Tomb of the Eldritch Sun | |
Quest Info | |
Given by: | Faction-specific |
Location: | Vanguard of the Three |
Faction: | |
Type: | Main Quest |
Prerequisites: | Faction-specific |
Unlocks: | The Forgotten God |
Rewards: | XP, Rep, Skill Point |
Tomb of the Eldritch Sun is an Act 7 main quest quest. It is offered, in the Vanguard of the Three, by the leader of whichever Witch God Faction the player has aligned with:
- Byscilla, Matron of Rifts after completing Byscilla's Plan
- Draellus, Oracle of Dreeg after completing A Future Foretold
- Sagon, Vicar of Solael after completing The Heart of Onarix
Objectives[ | ]
- Collect the Sigil of the Three
- Find the Tomb of the Eldritch Sun
- Defeat Dravis
- Speak with Uroboruuk
Guide[ | ]
The entrance to the Tomb of the Eldritch Sun is found at the north-eastern end of the Remnants of Korvan City. Outside the entrance are Dravis and Uroboruuk. Speak to Dravis to begin the fight. After defeating him, speak to Uroboruuk to complete the quest.
Rewards[ | ]
Normal | Elite | Ultimate | |
---|---|---|---|
XP | 15000 | 38000 | 75000 |
Reputation | +750 (Cult of Bysmiel) +750 (Cult of Dreegl) +750 (Cult of Solael) | ||
Misc | - | - | 1 Skill Point |
Uroboruuk will then offer the The Forgotten God quest. he will also leave behind the Uroboruuk's Possessions loot chest. which contains the Mother's Pendant quest item. Picking it up will activate the A Mother's Gift quest.
Quest Log[ | ]
Quest log |
---|
The Witch God cults stand united. The preparations are complete. The time has come to march upon Korvaak's forces and eliminate the threat that has even the Witch Gods disturbed.
You are to travel north, beyond the Infernal Wastes and into the remains of Korvan City. There you must ascend the steps of the Tomb of the Eldritch Sun and make your way inside. You have been given a Sigil crafted by the Witch Gods themselves to breach the veil itself and find the hiding place of the forgotten god. Objectives:
|
You have reached the tomb, but an unusual sight awaited you.
An ancient necromancer lies defeated before a twisted and broken man named Dravis. This figure seems intent on claiming the power of the tomb for himself. You came here to vanquish a foe, not allow another to simply take it place. Crush Dravis and proceed with your mission. Objectives:
|
You have vanquished Dravis, but the way forward is sealed.
Speak to the dying necromancer and decide what to do next. Objectives:
|