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Soldier
Demolitionist Occulist Nightblade Arcanist Shaman Inquisitor Necromancer Oathkeeper
Soldier Demolitionist Occultist Nightblade Arcanist Shaman Inquisitor Necromancer Oathkeeper

Grim Dawn's skill classes are known as Masteries.  Each Mastery has its own skill tree which represents the various character archetypes within the game. On reaching level 2, a player chooses a Mastery for their character to specialize in. At level 10, a second and final mastery may be chosen to complement the first choice and create a dual-class character.

3 of the 9 masteries are DLC: Necromancer and Inquisitor are included in Ashes of Malmouth, while Oathkeeper is in the Forgotten Gods expansion.

Dual-classes[ | ]

Soldier Demolitionist Occultist Nightblade Arcanist Shaman Inquisitor Necromancer Oathkeeper
Soldier Commando Witchblade Blademaster Battlemage Warder Tactician Death Knight Warlord
Demolitionist Commando Pyromancer Saboteur Sorcerer Elementalist Purifier Defiler Shieldbreaker
Occultist Witchblade Pyromancer Witch Hunter Warlock Conjurer Deceiver Cabalist Sentinel
Nightblade Blademaster Saboteur Witch Hunter Spellbreaker Trickster Infiltrator Reaper Dervish
Arcanist Battlemage Sorcerer Warlock Spellbreaker Druid Mage Hunter Spellbinder Templar
Shaman Warder Elementalist Conjurer Trickster Druid Vindicator Ritualist Archon
Inquisitor Tactician Purifier Deceiver Infiltrator Mage Hunter Vindicator Apostate Paladin
Necromancer Death Knight Defiler Cabalist Reaper Spellbinder Ritualist Apostate Oppressor
Oathkeeper Warlord Shield Breaker Sentinel Dervish Templar Archon Paladin Oppressor

Skill Points[ | ]

There are a total of 248 Skill Points available. 237 Skill Points are earned by leveling up. The other 11 Skill Points are from Quests.

The Forgotten Gods Expansion makes four more Skill Points available, from the following quests:

Skills[ | ]

Mastery skills are first unlocked by investing Skill Points in the Mastery bar. The Mastery Bar is divided into 9 tiers. Filling the Mastery bar up to a particular tier allows points to then be spent on skills of that tier. Each Skill Point put into the Master Bar also grants the character an increase in base attributes. A maximum of 50 Skill Points can be invested in the Mastery bar for each Mastery.

Mastery-Bar
Tier 1 2 3 4 5 6 7 8 9
Skill Points in Mastery Bar 1 5 10 15 20 25 32 40 50

Skill Types[ | ]

Skills in Grim Dawn can be divided into four types:

  • Active skills require manual activation by the player, and are assigned to the mouse or skill bar.
  • Passive skills activate automatically, and can provide bonuses or chance on attack effects.
  • Modifiers alter the behavior of Active and Passive skills by adding additional effects.
  • Transmuters are a class of Modifier that alters the basic function of an active or passive skill. They can provide interesting trade-offs and a greater range of build possibilities, and give players more flexibility as to how they use certain skills. Each Mastery features 3-5 Transmuters.

Skill Functions[ | ]

Default Weapon Attacks[ | ]

These are Active skills that serve as auto-attack replacers for melee or ranged weapon use, and can be bound to the left mouse button. In addition to those available from Masteries, several are granted by items.

Auto-Attack Source Damage Types
Cadence (Skill) Icon
Cadence (Skill) Icon

Cadence


01/16 When used as your default weapon attack, Candence will magnify the power of every 3rd strike.
1 Energy Cost
2 Charge Levels: 100%
130% Weapon Damage
24 Physical Damage

16/16 4 Energy Cost
420% Weapon Damage
182 Physical Damage
Cadence Soldier Physical
Fire Strike (Skill) Icon
Fire Strike (Skill) Icon

Fire Strike


01/12 When used as your default weapon attack, Fire Strike inflicts additional physical and fire damage.
1 Energy Cost
100% Weapon Damage
4 Fire Damage
+4% Physical Damage

12/12 3 Energy Cost
122% Weapon Damage
38 Fire Damage
+56% Physical Damage
Fire Strike Demolitionist Physical, Fire
Savagery (Skill) Icon
Savagery (Skill) Icon

