The Personal Riftgate is now available immediately to all new characters. The Kasparov quest has been changed and will now grant an additional skill point. Existing characters will not receive this reward retroactively. You will need to start a new character to benefit.
The door to the DC prison now opens automatically (once you have clearance from Bourbon).
Added a new boss encounter to the Depraved Sanctuary (access to the treasure room is now sealed by his presence).
Added a new randomly appearing cave to the Burrwitch Outskirts, featuring a brand new challenge.
Improved the notes/directions provided in the quest log.
All common quality components are now 3 or 4 fragments to completion and all epic quality components are now 4 fragments. This is a net buff to incomplete components, and no change to completed components. NOTE: If you had any incomplete components in your inventory, they may have become completed with no bonus.
The sell value of completed components has been increased.
Rare components are now a lighter color to distinguish them from common components.
A few new completion bonuses have been added for components.
Component drop rates have been reduced to account for the fragment changes.
Added 17 new Components (9 of which can drop in Alpha).
Component minimum level requirements have been adjusted. This will mostly impact passing on gear to Alts.
The Devil-Touched Ammo Component now provides a fire damage bonus instead of chaos.
The Unholy Inscription Component now provides a vitality damage bonus instead of chaos.
Increased the protection values on heavy armor, physique requirements increased to match.
Increased the protection values on medium and light torsos/helms.
Adjusted the physique requirement equation for armor, shield and waist items (This will result in a net decrease in physique requirements on non-heavy armor).
Adjusted the spirit requirement equation on focus, ring and necklace items. (This will have minimal effects on low levels and is intended primarily to balance long-term scaling.).\
Caster helms and torsos now also require spirit.
Slightly increased the base energy regeneration provided by caster helms and torsos.
% attribute bonuses on gear have been reduced.
Pet damage on items has been reduced (this stat was scaling too well in the long term).
Adjusted some unintentionally low level requirements for certain rare affixes. Some of your gear may become unusable in Alpha.
Reduced the level requirements on a few rare prefixes to increase low level variety.
Added 34 new rare prefixes and suffixes, mostly for shields and armor, to increase gear diversity.
Updated the Guardians summoned by the Marrow Band and certain rare affixes.
Health potion cooldown reduced to 12s and cost to 150 iron.