The Shattered Realm is an endless dungeon introduced with the Forgotten Gods Expansion, and can be accessed by speaking to Mazaan, Keeper of Portals in the Conclave of the Three.
The Realm contains 73 custom levels, which load randomly. Levels are grouped into Shards. A Shard consists of three levels, or Chunks, plus a Boss level. Difficulty increases with each successive Shard, until the player chooses to end the session and claim the reward. The further one has progressed in the Shattered Realm, the greater the loot to be collected at the end.
Timer[ | ]
Each Chunk has a progress bar, which is filled by killing enemies and collecting Shattered Souls. When the bar is full, the portal to the next Chunk opens. Completion of each Shard is subject to a countdown timer, and exceeding the timer will lessen the amount of loot collected at the end of the game session.
Shattered Souls[ | ]
Common and Champion enemies have a small chance to drop Shattered Soul items, and Heroes and Nemesis foes will drop a Greater Shattered Soul.
Shattered Souls grant additional progress, and also give bonus damage and toughness for a period of 18 seconds. These buffs stack like charges, and each new Shattered Soul refreshes the duration.
Name | stack size |
---|---|
Shattered Soul | 5 |
Mighty Shattered Soul | 8 |
Celestial Shattered Soul | 10 |
Overwhelming Shattered Soul | 12 |
Shattered Soul charges last for 18 seconds and offer the following buffs:
Charge Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 |
% Damage Absorption | 3 | 6 | 9 | 12 | 15 | 18 | 21 | 24 | 27 | 30 | 33 | 36 |
+% to All Damage | 8 | 16 | 24 | 32 | 40 | 48 | 56 | 64 | 72 | 80 | 88 | 96 |
Waystones[ | ]
Waystones allow the player to enter the Shattered Realm at a particular Shard level. Blueprints can drop from one of the chests in the treasure room after completing a Shard level opened by the particular Waystone. They can then be crafted and given to Mazaan.
Rewards[ | ]
At the end of each Shard, the player has the option to either continue or collect a reward. (A reward can also be collected after dying.) The Shattered Realm offers several unique items, including blueprints for Legendary Rune Augments and the level 94 Shattered Guardian item Set.
Shattered Guardian Set pieces can be purchased from Ullana, Shattered Squire, the merchant in the Shattered Realm treasure room, upon reaching the appropriate levels as described in the table below. It should be noted that these set pieces are only available after completing a minimum of two shards.
Set Piece | Shard # | Cost (Iron) |
---|---|---|
Shattered Realm Armor | 20 | 100,000 |
Shattered Realm Ward | 30 | 140,000 |
Shattered Realm Mantle | 45 | 100,000 |
Shattered Realm Mask | 60 | 100,000 |
Note that the timer does not exclude you from these exclusive rewards.
Shrines[ | ]
The Shattered Realm features several unique shrines, where rare crafting materials can be offered in exchange for specific buffs that come with a trade-off, similar to Mutators. These effects have a 50 minute duration and are applied to pets at a reduced rate.
Name | (Color) Description | Offering | Stats |
---|---|---|---|
Shrine of Azrakaa | (Yellow) Make a pact with Azrakaa, granting you Increased Resistance to Slow and Crowd Control effects, but your Critical Strikes are Weakened. | Aetherial Mutagen |
-20% Crit Damage +60% Freeze Resistance +60% Petrify Resistance +60% Sleep Resistance +60% Stun Resistance +60% Trap Resistance +80% Total Speed Reduction Resistance |
Shrine of Oleron | (Red) Fill yourself with Oleron's Bloodlust, granting you Increased Damage, but you become more Vulnerable to Physical attacks. | Blood of Ch'thon |
+33% to All Damage -8% Physical Resistance |
Shrine of Rattosh | (Green) Split your soul between this reality and the one beyond the veil, granting you Increased Resistance against All Damage, but your Health is reduced. | Tainted Brain Matter |
-8% Health +10% Physical Resistance +30% to all other resistances |
Shrine of Vire | (Blue) Make your skin as stone, granting you Increased Armor, but at the cost of Offensive Ability. | Ancient Heart |
-3% Offensive Ability +25/300/600 Armor Increases Armor by 40% |
Shrine of Death | (Cyan) Strike a bargain with death, granting you astonishing Offensive Power and Regeneration, but at the cost of Resistances. | Aetherial Missive |
+30% Crit Damage +8% Offensive Ability +100% Health Regeneration +100% Energy Regeneration -8% to All Resistances |
Mutators[ | ]