Savagery


01/16 1 Energy Cost
6 Charge Levels: 30%, 50%, 65%, 80% 90%, 100%
100% Weapon Damage
6 Lightning Damage
12 Bleeding Damage over 3 Seconds
+8% Lightning Damage
+8% Bleeding Damage

16/16 7 Energy Cost
8 Charge Levels: 30%, 50%, 65%, 80% 90%, 100%, 108%, 115%
150% Weapon Damage
46 Lightning Damage
147 Bleeding Damage over 3 Seconds
+90% Lightning Damage
+90% Bleeding Damage
Savagery Shaman Lightning, Bleeding
Righteous Fervor (Skill) Icon
Righteous Fervor (Skill) Icon

Righteous Fervor


01/16 1 Energy Cost
6 Charge Levels: 30%, 50%, 65%, 80% 90%, 100%
100% Weapon Damage
6 Physical Damage
12 Burn Damage over 3 Seconds
+8% Physical Damage
+8% Burn Damage

16/16 7 Energy Cost
8 Charge Levels: 30%, 50%, 65%, 80% 90%, 100%, 108%, 115%
150% Weapon Damage
46 Physical Damage
147 Burn Damage over 3 Seconds
+90% Physical Damage
+90% Burn Damage
Righteous Fervor Oathkeeper Physical, Burn (+ Acid/Vitality)
Troll Rage (Skill) Icon
Troll Rage (Skill) Icon

Troll Rage


1/1 6 Energy Cost
7 Charge Levels: 30%, 50%, 65%, 80%, 90%, 100%, 110%
114% Weapon Damage
40 Physical Damage
-30 Offensive Ability
Troll Rage Mistborn Talisman (relic) Physical
Beronath's Fury (Skill) Icon
Beronath's Fury (Skill) Icon

Beronath's Fury


1/1 6 Energy Cost
7 Charge Levels: 30%, 50%, 65%, 80%, 90%, 100%, 110%
124% Weapon Damage
12 Physical Damage
33 Elemental Damage
+60% to All Damage
+60% Elemental Damage
Beronath's Fury Shard of Beronath (component) Elemental
Belgothian's Strikes (Skill) Icon
Belgothian's Strikes (Skill) Icon

Belgothian's Strikes


1/1 8 Energy Cost
8 Charge Levels: 30%, 50%, 65%, 80%, 90%, 100%, 108%, 115%
155% Weapon Damage
45-52 Physical Damage
33 Piercing Damage
+110% Physical Damage
+110% Pierce Damage
+110% Internal Trauma Damage
+10% Attack Speed
Belgothian's Strikes Belgothian's Slaughter (set) Physical, Pierce, Internal Trauma
Runic Bolts (Skill) Icon
Runic Bolts (Skill) Icon

Runic Bolts


1/1 4 Energy Cost
125% Weapon Damage
70 Elemental Damage
+100% Elemental Damage
+40% Elemental Damage
33% Chance of:
240 Burn Damage over 3 Seconds
240 Frostburn Damage over 3 Seconds
240 Electrocute Damage over 3 Seconds
Runic Bolts Runebinder's Spellthrower (Crossbow) Elemental
Fleshwarped Strikes (Skill) Icon
Fleshwarped Strikes (Skill) Icon

Fleshwarped Strikes


1/1 4 Energy Cost
130% Weapon Damage
75 Aether Damage
+12% Crit Damage
40% Chance of +360% Aether Damage
18% Slower target Movement for 2 Seconds
Fleshwarped Strikes Heart of Theodin Marcell (Scepter) Aether
Touch of Chaos (Skill) Icon
Touch of Chaos (Skill) Icon

Touch of Chaos


1/1 3 Energy Cost
133% Weapon Damage
33-135 Chaos Damage
40% Chance of +400% Chaos Damage
20% Reduced target's Damage for 2 Seconds
20% Reduced target's Resistances for 2 Seconds
Touch of Chaos Rah'Zin's Torment (Set) Chaos

Weapon Pool Skills[ | ]

These are Passive abilities that have a chance to proc with auto attacks and default weapon skills. Weapon Pool Skill bonuses are applied on top of the auto-attack replacer's damage, with the exception of Cadence, where the proc on the 3rd hit will over-ride any WPS. WPSs can also be used in conjunction with attack skills with cooldowns, such as Amarasta's Blade Burst and Bone Harvest, where they will proc during the cooldown period.

