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Patch Notes
Release
v1.2.0.0 November 16, 2023
v1.1.9.8 June 9, 2023
v1.1.9.7 December 6, 2022
v1.1.9.6 June 21, 2022
v1.1.9.5 February 17, 2022
v1.1.9.4 December 22, 2021
v1.1.9.3 hotfix November 10, 2021
v1.1.9.2 October 30, 2021
v1.1.9.1 Apr 1, 2021
v1.1.9.0 Jan 26, 2021
v1.1.8.1 Hotfix 1 Oct 16, 2020
v1.1.8.0 Sep 22, 2020
v1.1.7.2 Hotfix 2 Jul 21, 2020
v1.1.7.1 Hotfix 1 Jun 12, 2020
v1.1.7.0 Jun 5, 2020
v1.1.6.2 Hotfix 2 Mar 14, 2020
v1.1.6.1 Hotfix 1 Mar 10, 2020
v1.1.6.0 Feb 27, 2020
v1.1.5.2 Hotfix 2 Dec 28, 2019
v1.1.5.1 Hotfix 1 Nov 27, 2019
v1.1.5.0 Nov 22, 2019
v1.1.4.2 Aug 28, 2019
v1.1.4.1 Aug 8, 2019
v1.1.4.0 June 20, 2019
v1.1.3.0 June 20, 2019
v1.1.2.2 May 9, 2019
v1.1.2.1 May 8, 2019
v1.1.2.0 May 7, 2019
v1.1.1.2 Apr 6, 2019
v1.1.1.1 Mar 29, 2019
v1.1.1.0 Hotfix 1 Mar 28, 2019
v1.1.1.0 Mar 26, 2019
v1.1.0.1 Mar 15, 2019
v1.1.0.0 Mar 13, 2019
v1.0.7.1 Dec 15, 2018
v1.0.7.0 Dec 12, 2018
v1.0.6.1 May 22, 2018
v1.0.6.0 May 11, 2018
v1.0.5.0 Feb 22, 2018
v1.0.4.1 Jan 6, 2018
v1.0.4.0 Dec 19, 2017
v1.0.3.0 Nov 17, 2017
v1.0.2.1 Oct 14, 2017
v1.0.2.0 Oct 11, 2017
v1.0.1.0 Jun 22, 2017
v1.0.0.9 Mar 16, 2017
v1.0.0.8 Feb 11, 2017
v1.0.0.7 Dec 20, 2016
v1.0.0.6 Oct 4, 2016
v1.0.0.5 Aug 4, 2016
v1.0.0.4 June 8, 2016
v1.0.0.3 Apr 29, 2016
v1.0.0.2 Mar 16, 2016
v1.0.0.1 Feb 29, 2016
v1.0.0.0 Feb 25, 2016
Beta
B31 Feb 22, 2016
B30 Jan 13, 2016
B29 Dec 23, 2015
B28 Nov 25, 2015
B27 Aug 22, 2015
B26 June 12, 2015
B25 May 11, 2015
B24 Feb 24, 2015
B23 Dec 20, 2014
B22 Nov 15, 2014
B21 Nov 15, 2014
B20 Sept 29, 2014
B19 June 10, 2014
B18 Apr 23, 2014
B17 Feb 26, 2014
B16 Jan 01, 2015
B15 Nov 14, 2014
B14 Nov 04, 2013
Alpha
B13 Oct 18, 2013
B12 Sept 13, 2013
B11 May 30, 2013
B10 May 24, 2013
B9 May 19, 2013
B8 Minor May 15, 2013

V1.1.8.1 Hotfix 1

[Crucible]

  • Increased % Health bonus for pets granted by Empyrion’s Guidance to 120%
  • Increased % Damage Modified bonus for pets granted by Might of Amatok to 16%
  • Increased % Offensive and % Defensive Ability bonuses for pets granted by Ulzuin’s Pact to 4%

[Animation]

  • Fixed an issue where the Leap attack animation could not be interrupted as early as other weapon combinations when dual wielding melee weapons.

[Tech]

  • Fixed an issue where the game would freeze when getting frozen (heh…) by enemies with the character sheet open.

