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Grim Dawn Wiki
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Patch Notes v1.1.6.1 Hotfix 1 (Mar 10, 2020)
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Patch Notes v1.1.6.1 Hotfix 1 (Mar 10, 2020)
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====[Itemization]==== * Faction Augment - Irrah’s Blood: fixed the Defensive Ability unintentionally being replaced with Offensive Ability * Monster Infrequent - Leafmane Trophy: added 100% of Fire dealt as Vitality modifier for Inquisitor Seal * Relic - Arbiter: increased % Elemental damage to 42%, Defensive Ability to 35 and % Elemental Resist to 33%. Reduced Cooldown on the granted skill. * Relic - Conflagration: increased Energy Regeneration to 3 and replaced % Fire and % Lightning Resist with 20% Elemental Resist * Relic - Desolation: added 5% Attack Speed, 5% Cast Speed and 40 Defensive Ability. Increased % Lightning and % Electrocute damage to 60% and increased % Chance of Electrocute damage to 100% chance of 16 / 3. Adjusted stats on the skill proc. * Relic - Haunt: increased % Elemental damage to 48% * Relic - Juggernaut: adjusted % Chance of Physical damage + Stun to 100% chance of 9-14 Physical damage and 15% chance of 0.7s Stun * Relic - Sacrifice: adjusted % Chance of Vitality damage to 12 Vitality damage * Relic - Savage: increased % All damage for pets to 35% and replaced % Chance of Bleed damage for pets with 12 Elemental damage for pets * Relic - Slaughter: increased % Pierce damage to 40% * Relic - Squall: adjusted stats on the granted skill * Relic - Terror: added 12% Damage Reduction / 3s and 28 Defensive Ability. Removed Damage Reduction Retaliation. Increased % Resistance Reduction to 18% and increased Fear chance to 100% of 2.5s on the granted skill. * Relic - Zeal: increased % All damage to 40% and Defensive Ability to 40 * Component - Riftstone: fixed this Component still having partial pieces. This issue affected owners of Forgotten Gods only. Legendary Non-Set Items * Reduced crafting cost of Conduit necklaces * Bane of the Winter King: reduced Cold damage to 39-49 and reduced Cold damage for pets and players on the granted skill * Conduit of Destructive Whispers: replaced Mortar Trap modifier with a Chaos themed modifier * Conduit of Night Whispers: increased Fire damage modifier for Blade Spirit * Conduit of Runic Whispers: added 100% of Fire dealt as Pierce modifier for Rune of Kalastor variant * Conduit of Wild Whispers: replaced Storm Totem modifier with an Aether themed modifier, replaced Wind Devil modifier with an Acid themed modifier. * Mythical Aethereach: reverted removal of Aether damage for pets. Increased the Aether damage for pets to 18 and added 50% of Elemental dealt as Aether for pets. * Mythical Bane of the Winter King: reduced Cold damage to 68-86. Reduced Cold damage for pets and players on the granted skill. Added 28 Cold damage modifier for Mogdrogen’s Pact. * Mythical Boneweave Girdle: added +3 to Dread * Mythical Crimson Spike: added +3 to Dread * Mythical Pestilence of Dreeg: added +3 to Dread * Mythical Wrath of the Ascendant: added 45% of Vitality dealt as Aether * Voidheart: added +2 to Dread * Scion of Arcane Force: increased % Crit damage to 12% and increased Resist Reduction modifier for Cadence to 33 / 5s, added 50% Slow Resist * Scion of the Screaming Veil: reduced Cooldown on the skill proc Legendary Set Items * Bonemonger Set: added 100% of Fire dealt as Aether modifier for Inquisitor Seal * Chillwhisper Mantle: replaced bonus to Blade Spirit with +2 to Night’s Chill * Cyclone Mark: reduced Lightning damage modifier for Thermite Mine to 25-95 * Dawnseeker’s Light Set: fixed missing value change from v1.1.6.0. * Deathguard Set: replaced % Bleed Resist bonus with 60 Offensive Ability and 60 Defensive Ability * Deathguard Blade: increased % Crit damage modifier for Bone Harvest to 22% * Morgoneth’s Grip: increased Vitality damage modifier for Wind Devil to 100 and removed Shadow Strike modifiers
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