Many items also grant weapon pool skills.

Skill Used with Mastery
Markovian's Advantage (Skill) Icon
Markovian's Advantage (Skill) Icon

Markovian's Advantage


01/12 Can activate with all default weapon attacks.
12% Chance to be Used
110% Weapon Damage
16 Physical Damage
+15% to All Damage
30 Reduced Target's Defensive Ability for 5 Seconds

12/12 26% Chance to be Used
140% Weapon Damage
123 Physical Damage
+125% to All Damage
150 Reduced Target's Defensive Ability for 5 Seconds
Markovian's Advantage All Attacks Soldier
Zolhan's Technique (Skill) Icon
Zolhan's Technique (Skill) Icon

Zolhan's Technique


01/12 Can activate with all default weapon attacks. When used with a melee weapon, the attack strikes multiple nearby targets.
12% Chance to be Used
180 Degree Attack Arc
2 Target Maximum
110% Weapon Damage
90 Internal Trauma over 5 Seconds
15% Slower Enemy Attack for 2.8 Seconds

12/12 26% Chance to be Used
5 Target Maximum
175% Weapon Damage
685 Internal Trauma over 5 Seconds
33% Slower Enemy Attack for 10 Seconds
Zolhan's Technique All Attacks Soldier
Feral Hunger (Skill) Icon
Feral Hunger (Skill) Icon

Feral Hunger


01/10 Requires a two-handed melee or two-handed ranged weapon. Activates off default weapon attacks.
8% Chance to be Used
180 Degree Attack Arc
5 Target Maximum
110% Weapon Damage
28 Bleeding Damage over 2 Seconds
10% of Attack Damage converted to Health

10/10 25% Chance to be Used
160% Weapon Damage
204 Bleeding Damage over 2 Seconds
33% of Attack Damage converted to Health
Feral Hunger Two-Handed Melee Shaman
Upheaval (Skill) Icon
Upheaval (Skill) Icon

Upheaval


01/10 Requires a two-handed melee or two-handed ranged weapon. Activates off default weapon attacks.
100% Chance to be Used
3 Meter Radius
50% Weapon Damage
15 Lightning Damage
78 Bleeding Damage over 3 Seconds

10/10 115% Weapon Damage
74 Lightning Damage
348 Bleeding Damage over 3 Seconds
Upheaval Two-Handed Melee Shaman
Amarasta's Quick Cut (Skill) Icon
Amarasta's Quick Cut (Skill) Icon

Amarasta's Quick Cut


01/08 12% Chance to be Used
70% Weapon Damage
19 Piercing Damage
+5% Crit Damage

08/08 22% Chance to be Used
100% Weapon Damage
68 Piercing Damage
+35% Crit Damage
Amarasta's Quick Cut Melee Dual Wield Nightblade
Belgothian's Shears (Skill) Icon
Belgothian's Shears (Skill) Icon

Belgothian's Shears


01/08 12% Chance to be Used
165 Degree Attack Arc
3 target Maximum
110% Weapon Damage
14-19 Physical Damage
+12% Pierce Damage
Stun target for 0.7 Seconds

08/08 22% Chance to be Used
128% Weapon Damage
56-86 Physical Damage
+115% Pierce Damage
Belgothian's Shears Melee Dual Wield Nightblade
Execution (Skill) Icon
Execution (Skill) Icon

Execution


01/08 12% Chance to be Used
230% Weapon Damage
54 Cold Damage
9% Reduction to Enemy's Health

08/08 22% Chance to be Used
265% Weapon Damage
110 Cold Damage
23% Reduction to Enemy's Health
Execution Melee Dual Wield Nightblade
Nidalla's Hidden Hand (Skill) Icon
Nidalla's Hidden Hand (Skill) Icon

Nidalla's Hidden Hand


01/08 6 Acid Damage
30 Poison Damage over 5 Seconds
+8% Acid Damage
+8% Poison Damage
12% Slow target for 5 Seconds
5% Piercing Damage converted to Acid Damage