[Game]

  • Fixed an issue where Monster Totems could generate loot of higher level than the monsters it spawned.

[Itemization]

  • Fixed an issue where Common and Rare helms could drop without a prefix below level 70, for real this time.
  • Fixed an issue where Enchanted Shoulders could not be crafted on characters below level 3
  • Component - Silvercore Bolts: added 100% Increased Armor Piercing
  • Faction - Bloodborer: increased % Armor Piercing to 100%, damage adjusted accordingly
  • Faction - Wrathguard: added 8% Physical Resist
  • Monster Infrequent - Sunherald’s Claymore: increased Fire damage modifier for Blast Shield to 120 and added 44 Fire damage modifier for Menhir’s Bulwark. Reduced Cooldown on the skill proc on higher level versions.
  • Rare Affix - Frostborn: increased Cooldown on the skill proc
  • Epic - Mythical version of the Carnage set has been added to the Forgotten Gods loot pool

Legendary Items

  • Death’s Reach: replaced bonus to Devouring Swarm with +2 to Shaman Skills
  • Ludrigan’s Sidearm: added 1-22 Lightning damage
  • Mythical Circlet of the Great Serpent: removed Cooldown Reduction modifier for Summon Blight Fiend and increased its Acid damage modifier to 45
  • Mythical Death’s Reach: replaced bonus to Devouring Swarm with +2 to Shaman Skills. Increased Duration modifiers for Bloody Pox and Devouring Swarm to +6s.
  • Mythical Dreadscorcher: increased % Weapon damage modifier for Fire Strike to 33%
  • Mythical Empyrion’s Mercy: added 4-32 lightning damage modifier for Eye of Reckoning
  • Mythical Essence of the Grim Dawn: reverted Chaos damage modifier change for Albrecht’s Aether Ray from v1.1.8.0
  • Mythical Evoker of Elgoloth: increased % Weapon damage modifier for Savagery to 33% and increased bonus to Storm Spread to +3
  • Mythical Gildor’s Pulverizer: increased Pierce damage modifier for Grenado to 450
  • Mythical Hagarradian Enforcer: increased % Attack Speed to 20% and reduced Cooldown on the skill proc to 0.5s
  • Mythical Oathbearer: increased Pierce damage to 25
  • Mythical Rotdrinker Crest: added -4s Cooldown modifier for Summon Blight Fiend
  • Phasebreaker: increased Elemental damage to 17
  • Rotgheist Set: increased % Health to 14% and % Vitality Decay Duration to 150%. Added 10% Attack damage Converted to Health modifier for Primal Strike from the Mask.
  • Rotgheist Chestguard: moved Vitality damage to the Emblem, replaced Health with 3% Defensive Ability
  • Rotgheist Emblem: replaced Vitality Decay Duration with Vitality damage from the Chestguard
  • Rotgheist Mask: moved % Attack damage Converted to Health modifier for Primal Strike to the set bonus
  • Rotgheist Shoulderguard: replaced Health with 24% Stun Resist
  • The Cyclone Set: reduced Lightning damage modifier for Eye of Reckoning to 1-80
  • Cyclone Mask: increased Lightning damage modifier for Eye of Reckoning to 1-72 and increased its Fire damage modifier to 16
  • The Spellscourge Set: replaced % Weapon damage modifier for Devastation with 60 Physical damage and 3% Attack damage converted to Health modifiers

[Class & Skills]

Soldier

  • Zolhan’s Technique: increased Attack Arc to 180 and Animation Speed by 18% when used with melee weapons. Number of Targets now scales with rank to 5 by rank 12, 7 by max ultimate rank. Increased Internal Trauma scaling with rank and increased its duration to 5s, but reduced its base damage. Now strikes with both weapons when dual wielding melee weapons.

Occultist

  • Summon Hellhound: increased damage scaling with rank, particularly at ultimate ranks
  • Hellfire: added Fire damage

Arcanist

  • Tainted Power: reverted % Damage Modifier change from v1.1.8.0

Necromancer

  • Soul Harvest: increased Vitality damage for pets scaling at ultimate ranks
  • Will of the Crypt: increased Vitality damage scaling with rank at ranks 9+

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