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Editing
Patch Notes v1.1.6.0 (Feb 27, 2020)
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Patch Notes v1.1.6.0 (Feb 27, 2020)
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====Devotion==== * Assassin: reduced % damage to Humans to 8% * Assassin’s Blade: added 30% Physical damage. Increased Offensive Ability to 18 and Defensive Ability to 12. Removed % Bleed damage. * Attak Seru: increased Elemental damage to 13 * Berserker: increased Health to 200 and added 3% Physical Resist, removed % Reduced Bleed Duration * Candle: increased Energy Regeneration to 3 and % Elemental damage to 39%, removed Elemental damage and % Fire damage * Crab: increased Defensive Ability to 45 * Crane: increased % Bleed, % Elemental and % Vitality Resists to 16%, 16% and 12%, respectively * Dying God: added 4% Crit damage * Empty Throne: increased % Aether and % Chaos Resists for players and pets to 10% * Falcon: increased Offensive Ability to 15 * Fox: increased Bleed damage to 20 / 3s * Gallows: added 6% damage to Humans, removed Vitality damage * Hammer: replaced Internal Trauma damage with % Armor and increased % Physical damage to 39% * Harpy: reduced Pierce damage to 4-8 * Huntress: reduced % damage to Beasts to 8% * Mantis: increased Energy Regeneration to 1.5 and reduced Pierce damage to 5 * Oleron: increased Physical damage to 11-13 * Panther: increased Offensive Ability to 57 and % Crit damage to 6% * Quill: added 150 Energy and increased % Energy to 5%, removed Elemental damage * Revenant: removed % damage to Undead * Rhowan’s Scepter: increased Internal Trauma to 25 / 5s, removed Physical damage * Nighttalon: increased Cunning to 15 and % Bleed damage to 70%, added 20% Bleed Duration, removed Bleed damage * Stag: added 3% Physical Resist, removed Bleed and Physical damage * Toad: added 6% damage to Beasts and increased % Offensive Ability for pets to 6%, removed Aether and Vitality damage * Vire: increased Physical Retaliation to 100 and % All Retaliation damage to 100% * Wraith: added 6% damage to Undead, removed Aether and Lightning damage * Wretch: added 6% damage to Undead, removed Acid and Chaos damage * Cleansing Waters: reduced Cooldown by 4s * Falcon Swoop: increased base % Weapon damage by 2% * Fist of Vire: increased base % Retaliation added to Attack by 2% * Hand of Ultos: reduced % Weapon damage scaling with rank to 20% and reduced Electrocute damage scaling with rank * Hungering Void: reduced % Crit damage scaling with rank to 18% and increased % Crit damage for pets to 20% * Raise the Dead: fixed an issue where radius debuff type skills could not be assigned to this Celestial Power (ex. Curse of Frailty, Siphon Souls, etc.). Skeletons are now invincible, but no longer collide with enemies. Reduced Aether damage scaling with rank and reduced Resist Reduction to 24. * Spear of the Heavens: reduced Lightning damage scaling with rank * Targo’s Hammer: increased base % Weapon damage by 2% and % Retaliation added to Attack by 1% * Turtle Shell: reduced Cooldown by 2s * Twin Fangs: reduced base % Attack damage Converted to Health by 5%
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