08/08 28 Acid Damage
160 Poison Damage over 5 Seconds
+66% Acid Damage
+66% Poison Damage
30% Slow target for 5 Seconds
33% Piercing Damage converted to Acid Damage
Nidalla's Hidden Hand Melee Dual Wield Nightblade
Whirling Death (Skill) Icon
Whirling Death (Skill) Icon

Whirling Death


01/08 12% Chance to be Used
360 Degree Attack Arc
6 Target Maximum
100% Weapon Damage
31 Piercing Damage
75 Bleeding Damage over 3 Seconds

08/08 22% Chance to be Used
120% Weapon Damage
80 Piercing Damage
327 Bleeding Damage over 3 Seconds
Whirling Death Melee Dual Wield Nightblade
Bursting Round (Skill) Icon
Bursting Round (Skill) Icon

Bursting Round


01/10 This is a ranged technique that activates off default weapon attacks.
10% Chance to be Used
2.5 Meter Radius
90% Weapon Damage
18 Physical Damage
19 Fire Damage

10/10 22% Chance to be Used
4 Meter Radius
130% Weapon Damage
72 Physical Damage
90 Fire Damage
Bursting Round Ranged Attacks Inquisitor
Chilling Rounds (Skill) Icon
Chilling Rounds (Skill) Icon

Chilling Rounds


01/10 This is a ranged technique that activates off default weapon attacks.
10% Chance to be Used
50% Weapon Damage
14 Piercing Damage
14 Cold Damage
60 Frostburn Damage over 3 Seconds
Freeze Target for 0.7 Seconds

10/10 22% Chance to be Used
80% Weapon Damage
41 Piercing Damage
41 Cold Damage
339 Frostburn Damage over 3 Seconds
Freeze Target for 0.7 Seconds
Chilling Rounds Ranged Attacks Inquisitor
Storm Spread (Skill) Icon
Storm Spread (Skill) Icon

Storm Spread


01/10 This is a ranged technique that activates off default weapon attacks.
10% Chance to be Used
3 Projectiles
28% Weapon Damage
10 Piercing Damage
12-18 Lightning Damage
27 Electrocute Damage over 3 Seconds

10/10 22% Chance to be Used
4 Projectiles
33% Weapon Damage
28 Piercing Damage
21-36 Lightning Damage
108 Electrocute Damage over 3 Seconds
Storm Spread Ranged Attacks Inquisitor
Reaping Strike (Skill) Icon
Reaping Strike (Skill) Icon

Reaping Strike


01/10 Can activate with all default weapon attacks.
12% Chance to be Used
110% Weapon Damage
17 Vitality Damage
15 Aether Damage
15% of Attack Damage Converted to Health
6 Energy Leech over 2 Seconds

10/10 25% Chance to be Used
136% Weapon Damage
76 Vitality Damage
65 Aether Damage
36% of Attack Damage Converted to Health
54 Energy Leech over 2 Seconds
Reaping Strike All Attacks Necromancer
Necrotic Edge (Skill) Icon
Necrotic Edge (Skill) Icon

Necrotic Edge


01/12 Can activate with all default weapon attacks. When used with a melee weapon, the attack strikes multiple nearby targets.
12% Chance to be Used
180 Degree Attack Arc
2 Target Maximum
110% Weapon Damage
17 Cold Damage
45 Vitality Decay over 3 Seconds
30% Chance to Confuse target for 1.5 Seconds

12/12 26% Chance to be Used
5 Target Maximum
140% Weapon Damage
92 Cold Damage
411 Vitality Decay over 3 Seconds
100% Chance to Confuse target for 1.5 Seconds
Necrotic Edge All Attacks Necromancer
Smite (Skill) Icon
Smite (Skill) Icon

Smite


01/10 12% Chance to be Used
100% Chance to pass through Enemies
70 Degree Attack Arc
3 target Maximum
110% Weapon Damage
18 Physical Damage
16 Fire Damage
Stun target for 0.7 Seconds
+5% Damage to Undead
+5% Damage to Chthonics

