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Patch Notes v1.0.6.1 (May 22, 2018)
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Patch Notes v1.0.6.1 (May 22, 2018)
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V1.0.6.1 Hotfix 1 '''[Crucible]''' * Fixed Mutators with armor bonuses not updating Armor Rating on the character sheet. '''[Tech]''' * Fixed a display issue where Olexra's Flash Freeze would show a higher chance to activate Celestial Powers than it actually has. * Fixed a display issue that displayed player damage for % of Pet Attack Damage on pet ability tooltips. * Fixed an issue where colorblind modes would brighten the display. '''[Itemization]''' * Fixed an issue where the Wildheart Vanguard Set's modifier for Grasping Vines was not correctly applying. '''[Class & Skills] ''Shaman''''' * Fixed an issue where Upheaval would not damage the primary target. * Fixed an issue where Upheaval would result in basic attacks being possible in a scenario where the character has 100%+ chance to activate Weapon Pool Skills. Weapon Pool Skills now correctly take priority over Upheaval. What this means is that if you achieve 100% WPS, Upheaval can never trigger as no basic attacks remain for it to trigger from). '''''Necromancer''''' * Fixed an issue where Blight Fiends would not live as long as intended when using the Unstable Anomaly Transmuter. [http://www.grimdawn.com/forums/showthread.php?t=72892 Forum Post] [[Category:Patch Notes]]
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