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In a ghastly release of necrotic energies, you attempt to harvest the spirits of nearby foes with a cruel curse, draining them of their very essence while transferring it to you.

Notes[]

Skill Progression[]

Updated to: v1.1.9.0

Base Levels
Level Stats
1/12 52 Energy Cost
6 Second Skill Recharge
3 Second Duration
4 Meter Radius
130 Vitality Damage
24% of Attack Damage converted to Health
Increases Health Regeneration by -30%
2/12 57 Energy Cost
4.4 Meter Radius
142 Vitality Damage
Increases Health Regeneration by -35%
3/12 62 Energy Cost
4.8 Meter Radius
154 Vitality Damage
Increases Health Regeneration by -40%
4/12 67 Energy Cost
5.1 Meter Radius
166 Vitality Damage
Increases Health Regeneration by -44%
5/12 72 Energy Cost
5.4 Meter Radius
178 Vitality Damage
Increases Health Regeneration by -48%
6/12 78 Energy Cost
5.7 Meter Radius
190 Vitality Damage
Increases Health Regeneration by -52%
7/12 84 Energy Cost
6 Meter Radius
202 Vitality Damage
Increases Health Regeneration by -56%
8/12 90 Energy Cost
6.3 Meter Radius
214 Vitality Damage
Increases Health Regeneration by -59%
9/12 96 Energy Cost
6.6 Meter Radius
226 Vitality Damage
Increases Health Regeneration by -62%
10/12 102 Energy Cost
7 Meter Radius
238 Vitality Damage
Increases Health Regeneration by -65%
11/12 108 Energy Cost
7.3 Meter Radius
250 Vitality Damage
Increases Health Regeneration by -68%
12/12 114 Energy Cost
7.5 Meter Radius
262 Vitality Damage
Increases Health Regeneration by -70%
Ultimate Levels
Level Stats
13/12 120 Energy Cost
7.6 Meter Radius
277 Vitality Damage
Increases Health Regeneration by -71%
14/12 126 Energy Cost
7.7 Meter Radius
292 Vitality Damage
Increases Health Regeneration by -72%
15/12 132 Energy Cost
7.8 Meter Radius
307 Vitality Damage
Increases Health Regeneration by -73%
16/12 138 Energy Cost
7.9 Meter Radius
322 Vitality Damage
Increases Health Regeneration by -74%
17/12 144 Energy Cost
8 Meter Radius
337 Vitality Damage
Increases Health Regeneration by -75%
18/12 150 Energy Cost
8.1 Meter Radius
355 Vitality Damage
Increases Health Regeneration by -76%
19/12 156 Energy Cost
8.2 Meter Radius
373 Vitality Damage
Increases Health Regeneration by -77%
20/12 162 Energy Cost
8.3 Meter Radius
398 Vitality Damage
Increases Health Regeneration by -78%
21/12 168 Energy Cost
8.4 Meter Radius
423 Vitality Damage
Increases Health Regeneration by -79%
22/12 174 Energy Cost
8.5 Meter Radius
458 Vitality Damage
Increases Health Regeneration by -80%



Constellations
Tier 1
Ascendant AnvilEmpty ThroneFalconHammerHarpyOwlShepherd's CrookToadWolverine
Chaos FiendGhoulJackalRatViperVultureWretch
Eldritch Akeron's ScorpionBatEye of the GuardianFoxHawkQuillRavenScholar's LightSpider
Order Assassin's BladeCraneDryadLionPantherStagTortoise
Primordial BullEelGallowsHoundImpLizardSailor's GuideTsunamiWraith
Tier 2
AfflictionAlladrah's PhoenixAmatok the Spirit of WinterAssassinAutumn BoarBard's HarpBehemothBerserkerBlades of NadaanBysmiel's BondsChariot of the DeadCrabDire BearHarvestman's ScytheHuntressHydraKrakenMagiManticoreMessenger of WarMurmur, Mistress of RumorsOklaine's LanternRevenantRhowan's CrownRhowan's ScepterScales of UlcamaShieldmaidenSolael's WitchbladeSolemn WatcherStaff of RattoshTargo the BuilderTempestTyphos, the Jailor of SoulsUlo the Keeper of the WatersWendigoWidow
Tier 3
AbominationAeon's HourglassAttak Seru, the MirageBlind SageCrossroadsDevotionDying GodIshtak, the Spring MaidenLeviathanLight of EmpyrionMogdrogen the WolfObelisk of MenhirOleronRattosh, the VeilwardenSpear of the HeavensTree of LifeUlzuin's TorchUltos, Shepherd of StormsUnknown SoldierVire, the Stone Matron

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