10/10 26% Chance to be Used
136% Weapon Damage
103 Physical Damage
94 Fire Damage
+26% Damage to Undead
+26% Damage to Chthonics
Smite All Attacks Oathkeeper
Shattering Smash (Skill) Icon
Shattering Smash (Skill) Icon

Shattering Smash


01/10 12% Chance to be Used
8 Meter Range
65% Weapon Damage
17 Physical Damage
125 Internal Trauma over 5 Seconds
4 Reduced target's Physical Resistance for 5 Seconds

10/10 26% Chance to be Used
130% Weapon Damage
80 Physical Damage
555 Internal Trauma over 5 Seconds
22 Reduced target's Physical Resistance for 5 Seconds
Shattering Smash Melee Weapon & Shield Oathkeeper

Exclusive Skills[ | ]

These are Active skills which provide powerful buffs, only one of which can be activated at any one time.

Exclusive Skill
Menhir's Bulwark (Skill) Icon
Menhir's Bulwark (Skill) Icon

Menhir's Bulwark


01/12 Requires a shield or two-handed weapon. This ability must be toggled to maintain its effect.
Exclusive Skill - Only one Exclusive Skill can be active at any one time.
2% Damage Absorption
8 Physical Damage
+5% Stun Duration
+8 Health Regenerated per Second
Healing Effects Increased by +3%
15% Resistance to Life Reduction
+25% to All Retaliation Damage

12/12 15% Damage Absorption
46 Physical Damage
+40% Stun Duration
+85 Health Regenerated per Second
Healing Effects Increased by +15%
33% Resistance to Life Reduction
+135% to All Retaliation Damage
Menhir's Bulwark Soldier
Oleron's Rage (Skill) Icon
Oleron's Rage (Skill) Icon

Oleron's Rage


01/12 This ability must be toggled to maintain its effect.
Exclusive Skill - Only one exclusive skill can be activated at any one time.
30-50 Internal Trauma over 5 Seconds
+25% Physical Damage
+25% Pierce Damage
+25% Internal Trauma Damage
+3% Offensive Ability
+1% Movement Speed

12/12 140-195 Internal Trauma over 5 Seconds
+135% Physical Damage
+135% Pierce Damage
+135% Internal Trauma Damage
+14% Offensive Ability
+12% Movement Speed
Oleron's Rage Soldier
Possession (Skill) Icon
Possession (Skill) Icon

Possession


01/12 This ability must be toggled to maintain its effect.
2% Damage Absorption
10 Chaos Damage
+25% Acid Damage
+25% Vitality Damage
+25% Chaos Damage
+25% Poison Damage
+25% Vitality Decay
2% Chaos Resistance
100% Skill Disruption Protection

12/12 15% Damage Absorption
42 Chaos Damage
+135% Acid Damage
+135% Vitality Damage
+135% Chaos Damage
+135% Poison Damage
+135% Vitality Decay
25% Chaos Resistance
100% Skill Disruption Protection
Possession Occultist
Primal Bond (Skill) Icon
Primal Bond (Skill) Icon

Primal Bond


01/12 This ability must be toggled to maintain its effect.

2% Damage Absorption
30 Bleeding Damage over 3 Seconds
+25% Physical Damage
+25% Internal Trauma Damage
+25% Bleeding Damage with +6% Increased Duration
5% Less Damage from Beasts

Bonus to All Pets

18 Bleeding Damage over 3 Seconds
+8% to All Damage
+8% Crit Damage


12/12

15% Damage Absorption
129 Bleeding Damage over 3 Seconds
+135% Physical Damage
+135% Internal Trauma Damage
+135% Bleeding Damage with +50% Increased Duration
18% Less Damage from Beasts

Bonus to All Pets

84 Bleeding Damage over 3 Seconds
+74% to All Damage
+33% Crit Damage

Primal Bond Shaman
Reckless Power (Skill) Icon
Reckless Power (Skill) Icon

Reckless Power


01/12 Exclusive Skill - only one Exclusive Skill can be active at any one time.
6-15 Aether Damage
+25% Fire Damage
+25% Aether Damage
+25% Burn Damage
15% Physical Damage converted to Aether Damage
+2% Attack Speed
+2% Casting Speed
40 Fire Retaliation
25% Chance of 1 Second of Stun Retaliation