Monster Mutators[ | ]
Name | Description | Stats | |
---|---|---|---|
Aetherwarped | Monsters are resistant to the Aether, but more Susceptible to Chaos. | ||
Armored | Monsters are nearly impervious to Physical harm and armor Piercing, but are more Susceptible to the Elements. | ||
Berserking | Monsters are berserking, Attacking faster but also becoming more Susceptible to Attacks. | ||
Brutal | Monsters land Critical Strikes more often, but deal Reduced Damage. | ||
Corrupted | Monsters resistant to Chaos, but more Susceptible to the Aether. | ||
Crippling | Monster attacks Slow opponents, but attack Slower. | ||
Cruel | Monster Critical Strikes are extra lethal, but attacks are more likely to Miss. | ||
Ignited | Monsters are infused with Fire, dealing additional Fire damage and Retaliating Fire damage, but are more Susceptible to the Cold. | ||
Leeching | Monsters leech health back with every attack, but have Reduced Health. | ||
Poisonous | Monsters are tainted with poison, dealing additional Poison damage and Retaliating Poison damage, but are more Susceptible to Vitality draining attacks. | ||
Regenerating | Monsters have highly enhanced health and energy regeneration, but are more Susceptible to Acid, Poison and Bleeding. | ||
Resistant | Monsters are nearly impervious to Magical attacks, but are more Susceptible to Physical harm. | ||
Swift | Monsters have greatly increased Movement Speed, but are more susceptible to Crowd Control. | ||
Time-Warped | Monsters have greatly reduced Spell Cooldowns and increased Casting Speed, but deal Reduced Physical Damage. | ||
Toughened | Monsters have greatly increased Health, but have reduced Health Regeneration. | ||
Unstoppable | Monsters are highly resistant to Crowd Control, but Move Slowly. | ||
Vengeful | Monsters have greatly enhanced Retaliation effects, but have Reduced Armor. |
Player Mutators[ | ]
Name | Description | Stats | |
---|---|---|---|
Aethermarked | Players experience slowed Attacks, but are more Resistant to the Aether. | ||
Afflicted | Players have reduced Health, but are more Resistant to Vitality drains. | ||
Drained | Players have reduced Health Regeneration, but are more Resistant to Poison and Bleeding. | ||
Exposed | Players have reduced Armor, but Cooldowns are Reduced. | ||
Marked | Players have reduced Defensive Ability, but Damage is Magnified. | ||
Shattered | Players have reduced Damage and Retaliation effects, but Armor is Increased. | ||
Slowed | Player Movement Speed is greatly reduced, but Crowd Control doesn't last as long. | ||
Tainted | Players are Slowed, but Critical Damage is Increased. | ||
Voidmarked | Players experience slowed Casting but are more Resistant to Chaos. | ||
Weakened | Player Critical Attacks are weakened, but attacks are more likely to hit. |
Lore[ | ]
...
Soldier Skills |
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Active Skills |
Blade Arc (Clean Sweep - Laceration) • Blitz (Blindside) • Cadence (Discord - Fighting Form - Deadly Momentum) • Forcewave (Tremor - Rending Force - Internal Trauma) • Overguard • War Cry (Terrify - Break Morale) |
Passive Skills |
Decorated Soldier • Fighting Spirit • Markovian's Advantage • Menhir's Will • Military Conditioning • Scars of Battle • Shield Training • Veterancy • Zolhan's Technique |
Toggle Skills |
Counter Strike • Field Command (Squad Tactics) • Menhir's Bulwark • Oleron's Rage |
Demolitionist Skills |
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Active Skills |
Blackwater Cocktail (High Potency - Demon Fire - Agonizing Flames) • Canister Bomb (Concussive Bomb - Improved Casing) • Fire Strike (Explosive Strike - Searing Might - Searing Strike - Static Strike - Brimstone) • Flashbang (Searing Light) • Grenado (High Impact - Skyfire Grenado) - Shattering Blast • Mortar Trap (Heavy Ordnance - "The Big One") • Stun Jacks (Quick Jacks - Full Spread) • Thermite Mine (Hellfire Mine) |
Passive Skills |
Blast Shield • Ulzuin's Chosen |
Toggle Skills |
Flamed Touched (Temper) • Vindicative Flame (Ulzuin's Wrath) |
Occultist Skills |
---|
Active Skills |
Blood of Dreeg (Aspect of the Guardian) • Blood Pox (Fevered Rage - Wasting - Black Death) • Curse of Frailty (Vulnerability) • Doom Bolt • Dreeg's Evil Eye (Blood Burst - Focused Gaze - Terrifying Gaze - Vile Eruption) • Sigil of Consumption (Destruction) |
Toggle Skills |
Bonds of Bysmiel (Manipulation) • Possession • Solael's Witchfire (Consecrated Blade - Second Rite) |
Summons |
