguard | ||||
Writ of Kymon's Chosen | Reputation gain increased by 50% with Kymon's Chosen |
Revered[]
Stats | Requirements | Item Level | ||
---|---|---|---|---|
Kymon's Will | +15% Fire Damage +15% Burn Damage 10% Chance of 20% Reduced target's Damage For 5 Seconds |
Player Level: 50 | 50 | |
Kymon's Fury | +15% Physical Damage +15% Bleeding Damage with 15% Increased Duration |
Player Level: 50 | 50 | |
Kymon's Vision | +15% Lightning Damage +15% Electrocute Damage with 15% Increased Duration |
Player Level: 50 | 50 | |
Empyrion's Touch | +22% Electrocute Damage with +20% Increased Duration +10% Energy Absorbed from Enemy Spells |
Player Level: 50 | 50 | |
Infernal Dust | +22% Burn Damage with +20% Increased Duration 18% Fire Resistance |
Player Level: 50 | 50 | |
Demonbane Powder | 7% Vitality Resistance 7% Chaos Resistance |
Player Level: 70 | 70 | |
Kymon's Blessing | 15% Fire Resistance | Player Level: 70 | 70 | |
Kymon's Conduit | 15% Lightning Resistance | Player Level: 70 | 70 | |
Blueprint: Chosen Girdle | ||||
Blueprint: Orwell's Revolver | ||||
Elite Chosen Blade | 70 | |||
Elite Chosen Crusher | 70 | |||
Elite Chosen Bolter | 70 | |||
Elite Chosen Skysplitter | 70 | |||
Elite Chosen Flamecaller | 70 | |||
Elite Chosen Chillbearer | 70 | |||
Elite Chosen Fireguard | 70 | |||
Elite Chosen Cowl | 70 | |||
Elite Chosen Headguard | 70 | |||
Elite Chosen Mantle | 70 | |||
Elite Chosen Pauldrons | 70 | |||
Elite Chosen Vestments | 70 | |||
Elite Chosen Chestguard | 70 | |||
Mandate of the Kymon's Chosen | Reputation gain increased by 100% with Kymon's Chosen |
Gallery[]
Soldier Skills |
---|
Active Skills |
Blade Arc (Clean Sweep - Laceration) • Blitz (Blindside) • Cadence (Discord - Fighting Form - Deadly Momentum) • Forcewave (Tremor - Rending Force - Internal Trauma) • Overguard • War Cry (Terrify - Break Morale) |
Passive Skills |
Decorated Soldier • Fighting Spirit • Markovian's Advantage • Menhir's Will • Military Conditioning • Scars of Battle • Shield Training • Veterancy • Zolhan's Technique |
Toggle Skills |
Counter Strike • Field Command (Squad Tactics) • Menhir's Bulwark • Oleron's Rage |
Demolitionist Skills |
---|
Active Skills |
Blackwater Cocktail (High Potency - Demon Fire - Agonizing Flames) • Canister Bomb (Concussive Bomb - Improved Casing) • Fire Strike (Explosive Strike - Searing Might - Searing Strike - Static Strike - Brimstone) • Flashbang (Searing Light) • Grenado (High Impact - Skyfire Grenado) - Shattering Blast • Mortar Trap (Heavy Ordnance - "The Big One") • Stun Jacks (Quick Jacks - Full Spread) • Thermite Mine (Hellfire Mine) |
Passive Skills |
Blast Shield • Ulzuin's Chosen |
Toggle Skills |
Flamed Touched (Temper) • Vindicative Flame (Ulzuin's Wrath) |
Occultist Skills |
---|
Active Skills |
Blood of Dreeg (Aspect of the Guardian) • Blood Pox (Fevered Rage - Wasting - Black Death) • Curse of Frailty (Vulnerability) • Doom Bolt • Dreeg's Evil Eye (Blood Burst - Focused Gaze - Terrifying Gaze - Vile Eruption) • Sigil of Consumption (Destruction) |
Toggle Skills |
Bonds of Bysmiel (Manipulation) • Possession • Solael's Witchfire (Consecrated Blade - Second Rite) |
Summons |
Summon Familiar (Mend Flesh - Storm Spirit - Lightning Strike) • Summon Hellhound (Ember Claw - Hellfire - Infernal Breath) |
Nightblade Skills |
---|
Active Skills |
Amarasta's Blade Burst (Lethal Assault) • Blade Barrier • Blade Trap (Devouring Blades) • Phantasmal Blades (Frenetic Throw - Heart Seeker - Nether Edge) • Pneumatic Burst (Breath of Belgothian - Shadow Dance - Elemental Awakening) • Ring of Steel (Ring of Frost - Circle of Slaughter) • Shadow Strike (Nidalla's Justifiable Ends - Nightfall) |
Passive Skills |