12/12 39-48 Aether Damage
+135% Fire Damage
+135% Aether Damage
+135% Burn Damage
+12% Attack Speed
+2% Casting Speed
238 Fire Retaliation
50% Chance of 1 Second of Stun Retaliation
Reckless Power Arcanist
Star Pact (Skill) Icon
Star Pact (Skill) Icon

Star Pact


01/12 Exclusive Skill - only one Exclusive Skill can be active at any one time.
36 Frostburn Damage over 3 Seconds
+25% Cold Damage
+25% Lightning Damage
+25% Frostburn Damage
+25% Electrocute Damage
15% Physical Damage converted to Lightning Damage
15% Aether Damage converted to Cold Damage
+1% Skill Cooldown Reduction

12/12 102 Frostburn Damage over 3 Seconds
+135% Cold Damage
+135% Lightning Damage
+135% Frostburn Damage
+135% Electrocute Damage
15% Physical Damage converted to Lightning Damage
40% Aether Damage converted to Cold Damage
+10% Skill Cooldown Reduction
Star Pact Arcanist
Stormcaller's Pact (Skill) Icon
Stormcaller's Pact (Skill) Icon

Stormcaller's Pact


01/12 This ability must be toggled to maintain its effect.
24-39 Electrocute Damage over 3 Seconds
+8% Crit Damage
+25% Cold Damage
33% Chance of 75% Lightning Damage
+25% Frostburn Damage
+25% Electrocute Damage
15% Physical Damage converted to Lightning Damage
5% Reduced Stun Duration

12/12 90-156 Electrocute Damage over 3 Seconds
+35% Crit Damage
+135% Cold Damage
33% Chance of 405% Lightning Damage
+135% Frostburn Damage
+135% Electrocute Damage
30% Reduced Stun Duration
Stormcaller's Pact Shaman
Aura of Censure (Skill) Icon
Aura of Censure (Skill) Icon

Aura of Censure


01/12 This ability must be toggled to maintain its effect.
50 Energy Reserved
4.8 Meter Radius
13 Fire Damage
16 Burn Damage over 2 Seconds
8% Chance of Disrupt target's skills for 1 Second
4% Reduced target's Damage for 1 Second
-3% Elemental Resistance

12/12 160 Energy Reserved
7 Meter Radius
74 Fire Damage
92 Burn Damage over 2 Seconds
20% Chance of Disrupt target's skills for 1 Second
15% Reduced target's Damage for 1 Second
-25% Elemental Resistance
Aura of Censure Inquisitor
Aura of Conviction (Skill) Icon
Aura of Conviction (Skill) Icon

Aura of Conviction


01/12 This ability must be toggled to maintaion its effect.
50 Energy Reserved
12 Meter Radius
8 Piercing Damage
+12% Physical Damage
+12% Pierce Damage
+25 Offensive Ability
3% Physical Resistance
10% Reduction in Burn Duration

12/12 160 Energy Reserved
30 Piercing Damage
+90% Physical Damage
+90% Pierce Damage
+146 Offensive Ability
15% Physical Resistance
50% Reduction in Burn Duration
Aura of Conviction Inquisitor
Harbinger of Souls (Skill) Icon
Harbinger of Souls (Skill) Icon

Harbinger of Souls


01/12 Exclusive Skill - only one Exclusive Skill can be active at any one time.
5 Vitality Damage
3% of Attack Damage converted to Health
30 Vitality Decay over 3 Seconds
+25% Vitality Damage
+25% Aether Damage
+25% Vitality Decay with +6% Increased Duration
15% Physical Damage converted to Vitality Damage
+3% Attack Speed
+3% Casting Speed

12/12 21 Vitality Damage
10% of Attack Damage converted to Health
129 Vitality Decay over 3 Seconds
+135% Vitality Damage
+135% Aether Damage
+135% Vitality Decay with +50% Increased Duration
+14% Attack Speed
+14% Casting Speed
Harbinger of Souls Necromancer
Master of Death (Skill) Icon
Master of Death (Skill) Icon

Master of Death


01/12 This ability must be toggled to maintain its efect.