Summon Familiar (Mend Flesh - Storm Spirit - Lightning Strike) • Summon Hellhound (Ember Claw - Hellfire - Infernal Breath) |
Nightblade Skills |
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Active Skills |
Amarasta's Blade Burst (Lethal Assault) • Blade Barrier • Blade Trap (Devouring Blades) • Phantasmal Blades (Frenetic Throw - Heart Seeker - Nether Edge) • Pneumatic Burst (Breath of Belgothian - Shadow Dance - Elemental Awakening) • Ring of Steel (Ring of Frost - Circle of Slaughter) • Shadow Strike (Nidalla's Justifiable Ends - Nightfall) |
Passive Skills |
Anatomy of Murder • Dual Blades (Belgothian's Shears - Hidden Hands - Amarasta's Quick Cut - Whirling Death - Execution) • Merciless Repertoire • Phantasmal Armor |
Toggle Skills |
Veil of Shadow (Night's Chill) |
Summons |
Blade Spirit |
Arcanist Skills |
---|
Active Skills |
Albrecht's Aether Ray (Tainted Power - Disintegration) • Callidor's Tempest (Wrath of Agrivix - Inferno) • Devastation • Maiven's Sphere of Protection (Conversion) • Mirror of Ereoctes • Nullification • Olexra's Flash Freeze (Absolute Zero) • Panetti's Replicating Missile (Distortion - Supercharged - Proliferation) • Trozan's Sky Shard (Frozen Core - Shattered Star) |
Passive Skills |
Arcane Will • Fabric of Reality • Inner Focus • Mental Alacrity |
Toggle Skills |
Iskandra's Elemental Exchange (Manifestation - Overload - Elemental Balance) • Reckless Power • Star Pact |
Shaman Skills |
---|
Active Skills |
Brute Force (Feral Hunger - Upheaval) • Devouring Swarm • Grasping Vines (Entangling Vines) • Primal Strike (Thunderous Strike - Torrent - Storm Surge) • Savagery (Might of the Bear - Tenacity of the Boar - Storm Touched) |
Toggle Skills |
Mogdrogen's Pact (Heart of the Wild - Oak Skin) • Primal Bond • Stormcaller's Pact |
Summons |
Conjure Primal Spirit • Storm Totem (Corrupted Storm) • Summon Briarthorn (Ground Slam - Emboldening Presence) • Wendigo Totem (Blood Pact) • Wind Devil (Raging Tempest - Maelstrom) |
Inquisitor Skills |
---|
Active Skills |
Flames of Ignaffar - (Tainted Flame - Intensify - Infernal Purge - Endless Flame) • Horn of Gandarr • Inquisitor Seal - (Null Field - Arcane Empowerment) • Rune of Hagarrad - (Biting Cold - Chillsurge) • Rune of Kalastor - (Ignition) • Storm Box of Elgoloth (Allagast's Arcane Net - Lightning Tether) • Word of Pain (Word of Agony - Death Sentence) • Word of Renewal - (Word of Arms - Vigor - Steel Resolve) |
Passive Skills |
Artifact Handling • Bursting Round • Chilling Rounds • Deadly Aim • Ranged Expertise • Storm Spread |
Toggle Skills |
Aura of Censure • Aura of Conviction |
Necromancer Skills |
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Active Skills |
Bone Harvest (Harvester of Death - Dread - Soul Harvest) • Call of the Grave • Drain Essence (Gravechill - Hungering Reach - Decomposition) • Ill Omen • Mark of Torment • Ravenous Earth (Decay - Foul Eruption) • Reap Spirit • Siphon Souls - (Sear Souls - Blood Boil) |
Passive Skills |
Necrotic Edge • Reaping Strike |
Toggle Skills |
Harbinger of Souls • Master of Death • Spectral Binding (Spectral Wrath) |
Summons |
Raise Skeletons (Undead Legion - Will of the Crypt) • Reap Spirit • Summon Blight Fiend (Unstable Anomaly - Rotting Fumes - Blight Burst) |
Oathkeeper Skills |
---|
Active Skills |
Aegis of Menhir (Avenging Shield - Aegis of Thorns - Reprisal) • Ascension (Clarity of Purpose) • Eye of Reckoning (Soulfire) • Judgment (Crushing Verdict - Heart of Wrath) • Righteous Fervor (Dreeg's Reproach - Consecration - Retribution) • Vire's Might (Volcanic Might - Volcanic Stride - Tectonic Shift) |
Passive Skills |
Resilience • Safeguard • Shattering Smash • Smite |
Toggle Skills |
Divine Mandate • Path of the Three • Presence of Virtue (Haven - Rebuke) |
Summons |
Summon Guardian of Empyrion (Scion of Dreeg - Celestial Presence) |
Items |
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Weapons • Axes • Maces • Swords • Two-handed Melee • Pistols • Two-handed Ranged • Daggers • Scepters • Shields • Off-Hands Armor • Head Armor • Shoulder Armor • Chest Armor • Hand Armor • Leg Armor • Foot Armor Accessories • Amulets • Rings • Medals • Belts Unique Items • Sets • Monster Infrequents Relics • Components • Augments • Blueprints • Recipes • Materials • Consumables |
Creatures |
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Aetherial • Aether Corruption • Arachnid • Beast • Beastkin • Chthonic • Eldritch Human • Insectoid • Riftspawn • Undead • Heroes • Bosses • Pets |