Anatomy of Murder • Dual Blades (Belgothian's Shears - Hidden Hands - Amarasta's Quick Cut - Whirling Death - Execution) • Merciless Repertoire • Phantasmal Armor |
Toggle Skills |
Veil of Shadow (Night's Chill) |
Summons |
Blade Spirit |
Arcanist Skills |
---|
Active Skills |
Albrecht's Aether Ray (Tainted Power - Disintegration) • Callidor's Tempest (Wrath of Agrivix - Inferno) • Devastation • Maiven's Sphere of Protection (Conversion) • Mirror of Ereoctes • Nullification • Olexra's Flash Freeze (Absolute Zero) • Panetti's Replicating Missile (Distortion - Supercharged - Proliferation) • Trozan's Sky Shard (Frozen Core - Shattered Star) |
Passive Skills |
Arcane Will • Fabric of Reality • Inner Focus • Mental Alacrity |
Toggle Skills |
Iskandra's Elemental Exchange (Manifestation - Overload - Elemental Balance) • Reckless Power • Star Pact |
Shaman Skills |
---|
Active Skills |
Brute Force (Feral Hunger - Upheaval) • Devouring Swarm • Grasping Vines (Entangling Vines) • Primal Strike (Thunderous Strike - Torrent - Storm Surge) • Savagery (Might of the Bear - Tenacity of the Boar - Storm Touched) |
Toggle Skills |
Mogdrogen's Pact (Heart of the Wild - Oak Skin) • Primal Bond • Stormcaller's Pact |
Summons |
Conjure Primal Spirit • Storm Totem (Corrupted Storm) • Summon Briarthorn (Ground Slam - Emboldening Presence) • Wendigo Totem (Blood Pact) • Wind Devil (Raging Tempest - Maelstrom) |
Inquisitor Skills |
---|
Active Skills |
Flames of Ignaffar - (Tainted Flame - Intensify - Infernal Purge - Endless Flame) • Horn of Gandarr • Inquisitor Seal - (Null Field - Arcane Empowerment) • Rune of Hagarrad - (Biting Cold - Chillsurge) • Rune of Kalastor - (Ignition) • Storm Box of Elgoloth (Allagast's Arcane Net - Lightning Tether) • Word of Pain (Word of Agony - Death Sentence) • Word of Renewal - (Word of Arms - Vigor - Steel Resolve) |
Passive Skills |
Artifact Handling • Bursting Round • Chilling Rounds • Deadly Aim • Ranged Expertise • Storm Spread |
Toggle Skills |
Aura of Censure • Aura of Conviction |
Necromancer Skills |
---|
Active Skills |
Bone Harvest (Harvester of Death - Dread - Soul Harvest) • Call of the Grave • Drain Essence (Gravechill - Hungering Reach - Decomposition) • Ill Omen • Mark of Torment • Ravenous Earth (Decay - Foul Eruption) • Reap Spirit • Siphon Souls - (Sear Souls - Blood Boil) |
Passive Skills |
Necrotic Edge • Reaping Strike |
Toggle Skills |
Harbinger of Souls • Master of Death • Spectral Binding (Spectral Wrath) |
Summons |
Raise Skeletons (Undead Legion - Will of the Crypt) • Reap Spirit • Summon Blight Fiend (Unstable Anomaly - Rotting Fumes - Blight Burst) |
Oathkeeper Skills |
---|
Active Skills |
Aegis of Menhir (Avenging Shield - Aegis of Thorns - Reprisal) • Ascension (Clarity of Purpose) • Eye of Reckoning (Soulfire) • Judgment (Crushing Verdict - Heart of Wrath) • Righteous Fervor (Dreeg's Reproach - Consecration - Retribution) • Vire's Might (Volcanic Might - Volcanic Stride - Tectonic Shift) |
Passive Skills |
Resilience • Safeguard • Shattering Smash • Smite |
Toggle Skills |
Divine Mandate • Path of the Three • Presence of Virtue (Haven - Rebuke) |
Summons |
Summon Guardian of Empyrion (Scion of Dreeg - Celestial Presence) |
Items |
---|
Weapons • Axes • Maces • Swords • Two-handed Melee • Pistols • Two-handed Ranged • Daggers • Scepters • Shields • Off-Hands Armor • Head Armor • Shoulder Armor • Chest Armor • Hand Armor • Leg Armor • Foot Armor Accessories • Amulets • Rings • Medals • Belts Unique Items • Sets • Monster Infrequents Relics • Components • Augments • Blueprints • Recipes • Materials • Consumables |
Creatures |
---|
Aetherial • Aether Corruption • Arachnid • Beast • Beastkin • Chthonic • Eldritch Human • Insectoid • Riftspawn • Undead • Heroes • Bosses • Pets |