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Supercharged (Skill) Icon   Supercharged

Mastery:

Arcanist

Tier:

6

Skill Type:

Modifier

Max. Level:

12

Cooldown:

n/a

Associated Skills:

Panetti's Replicating Missile (Skill) Icon


The air around the Replicating Missile becomes supercharged with static energy, electrocuting any enemies unfortunate enough to come in contact with the projectile.

NotesEdit

Skill ProgressionEdit

Level Stats
1/12 3 Energy Cost
10 Electrocute damage over 2 Seconds
+8% Elemental Damage
5% Chance of Stun target for 1.5 Seconds
2/12 4 Energy Cost
16 Electrocute damage over 2 Seconds
+13% Elemental Damage
5.5% Chance of Stun target for 1.5 Seconds
3/12 5 Energy Cost
26 Electrocute damage over 2 Seconds
+18% Elemental Damage
5.9% Chance of Stun target for 1.5 Seconds
4/12 7 Energy Cost
34 Electrocute damage over 2 Seconds
+24% Elemental Damage
6.4% Chance of Stun target for 1.5 Seconds
5/12 8 Energy Cost
42 Electrocute damage over 2 Seconds
+30% Elemental Damage
6.8% Chance of Stun target for 1.5 Seconds
6/12 10 Energy Cost
48 Electrocute damage over 2 Seconds
+35% Elemental Damage
7.3% Chance of Stun target for 1.5 Seconds
7/12 12 Energy Cost
58 Electrocute damage over 2 Seconds
+40% Elemental Damage
7.7% Chance of Stun target for 1.5 Seconds
8/12 13 Energy Cost
66 Electrocute damage over 2 Seconds
+46% Elemental Damage
8.2% Chance of Stun target for 1.5 Seconds
9/12 15 Energy Cost
74 Electrocute damage over 2 Seconds
+52% Elemental Damage
8.6% Chance of Stun target for 1.5 Seconds
10/12 16 Energy Cost
80 Electrocute damage over 2 Seconds
+57% Elemental Damage
9.1% Chance of Stun target for 1.5 Seconds
11/12 18 Energy Cost
90 Electrocute damage over 2 Seconds
+64% Elemental Damage
9.5% Chance of Stun target for 1.5 Seconds
12/12 20 Energy Cost
98 Electrocute damage over 2 Seconds
+70% Elemental Damage
10% Chance of Stun target for 1.5 Seconds

Ultimate Levels

13/12 21 Energy Cost
106 Electrocute damage over 2 Seconds
+76% Elemental Damage
10.25% Chance of Stun target for 1.5 Seconds
14/12 23 Energy Cost
116 Electrocute damage over 2 Seconds
+81% Elemental Damage
10.5% Chance of Stun target for 1.5 Seconds
15/12 24 Energy Cost
126 Electrocute damage over 2 Seconds
+86% Elemental Damage
10.75% Chance of Stun target for 1.5 Seconds
16/12 26 Energy Cost
136 Electrocute damage over 2 Seconds
+92% Elemental Damage
11% Chance of Stun target for 1.5 Seconds
17/12 28 Energy Cost
146 Electrocute damage over 2 Seconds
+98% Elemental Damage
11.25% Chance of Stun target for 1.5 Seconds
18/12 29 Energy Cost
156 Electrocute damage over 2 Seconds
+104% Elemental Damage
11.50% Chance of Stun target for 1.5 Seconds
19/12 31 Energy Cost
166 Electrocute damage over 2 Seconds
+110% Elemental Damage
11.75% Chance of Stun target for 1.5 Seconds
20/12 32 Energy Cost
184 Electrocute damage over 2 Seconds
+117% Elemental Damage
12% Chance of Stun target for 1.5 Seconds
21/12 34 Energy Cost
202 Electrocute damage over 2 Seconds
+124% Elemental Damage
12.25% Chance of Stun target for 1.5 Seconds
22/12 36 Energy Cost
224 Electrocute damage over 2 Seconds
+130% Elemental Damage
12.5% Chance of Stun target for 1.5 Seconds



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