+8 Defensive Ability
+1% Offensive Ability
2% Vitality Resistance

Bonus to All Pets

+6% to All Damage
+5% Acid Damage
+5% Vitality Damage
+5% Poison Damage
25% Physical Damage converted to Vitality Damage
+1% Offensive Ability
2% Vitality Resistance


12/12

+75 Defensive Ability
+9% Offensive Ability
25% Vitality Resistance

Bonus to All Pets

+50% to All Damage
+60% Acid Damage
+60% Vitality Damage
+60% Poison Damage
50% Physical Damage converted to Vitality Damage
+12% Offensive Ability
25% Vitality Resistance

Master of Death Necromancer
Divine Mandate (Skill) Icon
Divine Mandate (Skill) Icon

Divine Mandate


01/12 Exclusive Skill - Only one exclusive skill can be activated at any one time.
50 Internal Trauma over 5 Seconds
+8% Crit Damage
+25% Physical Damage
+25% Fire Damage
+25% Internal Trauma Damage with +6% increased Duration
+25% Burn Damage
10% Slow Resistance

12/12 160 Internal Trauma over 5 Seconds
+35% Crit Damage
+135% Physical Damage
+135% Fire Damage
+135% Internal Trauma Damage with +50% increased Duration
+135% Burn Damage
25% Slow Resistance
Divine Mandate Oathkeeper
Path of the Three (Skill) Icon
Path of the Three (Skill) Icon

Path of the Three


01/12 Exclusive Skill - Only one exclusive skill can be activated at any one time.
40 Poison Damage over 5 Seconds
+25% Acid Damage
+25% Vitality Damage
+25% Poison Damage with +6% Increased Duration
+25% Vitality Decay
15% Physical Damage converted to Acid Damage
15% Fire Damage converted to Acid Damage
1% Skill Cooldown Reduction

12/12 150 Poison Damage over 5 Seconds
+135% Acid Damage
+135% Vitality Damage
+135% Poison Damage with +46% Increased Duration
+135% Vitality Decay
40% Fire Damage converted to Acid Damage
10% Skill Cooldown Reduction
Path of the Three Oathkeeper

Respecs[ | ]

Skills can be unlearned by visiting a Spirit Guide who will refund skill points for a small fee, which will increase the more skill points are refunded. Skills cannot be completely unlearned without first removing all points from passive skills which affect it. Points can also be removed from the Mastery bar, but Masteries themselves cannot be changed.

The Spirit Guide refund cost goes up every 20 points refunded. The initial cost is 25, then 50, 100, 150, 200, 300, 400, 500, (Not sure after this).

The Tonic of Reshaping can be used to reset all Attribute Points, while the Tonic of Clarity can be used to reset all Devotion Points.



Constellations
Tier 1
Ascendant AnvilEmpty ThroneFalconHammerHarpyOwlShepherd's CrookToadWolverine
Chaos FiendGhoulJackalRatViperVultureWretch
Eldritch Akeron's ScorpionBatEye of the GuardianFoxHawkQuillRavenScholar's LightSpider
Order Assassin's BladeCraneDryadLionPantherStagTortoise
Primordial BullEelGallowsHoundImpLizardSailor's GuideTsunamiWraith
Tier 2
AfflictionAlladrah's PhoenixAmatok the Spirit of WinterAssassinAutumn BoarBard's HarpBehemothBerserkerBlades of NadaanBysmiel's BondsChariot of the DeadCrabDire BearHarvestman's ScytheHuntressHydraKrakenMagiManticoreMessenger of WarMurmur, Mistress of RumorsOklaine's LanternRevenantRhowan's CrownRhowan's ScepterScales of UlcamaShieldmaidenSolael's WitchbladeSolemn WatcherStaff of RattoshTargo the BuilderTempestTyphos, the Jailor of SoulsUlo the Keeper of the WatersWendigoWidow
Tier 3
AbominationAeon's HourglassAttak Seru, the MirageBlind SageCrossroadsDevotionDying GodIshtak, the Spring MaidenLeviathanLight of EmpyrionMogdrogen the WolfObelisk of MenhirOleronRattosh, the VeilwardenSpear of the HeavensTree of LifeUlzuin's TorchUltos, Shepherd of StormsUnknown SoldierVire, the Stone Matron

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