Patch Notes
v1.0.0.5 Aug 4, 2016
v1.0.0.4 June 8, 2016
v1.0.0.3 Apr 29, 2016
v1.0.0.2 Mar 16, 2016
v1.0.0.1 Feb 29, 2016
v1.0.0.0 Feb 25, 2016
B31 Feb 22, 2016
B30 Jan 13, 2016
B29 Dec 23, 2015
B28 Nov 25, 2015
B27 Aug 22, 2015
B26 June 12, 2015
B25 May 11, 2015
B24 Feb 24, 2015
B23 Dec 20, 2014
B22 Nov 15, 2014
B20 Sept 29, 2014
B19 June 10, 2014
B18 Apr 23, 2014
B17 Feb 26, 2014
B16 Jan 01, 2015
B15 Nov 14, 2014
B14 Nov 04, 2013
B13 Oct 18, 2013
B12 Sept 13, 2013
B11 May 30, 2013
B10 May 24, 2013
B9 May 19, 2013
B8 Minor May 15, 2013

v0.1.6.9 (b11)

  • Adjusted the damage on item granted skills and procs.
  • Replaced the Hellfire and Earthbound rare affix procs with new skills.
  • Replaced the active skills on Boltspitter and Marauder's Quickdraw Gloves with on attack procs.
  • Adjusted Wightmire environment to reduce resource loading burden.
  • Reduced some enemy damage to compensate for the fixed spirit bonuses.
  • Improved the speed at which resources are loaded from archives by the engine.
  • Added inventory item background highlights based on item quality.
  • Hotslot skills activated via keyboard shortcuts are now automatically targeted at the current cursor location.
  • Added corpse persistence option (min = corpses instantly dissolve, max = corpses dissolve after 1 minute).
  • Removed unused "crit shake" options, "camera shake" option moved from Video options to Gameplay options.
  • Fixed a bug in the player stash where the expand stash button could be activated when the stash was fully expanded.
  • Fixed a ui ordering bug which prevented items from being placed in the lower left corner of the player stash.
  • Fixed a bug where the player portrait would intercept mouse events intended for the clock widget.
  • Fixed a bug where pet UI would be incorrectly positioned after a resolution change.
  • Fixed a bug where the hardcore particle effect on the character select menu would not be removed when changing characters.
  • Basic weapon attacks are now targetable at any range when no-move key is pressed.
  • Fixed a bug where weather detail level option would revert to last setting when weather was turned off.
  • Fixed a bug where unified and unique group objects would persist through game sessions.
  • Reduced number of levels loaded directly when teleporting to improve load times.


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