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Overload (Skill) Icon   Overload

Mastery:

Arcanist

Tier:

3

Skill Type:

Modifier

Max. Level:

12

Cooldown:

n/a

Associated Skills:

Iskandra's Elemental Exchange (Skill) Icon


The incantation becomes overloaded with arcane forces, causing your weapons to crackle with the raw powers of the elements.

NotesEdit

Skill ProgressionEdit

Level Stats
1/12 1 Active Energy Cost per Second
+22 Energy Reserved
25% Chance of 26 Electrocute Damage over 2 Seconds
+5% Elemental Damage
2/12 1.1 Active Energy Cost per Second
+25 Energy Reserved
25% Chance of 38 Electrocute Damage over 2 Seconds
+10% Elemental Damage
3/12 1.1 Active Energy Cost per Second
+28 Energy Reserved
25% Chance of 52 Electrocute Damage over 2 Seconds
+14% Elemental Damage
4/12 1.2 Active Energy Cost per Second
+30 Energy Reserved
25% Chance of 66 Electrocute Damage over 2 Seconds
+18% Elemental Damage
5/12 1.2 Active Energy Cost per Second
+32 Energy Reserved
25% Chance of 78 Electrocute Damage over 2 Seconds
+24% Elemental Damage
6/12 1.2 Active Energy Cost per Second
+35 Energy Reserved
25% Chance of 90 Electrocute Damage over 2 Seconds
+28% Elemental Damage
7/12 1.3 Active Energy Cost per Second
+38 Energy Reserved
25% Chance of 104 Electrocute Damage over 2 Seconds
+32% Elemental Damage
8/12 1.3 Active Energy Cost per Second
+40 Energy Reserved
25% Chance of 118 Electrocute Damage over 2 Seconds
+36% Elemental Damage
9/12 1.4 Active Energy Cost per Second
+42 Energy Reserved
25% Chance of 130 Electrocute Damage over 2 Seconds
+40% Elemental Damage
10/12 1.4 Active Energy Cost per Second
+45 Energy Reserved
25% Chance of 142 Electrocute Damage over 2 Seconds
+44% Elemental Damage
11/12 1.4 Active Energy Cost per Second
+48 Energy Reserved
25% Chance of 156 Electrocute Damage over 2 Seconds
+48% Elemental Damage
12/12 1.5 Active Energy Cost per Second
+50 Energy Reserved
25% Chance of 168 Electrocute Damage over 2 Seconds
+52% Elemental Damage

Ultimate Levels

13/12 1.5 Active Energy Cost per Second
+52 Energy Reserved
25% Chance of 184 Electrocute Damage over 2 Seconds
+56% Elemental Damage
14/12 1.6 Active Energy Cost per Second
+55 Energy Reserved
25% Chance of 198 Electrocute Damage over 2 Seconds
+60% Elemental Damage
15/12 1.7 Active Energy Cost per Second
+58 Energy Reserved
25% Chance of 214 Electrocute Damage over 2 Seconds
+64% Elemental Damage
16/12 1.7 active Energy Cost per Second
+60 Energy Reserved
25% Chance of 230 Electrocute Damage over 2 Seconds
+68% Elemental Damage
17/12 1.7 Active Energy Cost per Second
+62 Energy Reserved
25% Chance of 244 Electrocute Damage over 2 Seconds
+72% Elemental Damage
18/12 1.8 Active Energy Cost per Second
+65 Energy Reserved
25% Chance of 260 Electrocute Damage over 2 Seconds
+76% Elemental Damage
19/12 1.8 Active Energy Cost per Second
+68 Energy Reserved
25% Chance of 278 Electrocute Damage over 2 Seconds
+80% Elemental Damage
20/12 1.9 Active Energy Cost per Second
+70 Energy Reserved
25% Chance of 300 Electrocute Damage over 2 Seconds
+85% Elemental Damage
21/12 2 Active Energy Cost per Second
+72 Energy Reserved
25% Chance of 324 Electrocute Damage over 2 Seconds
+90% Elemental Damage
22/12 2 Active Energy Cost per Second
+75 Energy Reserved
25% Chance of 364 Electrocute Damage over 2 Seconds
+100% Elemental Damage



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